Player Matchup

Neith
Neith
MrMuddymutt
Neith
Level 48
God Stats
3W - 3L
1,660 SR
Queue Stats
60W - 57L
1,591 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PvtX2
Morgan Le Fay
Level 45
God Stats
16W - 17L
1,512 SR
Queue Stats
48W - 40L
1,594 Elo+
Party 1
Fenrir
Fenrir
SvG SpicyChunk
Fenrir
Level 11
God Stats
0W - 3L
1,239 SR
Queue Stats
10W - 14L
1,451 Elo+
Party 1
Scylla
Scylla
i_spank_KimK
Scylla
Level 35
God Stats
82W - 81L
1,531 SR
Queue Stats
194W - 202L
1,483 Elo+
Solo
Gilgamesh
Gilgamesh
switch the 3rd
Gilgamesh
Level 150
God Stats
58W - 49L
1,621 SR
Queue Stats
331W - 309L
1,530 Elo+
Solo
Team Averages
Level 58
1,513 SR
1,530 Elo+

VS

Team Averages
Level 66
1,714 SR
1,562 Elo+
Danzaburou
Danzaburou
CanisLupus1208
Danzaburou
Level 47
God Stats
34W - 13L
1,775 SR
Queue Stats
385W - 280L
1,573 Elo+
Party 2
Nox
Nox
Rex124
Nox
Level 26
God Stats
5W - 3L
1,813 SR
Queue Stats
137W - 77L
1,607 Elo+
Party 2
Hercules
Hercules
Ryujin233
Hercules
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 54L
1,527 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Teddybear001
Morgan Le Fay
Level 108
God Stats
2W - 1L
1,686 SR
Queue Stats
30W - 19L
1,526 Elo+
Party 3
Heimdallr
Heimdallr
乂弦影乂
Heimdallr
Level 57
God Stats
45W - 13L
1,794 SR
Queue Stats
420W - 317L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 12
15,166
1,011
19,293
19,620
9,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
PvtX2
Morgan Le Fay
20
10 / 4 / 15
16,559
1,104
28,283
17,973
11,007
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
0 / 7 / 10
12,708
847
4,789
15,128
8,253
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
20
8 / 3 / 14
16,299
1,087
18,054
11,411
4,265
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
switch the 3rd
Gilgamesh
20
5 / 7 / 13
14,339
956
12,342
27,197
17,949
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CanisLupus1208
Danzaburou
20
10 / 3 / 13
17,287
1,152
27,244
15,341
6,928
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nox
Rex124
Nox
20
5 / 4 / 11
14,831
989
11,150
12,475
3,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
Ryujin233
Hercules
20
7 / 9 / 12
14,398
960
13,830
22,758
14,278
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
Teddybear001
Morgan Le Fay
20
1 / 9 / 21
14,039
936
13,889
18,402
7,586
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
乂弦影乂
Heimdallr
20
4 / 4 / 15
15,101
1,007
20,463
17,261
6,569
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
99
29
Kills
27
27
Deaths
29
64
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CanisLupus1208
Danzaburou
10
3
13
5.5
L
6
6
12
2
L
Morgan Le Fay
PvtX2
Morgan Le Fay
10
4
15
4.38
W
Nox
Rex124
Nox
5
4
11
2.63
W
Hercules
Ryujin233
Hercules
7
9
12
1.44
L
0
7
10
0.71
W
Morgan Le Fay
Teddybear001
Morgan Le Fay
1
9
21
1.28
L
Scylla
8
3
14
5
L
Gilgamesh
switch the 3rd
Gilgamesh
5
7
13
1.64
W
Heimdallr
乂弦影乂
Heimdallr
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,761
Damage
86,576
91,329
Taken
86,237
51,007
Mitigated
39,318
11,061
Healing
13,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CanisLupus1208
Danzaburou
27,244
14,145
0
4,904
15,341
6,928
0
8,322
6,953
0
76,558
L
19,293
11,323
0
2,583
19,620
9,533
0
5,546
14,074
0
43,413
L
Morgan Le Fay
PvtX2
Morgan Le Fay
28,283
2,234
0
5,674
17,973
11,007
0
4,077
13,896
62,590
0
W
Nox
Rex124
Nox
11,150
184
0
192
12,475
3,957
0
8,157
4,074
37,144
0
W
Hercules
Ryujin233
Hercules
13,830
8,191
0
2,867
22,758
14,278
0
9,481
13,192
0
20,677
L
4,789
1,220
0
6
15,128
8,253
0
4,879
10,249
0
14,985
W
Morgan Le Fay
Teddybear001
Morgan Le Fay
13,889
1,277
712
2,426
18,402
7,586
0
9,818
8,375
29,045
0
L
Scylla
18,054
586
828
1,812
11,411
4,265
0
3,609
7,802
49,790
0
L
Gilgamesh
switch the 3rd
Gilgamesh
12,342
3,597
0
158
27,197
17,949
0
6,928
20,265
0
30,014
W
Heimdallr
乂弦影乂
Heimdallr
20,463
5,180
0
2,030
17,261
6,569
0
9,846
7,306
0
55,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,071
Gold Earned
75,656
257
Minions Killed
329
16
Camps Cleared
8
1,666,214
Distance Traveled
1,483,920
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
17,287
1,152
114
8
1
324,512
1
L
Neith
15,166
1,011
57
4
7
291,956
0
L
Morgan Le Fay
16,559
1,104
78
5
3
336,646
1
W
Nox
14,831
989
84
6
1
291,995
0
W
Hercules
14,398
960
17
1
2
282,271
0
L
Fenrir
12,708
847
17
1
1
304,537
0
W
Morgan Le Fay
14,039
936
33
2
1
276,543
0
L
Scylla
16,299
1,087
77
5
0
305,029
0
L
Gilgamesh
14,339
956
28
2
5
428,046
1
W
Heimdallr
15,101
1,007
81
5
3
308,599
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role