Player Matchup

Rama
Rama
BlueGhostSurik
Rama
Level 129
God Stats
3W - 2L
1,599 SR
Queue Stats
797W - 828L
1,582 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NIKIxCRACK
Morgan Le Fay
Level 101
God Stats
5W - 3L
1,667 SR
Queue Stats
24W - 27L
1,484 Elo+
Party 1
Skadi
Skadi
PxrZvxL
Skadi
Level 96
God Stats
3W - 7L
1,494 SR
Queue Stats
123W - 98L
1,553 Elo+
Party 1
Jormungandr
Jormungandr
Zero C Circ
Jormungandr
Level 88
God Stats
6W - 7L
1,597 SR
Queue Stats
13W - 17L
1,551 Elo+
Solo
Merlin
Merlin
mvttbvrnesTTV
Merlin
Level 127
God Stats
11W - 9L
1,619 SR
Queue Stats
701W - 720L
1,522 Elo+
Solo
Team Averages
Level 108
1,595 SR
1,538 Elo+

VS

Team Averages
Level 100
1,584 SR
1,576 Elo+
Ravana
Ravana
AresBro Death
Ravana
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 44L
1,447 Elo+
Solo
Anhur
Anhur
Fauxy
Anhur
Level 68
God Stats
3W - 2L
1,460 SR
Queue Stats
48W - 34L
1,567 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Homicid3
Morgan Le Fay
Level 123
God Stats
33W - 19L
1,769 SR
Queue Stats
354W - 272L
1,631 Elo+
Solo
Thor
Thor
finalknight_01
Thor
Level 140
God Stats
15W - 8L
1,486 SR
Queue Stats
87W - 83L
1,626 Elo+
Solo
Sylvanus
Sylvanus
joty1000
Sylvanus
Level 129
God Stats
5W - 1L
1,704 SR
Queue Stats
72W - 46L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 9 / 2
12,633
902
8,797
19,630
6,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
NIKIxCRACK
Morgan Le Fay
20
4 / 6 / 7
13,664
976
21,496
15,028
5,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
PxrZvxL
Skadi
19
2 / 3 / 6
12,939
924
18,142
15,858
5,173
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Zero C Circ
Jormungandr
20
3 / 9 / 6
13,241
946
17,829
24,506
10,230
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
1 / 6 / 5
12,220
873
9,564
9,766
3,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 11
12,481
892
7,106
16,718
8,974
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Fauxy
Anhur
20
14 / 2 / 10
16,639
1,189
30,315
21,643
9,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morgan Le Fay
Homicid3
Morgan Le Fay
20
8 / 1 / 15
14,975
1,070
24,322
12,970
6,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 3 / 11
13,920
994
13,540
12,293
5,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
joty1000
Sylvanus
20
2 / 3 / 20
13,872
991
5,239
20,453
21,198
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
100
13
Kills
33
33
Deaths
13
26
Assists
67
Player
Kills
Deaths
Assists
KDA
W
2
4
11
1.88
L
3
9
2
0.44
W
Anhur
Fauxy
Anhur
14
2
10
9.5
W
Morgan Le Fay
Homicid3
Morgan Le Fay
8
1
15
15.5
L
Morgan Le Fay
NIKIxCRACK
Morgan Le Fay
4
6
7
1.25
L
Skadi
PxrZvxL
Skadi
2
3
6
1.67
L
Jormungandr
Zero C Circ
Jormungandr
3
9
6
0.67
W
7
3
11
4.17
W
Sylvanus
joty1000
Sylvanus
2
3
20
4
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,828
Damage
80,522
84,788
Taken
84,077
30,290
Mitigated
52,378
3,632
Healing
34,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,106
1,404
0
686
16,718
8,974
0
10,090
6,628
0
15,066
L
8,797
6,541
0
1,510
19,630
6,641
0
9,130
10,174
0
41,730
W
Anhur
Fauxy
Anhur
30,315
23,746
0
11,027
21,643
9,864
0
10,797
10,846
0
73,254
W
Morgan Le Fay
Homicid3
Morgan Le Fay
24,322
1,321
420
3,285
12,970
6,398
0
6,104
6,866
71,245
0
L
Morgan Le Fay
NIKIxCRACK
Morgan Le Fay
21,496
111
312
1,579
15,028
5,032
0
5,213
9,611
42,411
0
L
Skadi
PxrZvxL
Skadi
18,142
5,342
0
0
15,858
5,173
0
3,532
12,188
0
32,325
L
Jormungandr
Zero C Circ
Jormungandr
17,829
2,006
0
231
24,506
10,230
0
7,864
16,420
41,816
0
W
13,540
384
0
0
12,293
5,944
0
7,131
5,162
0
25,154
W
Sylvanus
joty1000
Sylvanus
5,239
1,391
11,620
7,126
20,453
21,198
0
14,767
5,686
14,924
0
L
9,564
38
0
0
9,766
3,214
0
2,890
6,834
28,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,697
Gold Earned
71,887
257
Minions Killed
279
5
Camps Cleared
15
1,169,478
Distance Traveled
1,293,669
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,481
892
11
1
2
261,682
1
L
Rama
12,633
902
73
5
2
241,093
1
W
Anhur
16,639
1,189
92
7
7
267,413
0
W
Morgan Le Fay
14,975
1,070
129
9
2
296,158
0
L
Morgan Le Fay
13,664
976
64
5
1
269,501
0
L
Skadi
12,939
924
30
2
1
289,095
0
L
Jormungandr
13,241
946
44
3
1
226,038
0
W
Thor
13,920
994
27
2
4
245,565
0
W
Sylvanus
13,872
991
20
1
0
222,851
0
L
Merlin
12,220
873
46
3
0
143,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role