Player Matchup

Sylvanus
Sylvanus
HarmitonKasvain
Sylvanus
Level 81
God Stats
2W - 3L
1,735 SR
Queue Stats
18W - 18L
1,635 Elo+
Solo
King Arthur
King Arthur
InnocentToaster
King Arthur
Level 72
God Stats
10W - 13L
1,575 SR
Queue Stats
56W - 61L
1,583 Elo+
Solo
Tiamat
Tiamat
Squirrhell
Tiamat
Level 148
God Stats
6W - 7L
1,577 SR
Queue Stats
114W - 68L
1,639 Elo+
Solo
Chiron
Chiron
Tijnverweij
Chiron
Level 58
God Stats
14W - 11L
1,500 SR
Queue Stats
111W - 102L
1,724 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Yumanyi123
Morgan Le Fay
Level 122
God Stats
3W - 3L
1,477 SR
Queue Stats
62W - 64L
1,485 Elo+
Solo
Team Averages
Level 96
1,573 SR
1,613 Elo+

VS

Team Averages
Level 117
1,592 SR
1,495 Elo+
Kali
Kali
Arnfriedt
Kali
Level 109
God Stats
5W - 12L
1,500 SR
Queue Stats
1,072W - 1,098L
1,547 Elo+
Solo
Hades
Hades
PonneliusHubert
Hades
Level 160
God Stats
12W - 7L
1,661 SR
Queue Stats
538W - 562L
1,559 Elo+
Solo
Artemis
Artemis
ThreeGoodStudent
Artemis
Level 147
God Stats
6W - 4L
1,590 SR
Queue Stats
175W - 161L
1,541 Elo+
Solo
Cthulhu
Cthulhu
YiiMao
Cthulhu
Level 69
God Stats
6W - 4L
1,525 SR
Queue Stats
90W - 93L
1,428 Elo+
Party 1
Zeus
Zeus
thebestTim
Zeus
Level 100
God Stats
6W - 3L
1,685 SR
Queue Stats
86W - 96L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
0 / 3 / 1
9,089
826
7,131
13,290
9,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

King Arthur
InnocentToaster
King Arthur
16
0 / 4 / 1
9,466
861
10,546
19,676
17,194
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
Squirrhell
Tiamat
15
0 / 2 / 1
9,772
888
11,930
10,325
6,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
16
2 / 1 / 0
10,060
915
14,100
14,859
7,347
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Yumanyi123
Morgan Le Fay
16
0 / 2 / 2
9,723
884
16,635
16,642
6,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

186

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
16
2 / 0 / 5
10,917
992
7,651
20,089
22,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
2 / 0 / 7
10,701
973
21,199
11,698
6,901
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
3 / 1 / 8
11,060
1,005
15,983
7,339
2,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
YiiMao
Cthulhu
17
2 / 1 / 9
10,485
953
11,299
24,118
24,831
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 0 / 5
10,651
968
15,969
2,749
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
2
Kills
12
12
Deaths
2
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kali
2
0
5
4.5
L
Sylvanus
0
3
1
0.17
L
King Arthur
InnocentToaster
King Arthur
0
4
1
0.13
W
2
0
7
5.5
L
Tiamat
Squirrhell
Tiamat
0
2
1
0.25
W
3
1
8
7
L
Chiron
2
1
0
2
W
Cthulhu
YiiMao
Cthulhu
2
1
9
6.5
L
Morgan Le Fay
Yumanyi123
Morgan Le Fay
0
2
2
0.5
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,342
Damage
72,101
74,792
Taken
65,993
46,656
Mitigated
57,859
19,691
Healing
24,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
7,651
2,379
0
3,888
20,089
22,062
0
8,472
11,285
0
18,493
L
Sylvanus
7,131
793
6,424
4,320
13,290
9,143
0
8,452
4,838
13,368
0
L
King Arthur
InnocentToaster
King Arthur
10,546
620
0
2,254
19,676
17,194
0
12,463
7,213
0
20,119
W
21,199
2,440
1,006
6,934
11,698
6,901
0
8,018
3,496
40,890
0
L
Tiamat
Squirrhell
Tiamat
11,930
802
0
1,665
10,325
6,331
0
7,152
3,173
38,066
0
W
15,983
6,230
0
4,384
7,339
2,890
0
5,070
2,243
0
44,263
L
Chiron
14,100
5,974
1,134
1,953
14,859
7,347
0
9,231
5,628
0
33,354
W
Cthulhu
YiiMao
Cthulhu
11,299
606
306
7,765
24,118
24,831
0
12,908
11,096
24,879
0
L
Morgan Le Fay
Yumanyi123
Morgan Le Fay
16,635
1,109
71
1,870
16,642
6,641
0
11,169
5,473
46,458
0
W
15,969
444
0
205
2,749
1,175
0
568
2,177
42,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,110
Gold Earned
53,814
238
Minions Killed
264
7
Camps Cleared
11
1,107,462
Distance Traveled
1,153,952
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,917
992
17
2
1
256,882
1
L
Sylvanus
9,089
826
17
2
0
176,265
2
L
King Arthur
9,466
861
24
2
1
233,726
0
W
Hades
10,701
973
57
5
1
214,209
0
L
Tiamat
9,772
888
77
7
5
230,095
0
W
Artemis
11,060
1,005
70
6
5
216,970
0
L
Chiron
10,060
915
44
4
1
226,631
0
W
Cthulhu
10,485
953
37
3
1
247,215
0
L
Morgan Le Fay
9,723
884
76
7
0
240,745
2
W
Zeus
10,651
968
83
8
3
218,676
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role