Player Matchup

Gilgamesh
Gilgamesh
FaintestAtol8
Gilgamesh
Level 148
God Stats
4W - 3L
1,464 SR
Queue Stats
232W - 263L
1,411 Elo+
Party 1
Neith
Neith
HardlyDavisson
Neith
Level 137
God Stats
27W - 14L
1,551 SR
Queue Stats
646W - 477L
1,556 Elo+
Party 1
Zeus
Zeus
bumwheels
Zeus
Level 67
God Stats
4W - 7L
1,456 SR
Queue Stats
36W - 72L
1,282 Elo+
Party 1
Team Averages
Level 117
1,490 SR
1,416 Elo+

VS

Team Averages
Level 54
1,376 SR
1,175 Elo+
Discordia
Discordia
Captain Foot
Discordia
Level 15
God Stats
2W - 11L
1,349 SR
Queue Stats
2W - 16L
1,037 Elo+
Party 2
Neith
Neith
Mebgamer
Neith
Level 131
God Stats
2W - 4L
1,319 SR
Queue Stats
238W - 358L
1,401 Elo+
Solo
Izanami
Izanami
Necromasta
Izanami
Level 16
God Stats
3W - 8L
1,460 SR
Queue Stats
3W - 17L
1,087 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FaintestAtol8
Gilgamesh
19
12 / 4 / 8
15,386
769
14,095
26,675
28,211
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
3 / 3 / 15
13,628
681
16,041
16,660
6,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
18
7 / 5 / 12
14,112
706
14,786
13,445
4,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Captain Foot
Discordia
16
0 / 7 / 6
11,923
596
11,371
15,602
7,575
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Mebgamer
Neith
19
10 / 6 / 0
14,676
734
15,008
18,002
9,442
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Necromasta
Izanami
16
2 / 9 / 6
12,228
611
10,729
19,453
8,201
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
22
Kills
12
12
Deaths
22
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
Captain Foot
Discordia
0
7
6
0.43
W
Gilgamesh
FaintestAtol8
Gilgamesh
12
4
8
4
W
3
3
15
3.5
L
Neith
Mebgamer
Neith
10
6
0
1.67
L
Izanami
Necromasta
Izanami
2
9
6
0.56
W
Zeus
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,922
Damage
37,108
56,780
Taken
53,057
39,246
Mitigated
25,218
11,216
Healing
12,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Captain Foot
Discordia
11,371
1,112
205
2,937
15,602
7,575
68
4,871
10,731
48,227
0
W
Gilgamesh
FaintestAtol8
Gilgamesh
14,095
3,719
1,300
2,831
26,675
28,211
166
3,983
22,692
3,120
47,998
W
16,041
7,075
0
5,818
16,660
6,869
1,617
3,759
12,901
0
77,032
L
Neith
Mebgamer
Neith
15,008
5,280
0
5,694
18,002
9,442
1,348
4,507
13,495
0
56,047
L
Izanami
Necromasta
Izanami
10,729
6,240
0
3,748
19,453
8,201
604
5,510
13,943
0
39,958
W
Zeus
14,786
1,697
0
1,267
13,445
4,166
1,626
3,629
9,816
50,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,126
Gold Earned
38,827
238
Minions Killed
206
0
Camps Cleared
0
935,064
Distance Traveled
841,157
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,923
596
65
3
0
284,456
0
W
Gilgamesh
15,386
769
54
3
0
343,834
0
W
Neith
13,628
681
118
6
0
317,944
1
L
Neith
14,676
734
78
4
0
281,275
4
L
Izanami
12,228
611
63
3
0
275,426
3
W
Zeus
14,112
706
66
3
0
273,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role