Player Matchup

Aphrodite
Aphrodite
Calliist0h
Aphrodite
Level 25
God Stats
9W - 5L
1,491 SR
Queue Stats
269W - 330L
1,461 Elo+
Solo
Nemesis
Nemesis
TrickyRaptor85
Nemesis
Level 22
God Stats
3W - 6L
1,500 SR
Queue Stats
22W - 21L
1,500 Elo+
Party 1
Bellona
Bellona
UtopianHen33702
Bellona
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,376 Elo+
Solo
King Arthur
King Arthur
Vash Vi0let
King Arthur
Level 24
God Stats
14W - 11L
1,500 SR
Queue Stats
54W - 42L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
tarazuri
Kukulkan
Level 27
God Stats
13W - 6L
1,504 SR
Queue Stats
127W - 119L
1,427 Elo+
Solo
Team Averages
Level 22
1,499 SR
1,453 Elo+

VS

Team Averages
Level 20
1,500 SR
1,472 Elo+
Amaterasu
Amaterasu
Breakful1
Amaterasu
Level 21
God Stats
3W - 0L
1,681 SR
Queue Stats
21W - 19L
1,443 Elo+
Solo
Ares
Ares
FlamingGhost220
Ares
Level 7
God Stats
7W - 6L
1,462 SR
Queue Stats
9W - 10L
1,370 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MorganFay
Morgan Le Fay
Level 16
God Stats
143W - 54L
1,640 SR
Queue Stats
198W - 59L
1,646 Elo+
Solo
Nox
Nox
No Face Pan
Nox
Level 29
God Stats
16W - 13L
1,483 SR
Queue Stats
18W - 13L
1,474 Elo+
Solo
Achilles
Achilles
xXGHOSTxWOLFXx0
Achilles
Level 29
God Stats
12W - 6L
1,232 SR
Queue Stats
95W - 97L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Calliist0h
Aphrodite
17
3 / 12 / 3
11,392
949
10,924
22,982
10,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 8 / 4
10,338
862
11,837
22,041
7,113
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
0 / 16 / 3
10,074
840
5,693
30,257
22,558
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

King Arthur
Vash Vi0let
King Arthur
17
2 / 6 / 3
11,036
920
8,829
18,920
7,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
tarazuri
Kukulkan
16
0 / 1 / 3
10,001
833
13,026
5,579
2,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Breakful1
Amaterasu
18
10 / 4 / 12
12,761
1,063
23,698
13,432
11,456
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
4 / 1 / 22
11,554
963
8,141
15,841
19,877
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
MorganFay
Morgan Le Fay
20
16 / 0 / 22
14,507
1,209
32,464
9,341
5,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 0 / 28
12,224
1,019
6,060
5,251
2,720
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
19
10 / 1 / 17
12,588
1,049
20,352
14,080
10,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
143
6
Kills
42
43
Deaths
6
16
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Breakful1
Amaterasu
10
4
12
4
L
Aphrodite
Calliist0h
Aphrodite
3
12
3
0.38
W
4
1
22
15
W
Morgan Le Fay
MorganFay
Morgan Le Fay
16
0
22
27
W
2
0
28
16
L
1
8
4
0.38
L
0
16
3
0.09
L
King Arthur
Vash Vi0let
King Arthur
2
6
3
0.58
L
Kukulkan
tarazuri
Kukulkan
0
1
3
1.5
W
Achilles
10
1
17
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,309
Damage
90,715
99,779
Taken
57,945
50,776
Mitigated
50,653
11,607
Healing
7,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Breakful1
Amaterasu
23,698
11,795
0
3,018
13,432
11,456
0
5,141
8,156
0
44,350
L
Aphrodite
Calliist0h
Aphrodite
10,924
2,150
2,912
4,019
22,982
10,932
0
11,008
11,648
26,346
0
W
8,141
1,049
792
1,107
15,841
19,877
0
8,028
7,617
17,965
0
W
Morgan Le Fay
MorganFay
Morgan Le Fay
32,464
1,497
0
1,028
9,341
5,728
0
3,085
6,218
53,361
0
W
6,060
590
0
763
5,251
2,720
0
1,304
3,947
25,936
0
L
11,837
5,265
168
4,172
22,041
7,113
0
8,718
13,056
0
18,592
L
5,693
2,151
0
306
30,257
22,558
0
14,038
15,754
0
35,059
L
King Arthur
Vash Vi0let
King Arthur
8,829
244
0
30
18,920
7,961
0
8,422
10,334
0
17,443
L
Kukulkan
tarazuri
Kukulkan
13,026
779
0
0
5,579
2,212
0
3,185
2,322
35,051
0
W
Achilles
20,352
9,015
486
738
14,080
10,872
0
5,773
8,057
0
35,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,841
Gold Earned
63,634
189
Minions Killed
211
2
Camps Cleared
8
899,790
Distance Traveled
1,136,328
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,761
1,063
52
4
2
194,248
0
L
Aphrodite
11,392
949
44
4
1
164,698
0
W
Ares
11,554
963
20
2
0
220,959
4
W
Morgan Le Fay
14,507
1,209
51
4
1
260,173
0
W
Nox
12,224
1,019
55
5
0
227,228
1
L
Nemesis
10,338
862
11
1
0
164,343
0
L
Bellona
10,074
840
57
5
0
174,849
0
L
King Arthur
11,036
920
20
2
1
204,154
0
L
Kukulkan
10,001
833
57
5
0
191,746
0
W
Achilles
12,588
1,049
33
3
5
233,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role