Player Matchup

Skadi
Skadi
BoTTu9I
Skadi
Level 4
God Stats
2W - 3L
1,137 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Bacchus
Bacchus
Dogsutuluy
Bacchus
Level 7
God Stats
3W - 2L
1,587 SR
Queue Stats
27W - 16L
1,466 Elo+
Party 1
Neith
Neith
Foleer
Neith
Level 27
God Stats
55W - 44L
1,529 SR
Queue Stats
115W - 102L
1,465 Elo+
Party 3
Danzaburou
Danzaburou
NoBrain333
Danzaburou
Level 20
God Stats
7W - 2L
1,599 SR
Queue Stats
62W - 47L
1,513 Elo+
Party 1
Ra
Ra
loicartur
Ra
Level 18
God Stats
2W - 2L
1,822 SR
Queue Stats
104W - 78L
1,427 Elo+
Party 3
Team Averages
Level 15
1,535 SR
1,474 Elo+

VS

Team Averages
Level 15
1,482 SR
1,356 Elo+
Medusa
Medusa
Eague
Medusa
Level 24
God Stats
1W - 6L
1,268 SR
Queue Stats
14W - 21L
1,336 Elo+
Party 2
Hachiman
Hachiman
Kirit095
Hachiman
Level 16
God Stats
1W - 1L
1,755 SR
Queue Stats
10W - 15L
1,358 Elo+
Party 2
Yemoja
Yemoja
LadyElsy
Yemoja
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 11L
1,137 Elo+
Party 2
Merlin
Merlin
SeMi7
Merlin
Level 8
God Stats
1W - 3L
1,330 SR
Queue Stats
2W - 9L
1,477 Elo+
Solo
Kukulkan
Kukulkan
SlenderStone679
Kukulkan
Level 20
God Stats
3W - 3L
1,556 SR
Queue Stats
5W - 7L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BoTTu9I
Skadi
18
1 / 5 / 7
12,152
810
5,724
10,656
4,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Dogsutuluy
Bacchus
20
5 / 6 / 26
15,657
1,044
14,063
23,126
36,586
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
Foleer
Neith
20
12 / 4 / 16
17,184
1,146
11,987
21,221
7,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
NoBrain333
Danzaburou
20
7 / 5 / 22
15,814
1,054
26,643
27,182
11,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
8 / 12 / 22
16,246
1,083
26,446
23,092
10,907
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

4

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Eague
Medusa
20
11 / 7 / 11
15,362
1,024
17,207
16,293
7,082
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Hachiman
Kirit095
Hachiman
20
12 / 12 / 15
16,506
1,100
32,423
27,072
12,589
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
LadyElsy
Yemoja
20
2 / 2 / 16
14,346
956
5,193
10,727
12,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
SeMi7
Merlin
20
3 / 5 / 18
14,565
971
20,601
17,387
7,889
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
20
4 / 7 / 15
14,722
981
23,982
17,315
7,035
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
107
33
Kills
32
32
Deaths
33
93
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Skadi
BoTTu9I
Skadi
1
5
7
0.9
W
Bacchus
Dogsutuluy
Bacchus
5
6
26
3
L
Medusa
Eague
Medusa
11
7
11
2.36
W
Neith
Foleer
Neith
12
4
16
5
L
Hachiman
Kirit095
Hachiman
12
12
15
1.63
L
Yemoja
LadyElsy
Yemoja
2
2
16
5
W
Danzaburou
NoBrain333
Danzaburou
7
5
22
3.6
L
Merlin
SeMi7
Merlin
3
5
18
2.4
L
Kukulkan
4
7
15
1.64
W
8
12
22
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,863
Damage
99,406
105,277
Taken
88,794
70,849
Mitigated
46,954
17,760
Healing
8,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
BoTTu9I
Skadi
5,724
1,430
0
101
10,656
4,067
0
4,630
6,026
0
13,503
W
Bacchus
Dogsutuluy
Bacchus
14,063
1,087
0
0
23,126
36,586
0
8,382
14,744
22,698
0
L
Medusa
Eague
Medusa
17,207
12,348
0
0
16,293
7,082
0
6,634
9,539
0
32,630
W
Neith
Foleer
Neith
11,987
5,119
0
3,311
21,221
7,774
0
14,430
6,791
0
46,510
L
Hachiman
Kirit095
Hachiman
32,423
16,244
0
2,694
27,072
12,589
0
13,065
13,588
0
61,749
L
Yemoja
LadyElsy
Yemoja
5,193
503
3,671
1,464
10,727
12,359
0
5,690
5,037
14,628
0
W
Danzaburou
NoBrain333
Danzaburou
26,643
11,007
0
3,518
27,182
11,515
0
12,968
14,214
0
68,269
L
Merlin
SeMi7
Merlin
20,601
1,244
0
984
17,387
7,889
0
7,886
9,501
52,368
0
L
Kukulkan
23,982
1,149
0
0
17,315
7,035
0
7,234
10,081
68,854
0
W
26,446
1,048
4,717
6,113
23,092
10,907
0
9,366
13,726
68,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,053
Gold Earned
75,501
318
Minions Killed
299
7
Camps Cleared
8
1,284,567
Distance Traveled
1,106,349
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,152
810
10
1
0
140,528
3
W
Bacchus
15,657
1,044
16
1
1
311,751
0
L
Medusa
15,362
1,024
32
2
2
197,789
0
W
Neith
17,184
1,146
84
6
1
276,700
0
L
Hachiman
16,506
1,100
60
4
2
222,501
0
L
Yemoja
14,346
956
26
2
2
159,350
0
W
Danzaburou
15,814
1,054
94
6
2
306,073
0
L
Merlin
14,565
971
78
5
2
253,056
1
L
Kukulkan
14,722
981
103
7
0
273,653
6
W
Ra
16,246
1,083
114
8
3
249,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role