Player Matchup

Gilgamesh
Gilgamesh
Gat0_Bueno0
Gilgamesh
Level 16
God Stats
9W - 5L
1,804 SR
Queue Stats
32W - 35L
1,368 Elo+
Solo
Guan Yu
Guan Yu
Holopchick
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ymir
Ymir
Matevzh
Ymir
Level 29
God Stats
10W - 18L
1,385 SR
Queue Stats
85W - 107L
1,361 Elo+
Solo
Ah Puch
Ah Puch
foskito
Ah Puch
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 98L
1,584 Elo+
Solo
Ares
Ares
joneahonen
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Team Averages
Level 15
1,538 SR
1,463 Elo+

VS

Team Averages
Level 19
1,544 SR
1,417 Elo+
Arachne
Arachne
 
Arachne
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Andkk
Jing Wei
Level 16
God Stats
9W - 4L
1,483 SR
Queue Stats
54W - 38L
1,256 Elo+
Solo
Hades
Hades
Hukit
Hades
Level 25
God Stats
11W - 9L
1,776 SR
Queue Stats
141W - 180L
1,318 Elo+
Solo
Yemoja
Yemoja
Nomn
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ppgang123
Morgan Le Fay
Level 29
God Stats
2W - 4L
1,459 SR
Queue Stats
119W - 136L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gat0_Bueno0
Gilgamesh
11
2 / 1 / 2
6,704
516
5,465
9,112
3,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
Holopchick
Guan Yu
8
0 / 6 / 2
5,723
440
2,543
9,188
4,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
Matevzh
Ymir
9
0 / 3 / 1
6,017
463
1,828
9,645
5,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
foskito
Ah Puch
13
1 / 3 / 0
7,618
586
4,693
7,636
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 7 / 0
5,527
425
2,333
9,825
5,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
4 / 0 / 4
6,969
536
3,107
8,183
2,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Andkk
Jing Wei
12
6 / 0 / 1
7,324
563
5,689
6,767
2,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
Hukit
Hades
12
6 / 3 / 1
7,419
571
6,773
6,874
3,455
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
Nomn
Yemoja
11
0 / 1 / 7
6,672
513
2,417
3,067
1,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Morgan Le Fay
ppgang123
Morgan Le Fay
14
3 / 1 / 5
7,729
595
11,108
6,633
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
19
20
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
0
4
6
W
Jing Wei
Andkk
Jing Wei
6
0
1
6.5
L
Gilgamesh
Gat0_Bueno0
Gilgamesh
2
1
2
3
L
Guan Yu
Holopchick
Guan Yu
0
6
2
0.17
W
Hades
Hukit
Hades
6
3
1
2.17
L
Ymir
Matevzh
Ymir
0
3
1
0.17
W
Yemoja
Nomn
Yemoja
0
1
7
3.5
L
Ah Puch
foskito
Ah Puch
1
3
0
0.33
L
1
7
0
0.14
W
Morgan Le Fay
ppgang123
Morgan Le Fay
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,862
Damage
29,094
45,406
Taken
31,524
21,164
Mitigated
11,665
7,819
Healing
14,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,107
2,900
425
3,780
8,183
2,464
407
1,472
6,711
0
25,716
W
Jing Wei
Andkk
Jing Wei
5,689
4,130
0
4,532
6,767
2,079
764
2,119
4,648
0
37,370
L
Gilgamesh
Gat0_Bueno0
Gilgamesh
5,465
1,829
0
1,219
9,112
3,029
0
4,559
4,381
0
32,880
L
Guan Yu
Holopchick
Guan Yu
2,543
597
240
1,572
9,188
4,893
140
4,753
4,377
0
22,123
W
Hades
Hukit
Hades
6,773
807
0
1,344
6,874
3,455
1,173
379
6,495
28,691
0
L
Ymir
Matevzh
Ymir
1,828
67
0
827
9,645
5,071
280
3,972
5,521
22,717
0
W
Yemoja
Nomn
Yemoja
2,417
495
514
793
3,067
1,284
390
1,387
1,680
12,462
0
L
Ah Puch
foskito
Ah Puch
4,693
349
0
2,560
7,636
2,625
550
3,723
3,685
54,178
0
L
2,333
501
0
1,401
9,825
5,546
0
2,583
7,144
11,800
0
W
Morgan Le Fay
ppgang123
Morgan Le Fay
11,108
649
98
2,541
6,633
2,383
387
3,497
3,136
53,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,589
Gold Earned
36,113
262
Minions Killed
301
0
Camps Cleared
0
1,195,848
Distance Traveled
1,200,809
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,969
536
69
5
0
309,197
0
W
Jing Wei
7,324
563
81
6
0
225,421
5
L
Gilgamesh
6,704
516
57
4
0
289,864
3
L
Guan Yu
5,723
440
38
3
0
252,831
2
W
Hades
7,419
571
48
4
0
189,983
3
L
Ymir
6,017
463
34
3
0
225,534
0
W
Yemoja
6,672
513
14
1
0
222,222
4
L
Ah Puch
7,618
586
115
9
0
222,821
4
L
Ares
5,527
425
18
1
0
204,798
2
W
Morgan Le Fay
7,729
595
89
7
0
253,986
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role