Player Matchup

Ne Zha
Ne Zha
D4emoon
Ne Zha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,582 Elo+
Solo
Cthulhu
Cthulhu
Durahand
Cthulhu
Level 22
God Stats
9W - 9L
1,553 SR
Queue Stats
35W - 35L
1,556 Elo+
Solo
Set
Set
FloopGroop
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,679 Elo+
Solo
Pele
Pele
OneWingAngelLink
Pele
Level 17
God Stats
3W - 3L
1,288 SR
Queue Stats
111W - 90L
1,604 Elo+
Solo
Artemis
Artemis
ming667
Artemis
Level 2
God Stats
1W - 2L
1,736 SR
Queue Stats
1W - 2L
1,684 Elo+
Solo
Team Averages
Level 20
1,515 SR
1,621 Elo+

VS

Team Averages
Level 21
1,585 SR
1,629 Elo+
Neith
Neith
D3MISJ
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,643 Elo+
Solo
Ymir
Ymir
LisReal2401
Ymir
Level 18
God Stats
2W - 3L
1,459 SR
Queue Stats
31W - 31L
1,479 Elo+
Solo
Izanami
Izanami
WallEWorlds
Izanami
Level 28
God Stats
20W - 17L
1,591 SR
Queue Stats
39W - 35L
1,538 Elo+
Solo
Tyr
Tyr
azdubs2018
Tyr
Level 28
God Stats
2W - 2L
1,889 SR
Queue Stats
146W - 70L
1,760 Elo+
Solo
Scylla
Scylla
АnОGNаmе
Scylla
Level 29
God Stats
2W - 3L
1,485 SR
Queue Stats
51W - 26L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
D4emoon
Ne Zha
9
1 / 4 / 2
5,315
483
1,691
8,116
2,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Durahand
Cthulhu
9
0 / 1 / 2
5,235
476
3,794
4,394
1,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 1 / 0
5,666
515
4,793
7,298
3,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 1 / 1
6,155
560
2,365
4,935
1,515
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Artemis
ming667
Artemis
5
0 / 6 / 0
4,013
365
649
4,744
1,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
D3MISJ
Neith
9
0 / 1 / 2
5,579
507
2,145
3,773
1,015
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 1 / 1
5,486
499
1,481
4,717
2,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
WallEWorlds
Izanami
10
2 / 1 / 1
5,931
539
1,758
4,933
1,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 0 / 1
6,458
587
5,846
8,597
4,944
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
12
6 / 0 / 2
7,411
674
6,553
3,534
1,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
3
Kills
12
13
Deaths
3
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
D3MISJ
Neith
0
1
2
1
L
Ne Zha
D4emoon
Ne Zha
1
4
2
0.5
L
Cthulhu
Durahand
Cthulhu
0
1
2
1
L
0
1
0
0
W
2
1
1
2.5
L
2
1
1
2.5
W
Izanami
WallEWorlds
Izanami
2
1
1
2.5
W
2
0
1
2.5
L
Artemis
ming667
Artemis
0
6
0
0
W
Scylla
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,292
Damage
17,783
29,487
Taken
25,554
10,719
Mitigated
10,921
8,512
Healing
11,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
D3MISJ
Neith
2,145
1,047
0
1,306
3,773
1,015
771
1,588
1,975
0
34,584
L
Ne Zha
D4emoon
Ne Zha
1,691
392
0
3,766
8,116
2,505
0
2,125
5,991
0
23,064
L
Cthulhu
Durahand
Cthulhu
3,794
346
0
1,238
4,394
1,978
0
1,083
3,311
25,543
0
L
4,793
1,543
0
2,575
7,298
3,386
0
0
7,298
0
33,552
W
1,481
338
0
1,599
4,717
2,378
28
1,493
2,899
6,589
0
L
2,365
680
0
933
4,935
1,515
0
2,222
2,713
0
40,105
W
Izanami
WallEWorlds
Izanami
1,758
1,035
0
1,018
4,933
1,294
0
0
4,933
0
32,468
W
5,846
651
0
5,030
8,597
4,944
0
0
8,597
0
36,235
L
Artemis
ming667
Artemis
649
387
0
0
4,744
1,335
0
2,604
2,140
0
2,682
W
Scylla
6,553
1,481
0
2,523
3,534
1,290
0
148
3,356
46,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,384
Gold Earned
30,865
266
Minions Killed
325
0
Camps Cleared
0
1,054,563
Distance Traveled
1,049,189
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,579
507
89
8
0
199,038
2
L
Ne Zha
5,315
483
58
5
0
207,797
4
L
Cthulhu
5,235
476
46
4
0
212,711
4
L
Set
5,666
515
62
6
0
217,020
3
W
Ymir
5,486
499
8
1
0
208,101
5
L
Pele
6,155
560
93
8
0
236,199
1
W
Izanami
5,931
539
67
6
0
196,994
1
W
Tyr
6,458
587
76
7
0
236,351
2
L
Artemis
4,013
365
7
1
0
180,836
0
W
Scylla
7,411
674
85
8
0
208,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role