Player Matchup

Bellona
Bellona
Gato san 83266
Bellona
Level 24
God Stats
48W - 38L
1,588 SR
Queue Stats
554W - 583L
1,514 Elo+
Solo
Cthulhu
Cthulhu
GrigOwOri
Cthulhu
Level 25
God Stats
26W - 18L
1,565 SR
Queue Stats
59W - 74L
1,452 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Xx_Itachi_xX999
Morgan Le Fay
Level 31
God Stats
8W - 11L
1,472 SR
Queue Stats
140W - 155L
1,463 Elo+
Party 1
Izanami
Izanami
chxkezzz
Izanami
Level 18
God Stats
1W - 2L
1,432 SR
Queue Stats
27W - 46L
1,321 Elo+
Solo
Fenrir
Fenrir
zex_zex_zex
Fenrir
Level 28
God Stats
1W - 1L
1,768 SR
Queue Stats
90W - 85L
1,476 Elo+
Party 1
Team Averages
Level 25
1,565 SR
1,445 Elo+

VS

Team Averages
Level 36
1,513 SR
1,550 Elo+
Izanami
Izanami
LGdell
Izanami
Level 25
God Stats
10W - 9L
1,522 SR
Queue Stats
61W - 49L
1,548 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MoistyBoy
Morgan Le Fay
Level 105
God Stats
1W - 1L
1,630 SR
Queue Stats
249W - 187L
1,602 Elo+
Party 2
Hera
Hera
bookmdano
Hera
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 2
Thor
Thor
dopeyJs
Thor
Level 29
God Stats
35W - 54L
1,353 SR
Queue Stats
85W - 100L
1,342 Elo+
Solo
Sun Wukong
Sun Wukong
rubenlautaro1
Sun Wukong
Level 20
God Stats
2W - 0L
1,560 SR
Queue Stats
9W - 6L
1,759 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 2
9,706
462
10,607
27,871
30,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
GrigOwOri
Cthulhu
14
3 / 8 / 3
10,081
480
8,906
22,575
23,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
Xx_Itachi_xX999
Morgan Le Fay
12
2 / 11 / 1
7,899
376
2,881
12,456
3,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
chxkezzz
Izanami
14
1 / 7 / 1
8,955
426
3,287
11,867
3,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
17
4 / 9 / 2
10,891
519
8,780
21,106
9,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LGdell
Izanami
20
10 / 2 / 8
13,269
632
25,505
13,740
5,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
MoistyBoy
Morgan Le Fay
18
18 / 3 / 9
13,166
627
24,619
15,258
6,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hera
17
9 / 2 / 9
12,050
574
14,601
9,803
3,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
dopeyJs
Thor
20
6 / 1 / 4
12,882
613
7,671
13,483
6,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
rubenlautaro1
Sun Wukong
13
0 / 5 / 12
9,568
456
4,229
11,144
11,174
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
85
12
Kills
43
43
Deaths
13
9
Assists
42
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
L
Cthulhu
GrigOwOri
Cthulhu
3
8
3
0.56
W
Izanami
LGdell
Izanami
10
2
8
7
W
Morgan Le Fay
MoistyBoy
Morgan Le Fay
18
3
9
7.5
L
Morgan Le Fay
Xx_Itachi_xX999
Morgan Le Fay
2
11
1
0.23
W
Hera
9
2
9
6.75
L
Izanami
chxkezzz
Izanami
1
7
1
0.21
W
Thor
dopeyJs
Thor
6
1
4
8
W
Sun Wukong
rubenlautaro1
Sun Wukong
0
5
12
1.2
L
Fenrir
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,461
Damage
76,625
95,875
Taken
63,428
70,197
Mitigated
33,302
16,168
Healing
18,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,607
2,366
0
4,720
27,871
30,311
0
6,813
21,058
0
56,616
L
Cthulhu
GrigOwOri
Cthulhu
8,906
569
165
4,077
22,575
23,224
882
9,912
12,663
22,295
0
W
Izanami
LGdell
Izanami
25,505
19,492
0
4,052
13,740
5,413
4,955
1,826
11,664
0
108,001
W
Morgan Le Fay
MoistyBoy
Morgan Le Fay
24,619
3,037
0
5,494
15,258
6,731
3,387
2,199
12,839
104,607
0
L
Morgan Le Fay
Xx_Itachi_xX999
Morgan Le Fay
2,881
78
0
333
12,456
3,417
0
9,118
3,338
20,279
0
W
Hera
14,601
4,295
671
3,350
9,803
3,888
3,437
3,846
5,649
51,716
0
L
Izanami
chxkezzz
Izanami
3,287
2,260
0
1,134
11,867
3,987
2,630
3,837
8,030
0
61,502
W
Thor
dopeyJs
Thor
7,671
2,273
0
4,809
13,483
6,096
1,976
915
12,480
0
106,306
W
Sun Wukong
rubenlautaro1
Sun Wukong
4,229
941
0
87
11,144
11,174
1,188
1,841
9,009
0
32,212
L
Fenrir
8,780
1,896
0
5,739
21,106
9,258
0
9,540
11,566
0
64,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,532
Gold Earned
60,935
397
Minions Killed
651
0
Camps Cleared
0
1,724,123
Distance Traveled
1,948,769
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,706
462
111
5
0
383,226
0
L
Cthulhu
10,081
480
30
1
0
366,216
1
W
Izanami
13,269
632
190
9
0
362,316
2
W
Morgan Le Fay
13,166
627
162
8
0
408,973
5
L
Morgan Le Fay
7,899
376
39
2
0
296,440
0
W
Hera
12,050
574
66
3
0
378,619
0
L
Izanami
8,955
426
117
6
0
352,009
3
W
Thor
12,882
613
176
8
0
384,799
4
W
Sun Wukong
9,568
456
57
3
0
414,062
0
L
Fenrir
10,891
519
100
5
0
326,232
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role