Player Matchup

Bacchus
Bacchus
Ms Hafu
Bacchus
Level 66
God Stats
4W - 2L
1,443 SR
Queue Stats
494W - 499L
1,588 Elo+
Party 2
Erlang Shen
Erlang Shen
NotDardez
Erlang Shen
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
1,931 Elo+
Party 2
Hun Batz
Hun Batz
OgGokuYouBeezy
Hun Batz
Level 159
God Stats
3W - 0L
1,911 SR
Queue Stats
154W - 150L
1,600 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
qp Cadent qp
Morgan Le Fay
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 35L
1,669 Elo+
Party 2
Olorun
Olorun
xXCorn504Xx
Olorun
Level 99
God Stats
3W - 3L
1,454 SR
Queue Stats
577W - 569L
1,488 Elo+
Party 2
Team Averages
Level 99
1,561 SR
1,655 Elo+

VS

Team Averages
Level 57
1,408 SR
1,391 Elo+
Bakasura
Bakasura
RenegadeShade
Bakasura
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
161W - 144L
1,490 Elo+
Party 3
Cthulhu
Cthulhu
RhinoStampedes
Cthulhu
Level 12
God Stats
0W - 2L
1,364 SR
Queue Stats
94W - 107L
1,132 Elo+
Party 1
Gilgamesh
Gilgamesh
ScottfromVegas
Gilgamesh
Level 61
God Stats
33W - 42L
1,476 SR
Queue Stats
255W - 257L
1,467 Elo+
Party 3
Kukulkan
Kukulkan
TheRealDipGaming
Kukulkan
Level 5
God Stats
0W - 1L
1,314 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Medusa
Medusa
TheSimplex21
Medusa
Level 64
God Stats
1W - 5L
1,386 SR
Queue Stats
95W - 123L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ms Hafu
Bacchus
12
5 / 0 / 2
6,965
633
4,801
5,615
3,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
NotDardez
Erlang Shen
8
2 / 0 / 2
6,172
561
5,281
9,096
2,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hun Batz
11
4 / 1 / 5
6,648
604
3,209
6,853
2,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Morgan Le Fay
qp Cadent qp
Morgan Le Fay
12
8 / 3 / 1
7,726
702
8,774
7,002
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
13
5 / 0 / 3
7,444
677
4,282
6,321
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
RenegadeShade
Bakasura
8
0 / 4 / 1
4,938
449
3,268
9,020
3,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 2 / 2
5,018
456
1,146
6,283
2,328
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
ScottfromVegas
Gilgamesh
9
1 / 6 / 0
5,424
493
5,747
7,651
2,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 8 / 0
4,347
395
470
5,444
1,554
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
7
1 / 4 / 1
4,867
442
3,678
6,653
1,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
24
Kills
2
4
Deaths
24
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Ms Hafu
Bacchus
5
0
2
6
W
Erlang Shen
NotDardez
Erlang Shen
2
0
2
3
W
Hun Batz
4
1
5
6.5
L
Bakasura
RenegadeShade
Bakasura
0
4
1
0.13
L
0
2
2
0.5
L
Gilgamesh
ScottfromVegas
Gilgamesh
1
6
0
0.17
L
0
8
0
0
L
Medusa
1
4
1
0.38
W
Morgan Le Fay
qp Cadent qp
Morgan Le Fay
8
3
1
2.83
W
Olorun
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,347
Damage
14,309
34,887
Taken
35,051
12,865
Mitigated
11,605
14,427
Healing
3,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Ms Hafu
Bacchus
4,801
717
0
2,224
5,615
3,025
24
179
5,316
26,332
0
W
Erlang Shen
NotDardez
Erlang Shen
5,281
3,011
0
3,554
9,096
2,945
0
169
8,777
0
19,587
W
Hun Batz
3,209
927
0
2,774
6,853
2,207
0
105
6,748
0
29,097
L
Bakasura
RenegadeShade
Bakasura
3,268
2,595
0
2,591
9,020
3,223
0
3,330
5,684
0
22,675
L
1,146
0
0
0
6,283
2,328
0
5,403
880
11,076
0
L
Gilgamesh
ScottfromVegas
Gilgamesh
5,747
2,309
0
896
7,651
2,647
0
3,046
4,345
0
25,671
L
470
275
0
0
5,444
1,554
0
3,311
2,073
7,908
0
L
Medusa
3,678
1,369
0
0
6,653
1,853
0
2,441
4,212
0
18,809
W
Morgan Le Fay
qp Cadent qp
Morgan Le Fay
8,774
1,156
0
1,551
7,002
2,543
402
1,073
5,929
47,150
0
W
Olorun
4,282
2,222
155
4,169
6,321
2,145
162
90
6,089
44,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,955
Gold Earned
24,594
338
Minions Killed
172
0
Camps Cleared
0
1,051,603
Distance Traveled
1,058,809
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,965
633
59
5
0
212,349
2
W
Erlang Shen
6,172
561
32
3
0
229,168
6
W
Hun Batz
6,648
604
66
6
0
204,332
1
L
Bakasura
4,938
449
58
5
0
217,829
1
L
Cthulhu
5,018
456
18
2
0
229,529
0
L
Gilgamesh
5,424
493
49
4
0
201,003
0
L
Kukulkan
4,347
395
20
2
0
196,361
1
L
Medusa
4,867
442
27
2
0
214,087
2
W
Morgan Le Fay
7,726
702
79
7
0
196,261
0
W
Olorun
7,444
677
102
9
0
209,493
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role