Player Matchup

Sobek
Sobek
Gold II
 
Sobek
Gold II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vulcan
Vulcan
Platinum III
Mihaicuvalor
Vulcan
Platinum III
Level 160
God Stats
4W - 2L
1,693 SR
Queue Stats
130W - 63L
1,982 MMR
Party 2
Hou Yi
Hou Yi
Diamond II
løcalhøst
Hou Yi
Diamond II
Level 126
God Stats
1W - 1L
1,599 SR
Queue Stats
43W - 41L
2,237 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,598 SR
1,906 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 86
1,569 SR
1,872 MMR
Osiris
Osiris
Masters
 
Osiris
Masters
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Platinum IV
ManlikeBear
Sol
Platinum IV
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 103L
1,680 MMR
Solo
Ullr
Ullr
Diamond I
YebacPolakow
Ullr
Diamond I
Level 56
God Stats
19W - 10L
1,707 SR
Queue Stats
93W - 30L
2,437 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 4 / 1
5,750
575
2,552
10,212
6,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vulcan
10
0 / 5 / 1
6,056
606
6,510
5,873
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
10
1 / 2 / 0
6,133
613
5,731
8,071
2,616
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AthenaPersephoneThothGuan YuGilgamesh

VS

Bans
AphroditeDiscordiaCabrakanScyllaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
6 / 0 / 4
8,686
869
9,490
9,267
7,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 0 / 6
8,108
811
3,844
5,874
1,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 8
7,494
749
8,367
6,343
2,415
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
11
11
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
4
1
0.13
W
Osiris
 
Osiris
6
0
4
8
W
3
0
6
6
L
Vulcan
0
5
1
0.1
W
2
1
8
6
L
Hou Yi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,793
Damage
21,701
24,156
Taken
21,484
10,916
Mitigated
12,064
5,993
Healing
8,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,552
124
0
2,368
10,212
6,312
0
2,541
7,671
6,753
0
W
Osiris
 
Osiris
9,490
2,371
243
3,500
9,267
7,701
0
3,181
6,086
0
28,465
W
3,844
665
0
2,212
5,874
1,948
368
3,291
2,583
24,648
0
L
Vulcan
6,510
1,449
0
871
5,873
1,988
0
419
5,454
26,866
0
W
8,367
3,410
0
2,340
6,343
2,415
553
2,590
3,753
0
35,351
L
Hou Yi
5,731
2,164
0
2,754
8,071
2,616
25
884
7,187
0
22,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,939
Gold Earned
24,288
98
Minions Killed
151
0
Camps Cleared
0
564,001
Distance Traveled
602,120
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,750
575
9
1
0
182,889
1
W
Osiris
8,686
869
28
3
0
208,605
4
W
Sol
8,108
811
52
5
0
202,962
1
L
Vulcan
6,056
606
43
4
0
201,212
2
W
Ullr
7,494
749
71
7
0
190,553
1
L
Hou Yi
6,133
613
46
5
0
179,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role