Player Matchup

Thanatos
Thanatos
Dan The Menace1
Thanatos
Level 126
God Stats
4W - 2L
1,925 SR
Queue Stats
302W - 231L
1,551 Elo+
Party 2
Khepri
Khepri
DemonicDanteG59
Khepri
Level 158
God Stats
5W - 2L
1,396 SR
Queue Stats
572W - 446L
1,630 Elo+
Party 2
Ymir
Ymir
KStradaG
Ymir
Level 125
God Stats
1W - 0L
1,226 SR
Queue Stats
67W - 24L
1,731 Elo+
Party 2
Apollo
Apollo
MyRoomIsCold
Apollo
Level 126
God Stats
3W - 1L
1,490 SR
Queue Stats
182W - 131L
1,580 Elo+
Party 2
Aphrodite
Aphrodite
PrimoCHENCHO
Aphrodite
Level 152
God Stats
23W - 9L
1,706 SR
Queue Stats
632W - 526L
1,576 Elo+
Party 2
Team Averages
Level 137
1,549 SR
1,614 Elo+

VS

Team Averages
Level 112
1,490 SR
1,472 Elo+
Horus
Horus
 
Horus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
FunkyButtLove
Zeus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,648 Elo+
Party 1
Bacchus
Bacchus
SERIYUU
Bacchus
Level 106
God Stats
5W - 4L
1,652 SR
Queue Stats
683W - 586L
1,589 Elo+
Party 1
Ullr
Ullr
Shinigami_Rukio
Ullr
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,337 Elo+
Party 3
Thor
Thor
papa-choko
Thor
Level 150
God Stats
0W - 2L
1,299 SR
Queue Stats
5W - 7L
1,285 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
18
12 / 5 / 12
12,087
755
23,684
16,715
9,759
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 1 / 22
12,071
754
9,955
17,704
18,152
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
19
7 / 2 / 19
11,792
737
18,239
23,491
28,307
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
19
9 / 3 / 16
11,969
748
21,659
16,994
9,987
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
PrimoCHENCHO
Aphrodite
20
0 / 1 / 23
11,273
705
16,125
13,554
11,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
3 / 4 / 8
10,366
648
9,760
26,766
30,833
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 7 / 4
10,025
627
19,171
13,324
6,284
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
SERIYUU
Bacchus
16
0 / 5 / 10
10,198
637
12,096
23,659
36,978
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
2 / 5 / 10
11,085
693
17,287
20,167
10,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 9 / 6
10,955
685
9,794
18,665
8,799
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
50
29
Kills
12
12
Deaths
30
92
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
4
8
1.75
W
Thanatos
12
5
12
3.6
W
1
1
22
12
L
2
7
4
0.57
W
Ymir
7
2
19
8.25
W
Apollo
9
3
16
5.67
W
Aphrodite
PrimoCHENCHO
Aphrodite
0
1
23
11.5
L
Bacchus
SERIYUU
Bacchus
0
5
10
1
L
2
5
10
1.4
L
5
9
6
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,662
Damage
68,108
88,458
Taken
102,581
77,507
Mitigated
93,213
48,189
Healing
32,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
9,760
4,300
9,713
8,685
26,766
30,833
509
14,205
12,141
0
16,450
W
Thanatos
23,684
4,153
2,441
8,357
16,715
9,759
100
4,775
11,940
0
30,331
W
9,955
630
2,530
1,711
17,704
18,152
466
7,931
9,773
24,845
0
L
19,171
2,800
0
457
13,324
6,284
376
5,047
8,187
29,155
0
W
Ymir
18,239
1,404
3,330
4,543
23,491
28,307
166
6,757
16,734
22,805
0
W
Apollo
21,659
13,779
628
1,524
16,994
9,987
3,691
5,259
11,735
0
40,983
W
Aphrodite
PrimoCHENCHO
Aphrodite
16,125
2,292
15,630
7,495
13,554
11,302
914
6,545
7,009
44,520
0
L
Bacchus
SERIYUU
Bacchus
12,096
1,968
4,928
2,874
23,659
36,978
144
9,565
13,797
16,804
0
L
17,287
12,252
355
3,978
20,167
10,319
3,236
6,747
13,240
0
53,405
L
9,794
2,620
1,174
371
18,665
8,799
686
7,588
10,897
0
14,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,192
Gold Earned
52,629
142
Minions Killed
123
0
Camps Cleared
0
1,409,761
Distance Traveled
1,175,167
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,366
648
13
1
0
256,346
0
W
Thanatos
12,087
755
20
1
0
317,479
1
W
Khepri
12,071
754
21
1
0
293,948
6
L
Zeus
10,025
627
32
2
0
208,890
0
W
Ymir
11,792
737
6
0
0
244,720
0
W
Apollo
11,969
748
38
2
0
273,011
0
W
Aphrodite
11,273
705
57
4
0
280,603
2
L
Bacchus
10,198
637
8
1
0
270,149
0
L
Ullr
11,085
693
60
4
0
221,379
0
L
Thor
10,955
685
10
1
0
218,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role