Player Matchup

Scylla
Scylla
COPYCATV1RZ
Scylla
Level 29
God Stats
16W - 13L
1,487 SR
Queue Stats
122W - 99L
1,458 Elo+
Party 1
Fafnir
Fafnir
F4LL3N4NGEL
Fafnir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 135L
1,419 Elo+
Solo
Fenrir
Fenrir
Hersheys1963
Fenrir
Level 21
God Stats
2W - 7L
1,495 SR
Queue Stats
145W - 145L
1,297 Elo+
Party 1
Jing Wei
Jing Wei
SheTwinkle
Jing Wei
Level 25
God Stats
1W - 1L
1,639 SR
Queue Stats
34W - 25L
1,371 Elo+
Solo
Ymir
Ymir
sa199009020265
Ymir
Level 10
God Stats
2W - 1L
1,561 SR
Queue Stats
4W - 9L
1,262 Elo+
Solo
Team Averages
Level 23
1,537 SR
1,361 Elo+

VS

Team Averages
Level 22
1,491 SR
1,510 Elo+
Heimdallr
Heimdallr
BlackSakMaster
Heimdallr
Level 29
God Stats
2W - 5L
1,153 SR
Queue Stats
67W - 97L
1,229 Elo+
Solo
Hera
Hera
FizbanTheMeh969
Hera
Level 29
God Stats
14W - 24L
1,500 SR
Queue Stats
313W - 380L
1,364 Elo+
Solo
Danzaburou
Danzaburou
Merkulese
Danzaburou
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
103W - 105L
1,518 Elo+
Solo
Susano
Susano
NotDardez
Susano
Level 18
God Stats
2W - 0L
1,800 SR
Queue Stats
11W - 1L
1,938 Elo+
Solo
Thor
Thor
player_ozzy
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
6 / 10 / 6
9,595
480
10,851
15,316
4,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
13
2 / 3 / 1
8,601
430
4,054
12,107
12,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
14
5 / 7 / 1
9,005
450
5,674
16,808
6,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
SheTwinkle
Jing Wei
17
4 / 3 / 4
9,504
475
4,727
11,109
3,968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

2
0 / 4 / 0
5,423
271
129
2,820
629

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlackSakMaster
Heimdallr
13
2 / 6 / 1
8,856
443
3,711
9,152
3,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 5 / 5
9,895
495
6,840
9,255
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Merkulese
Danzaburou
15
2 / 2 / 4
10,075
504
7,216
11,257
3,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
NotDardez
Susano
20
19 / 1 / 2
13,131
657
21,820
14,015
6,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 7 / 2
7,468
373
1,303
9,577
3,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
17
Kills
26
27
Deaths
21
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BlackSakMaster
Heimdallr
2
6
1
0.42
L
Scylla
6
10
6
0.9
L
Fafnir
2
3
1
0.83
W
2
5
5
0.9
L
Fenrir
5
7
1
0.79
W
Danzaburou
Merkulese
Danzaburou
2
2
4
2
W
Susano
NotDardez
Susano
19
1
2
20
L
Jing Wei
SheTwinkle
Jing Wei
4
3
4
2
W
1
7
2
0.29
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,435
Damage
40,890
58,160
Taken
53,256
27,650
Mitigated
18,664
7,877
Healing
8,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BlackSakMaster
Heimdallr
3,711
1,492
0
884
9,152
3,015
2,053
1,482
7,602
0
43,217
L
Scylla
10,851
1,125
0
880
15,316
4,366
144
2,100
13,216
41,971
0
L
Fafnir
4,054
921
0
2,874
12,107
12,254
0
3,197
8,910
35,173
0
W
6,840
1,701
0
1,902
9,255
2,857
2,474
3,132
5,805
54,098
0
L
Fenrir
5,674
1,281
0
3,439
16,808
6,433
0
1,500
15,308
0
36,531
W
Danzaburou
Merkulese
Danzaburou
7,216
3,744
0
3,581
11,257
3,460
3,407
3,658
7,449
0
56,043
W
Susano
NotDardez
Susano
21,820
7,879
0
1,999
14,015
6,219
0
3,196
10,557
0
104,324
L
Jing Wei
SheTwinkle
Jing Wei
4,727
2,950
0
684
11,109
3,968
65
0
11,109
0
61,986
W
1,303
561
0
397
9,577
3,113
225
2,430
6,809
0
14,667
L
129
60
0
0
2,820
629
0
43
2,777
1,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,128
Gold Earned
49,425
296
Minions Killed
464
0
Camps Cleared
0
1,304,024
Distance Traveled
1,633,582
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,856
443
67
3
0
297,238
0
L
Scylla
9,595
480
75
4
0
302,965
2
L
Fafnir
8,601
430
65
3
0
259,270
0
W
Hera
9,895
495
101
5
0
339,187
0
L
Fenrir
9,005
450
58
3
0
305,454
0
W
Danzaburou
10,075
504
104
5
0
337,491
5
W
Susano
13,131
657
160
8
0
400,429
0
L
Jing Wei
9,504
475
98
5
0
370,806
5
W
Thor
7,468
373
32
2
0
259,237
4
L
Ymir
5,423
271
0
0
0
65,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role