Player Matchup

Morgan Le Fay
Morgan Le Fay
FatherlessChild
Morgan Le Fay
Level 140
God Stats
4W - 2L
1,654 SR
Queue Stats
100W - 58L
1,642 Elo+
Party 1
Skadi
Skadi
FluffyRuff
Skadi
Level 46
God Stats
30W - 23L
1,589 SR
Queue Stats
384W - 418L
1,450 Elo+
Solo
Ymir
Ymir
LODESTAR4546
Ymir
Level 68
God Stats
20W - 5L
1,714 SR
Queue Stats
89W - 100L
1,453 Elo+
Party 1
Persephone
Persephone
Onedl
Persephone
Level 82
God Stats
5W - 6L
1,476 SR
Queue Stats
30W - 28L
1,629 Elo+
Party 1
Chaac
Chaac
vervvxvegvel
Chaac
Level 18
God Stats
5W - 5L
1,697 SR
Queue Stats
26W - 20L
1,669 Elo+
Party 1
Team Averages
Level 71
1,626 SR
1,569 Elo+

VS

Team Averages
Level 55
1,591 SR
1,525 Elo+
Anubis
Anubis
MLTD
Anubis
Level 45
God Stats
9W - 6L
1,827 SR
Queue Stats
129W - 100L
1,661 Elo+
Party 3
Heimdallr
Heimdallr
Mushu Mercy
Heimdallr
Level 104
God Stats
22W - 21L
1,437 SR
Queue Stats
607W - 661L
1,425 Elo+
Party 2
Artio
Artio
TheB1indGoat
Artio
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,444 Elo+
Party 2
Tyr
Tyr
poegizmo
Tyr
Level 63
God Stats
6W - 5L
1,571 SR
Queue Stats
161W - 165L
1,502 Elo+
Party 3
Arachne
Arachne
ºArrow
Arachne
Level 49
God Stats
8W - 7L
1,622 SR
Queue Stats
247W - 214L
1,595 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FatherlessChild
Morgan Le Fay
14
0 / 4 / 1
8,172
481
6,254
9,744
5,506
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
12
1 / 3 / 1
7,359
433
5,549
6,664
1,641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
2 / 3 / 1
7,387
435
5,636
12,113
7,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
Onedl
Persephone
12
0 / 5 / 0
7,311
430
1,153
6,827
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 2 / 1
8,622
507
5,902
11,185
6,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MLTD
Anubis
18
6 / 0 / 6
11,068
651
11,143
6,827
3,953
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Mushu Mercy
Heimdallr
13
0 / 0 / 3
7,911
465
5,232
8,248
2,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 4 / 3
7,676
452
1,642
9,558
5,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 1 / 3
9,051
532
7,196
10,704
6,136
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
ºArrow
Arachne
17
10 / 0 / 3
10,416
613
5,978
11,972
4,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
17
17
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
FatherlessChild
Morgan Le Fay
0
4
1
0.13
L
Skadi
1
3
1
0.5
L
2
3
1
0.83
W
Anubis
MLTD
Anubis
6
0
6
9
W
Heimdallr
Mushu Mercy
Heimdallr
0
0
3
1.5
L
Persephone
Onedl
Persephone
0
5
0
0
W
0
4
3
0.38
W
1
1
3
2.5
L
1
2
1
0.75
W
Arachne
ºArrow
Arachne
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,494
Damage
31,191
46,533
Taken
47,309
23,345
Mitigated
23,074
11,191
Healing
20,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
FatherlessChild
Morgan Le Fay
6,254
662
0
1,213
9,744
5,506
80
605
9,139
52,173
0
L
Skadi
5,549
2,181
0
890
6,664
1,641
0
2,761
3,903
0
51,254
L
5,636
1,195
0
1,698
12,113
7,817
0
3,588
8,525
22,006
0
W
Anubis
MLTD
Anubis
11,143
792
0
4,968
6,827
3,953
702
1,846
4,981
83,206
0
W
Heimdallr
Mushu Mercy
Heimdallr
5,232
2,783
0
4,029
8,248
2,811
1,006
1,832
6,416
0
56,155
L
Persephone
Onedl
Persephone
1,153
57
0
524
6,827
1,728
0
4,124
2,698
36,741
0
W
1,642
271
255
2,851
9,558
5,452
206
2,630
6,928
14,472
0
W
7,196
1,291
0
3,034
10,704
6,136
471
6,063
4,641
0
53,784
L
5,902
1,180
0
6,866
11,185
6,653
0
1,703
9,482
0
70,214
W
Arachne
ºArrow
Arachne
5,978
4,229
0
5,210
11,972
4,722
0
672
11,300
0
81,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,851
Gold Earned
46,122
431
Minions Killed
520
0
Camps Cleared
0
1,561,321
Distance Traveled
1,633,616
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,172
481
99
6
0
282,094
4
L
Skadi
7,359
433
94
6
0
293,830
9
L
Ymir
7,387
435
33
2
0
333,158
1
W
Anubis
11,068
651
156
9
0
318,980
5
W
Heimdallr
7,911
465
93
5
0
288,360
0
L
Persephone
7,311
430
77
5
0
293,117
0
W
Artio
7,676
452
31
2
0
332,732
0
W
Tyr
9,051
532
108
6
0
300,812
2
L
Chaac
8,622
507
128
8
0
359,122
5
W
Arachne
10,416
613
132
8
0
392,732
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role