Player Matchup

Tsukuyomi
Tsukuyomi
BlackLivaiii
Tsukuyomi
Level 7
God Stats
26W - 19L
1,530 SR
Queue Stats
36W - 28L
1,501 Elo+
Solo
Loki
Loki
Fenriiir8151
Loki
Level 14
God Stats
2W - 3L
1,765 SR
Queue Stats
65W - 40L
1,655 Elo+
Solo
Baron Samedi
Baron Samedi
Psyc0zz_exe
Baron Samedi
Level 5
God Stats
1W - 3L
1,360 SR
Queue Stats
1W - 4L
1,268 Elo+
Solo
Neith
Neith
akinesiaa
Neith
Level 4
God Stats
1W - 4L
1,725 SR
Queue Stats
1W - 4L
1,669 Elo+
Solo
Medusa
Medusa
stinkyraider
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 7
1,576 SR
1,519 Elo+

VS

Team Averages
Level 18
1,503 SR
1,476 Elo+
Danzaburou
Danzaburou
BloomBunny86
Danzaburou
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 34L
1,335 Elo+
Solo
Ne Zha
Ne Zha
DoctorMentiras
Ne Zha
Level 27
God Stats
3W - 0L
1,817 SR
Queue Stats
212W - 117L
1,675 Elo+
Solo
Anubis
Anubis
Jospera
Anubis
Level 29
God Stats
1W - 1L
1,205 SR
Queue Stats
33W - 45L
1,335 Elo+
Solo
Sun Wukong
Sun Wukong
Senor-Hoolio666
Sun Wukong
Level 27
God Stats
8W - 6L
1,494 SR
Queue Stats
221W - 163L
1,537 Elo+
Solo
Nemesis
Nemesis
YocuChima__34
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BlackLivaiii
Tsukuyomi
13
7 / 6 / 2
8,647
540
8,623
12,048
6,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
10 / 1 / 4
10,693
668
14,844
10,836
4,332
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Psyc0zz_exe
Baron Samedi
11
1 / 9 / 4
7,221
451
6,477
12,775
4,848
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
akinesiaa
Neith
11
0 / 4 / 2
6,714
420
1,905
6,292
2,003
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
3
0 / 2 / 1
5,072
317
220
1,585
407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BloomBunny86
Danzaburou
13
4 / 4 / 3
8,619
539
4,662
10,907
3,826
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
7 / 2 / 5
10,448
653
9,518
13,023
5,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
Jospera
Anubis
14
7 / 4 / 5
9,808
613
7,005
10,888
5,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
Senor-Hoolio666
Sun Wukong
17
4 / 1 / 5
10,202
638
7,743
8,764
6,332
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
9
0 / 7 / 0
6,504
407
1,042
9,711
3,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
40
18
Kills
22
22
Deaths
18
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BlackLivaiii
Tsukuyomi
7
6
2
1.33
W
Danzaburou
BloomBunny86
Danzaburou
4
4
3
1.38
W
7
2
5
4.75
L
10
1
4
12
W
Anubis
Jospera
Anubis
7
4
5
2.38
L
Baron Samedi
Psyc0zz_exe
Baron Samedi
1
9
4
0.33
W
Sun Wukong
Senor-Hoolio666
Sun Wukong
4
1
5
6.5
W
Nemesis
0
7
0
0
L
Neith
akinesiaa
Neith
0
4
2
0.25
L
Medusa
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,069
Damage
29,970
43,536
Taken
53,293
17,885
Mitigated
24,424
10,240
Healing
16,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BlackLivaiii
Tsukuyomi
8,623
1,667
0
2,108
12,048
6,295
159
963
11,085
0
45,033
W
Danzaburou
BloomBunny86
Danzaburou
4,662
1,089
0
4,410
10,907
3,826
2,311
1,411
9,405
0
42,342
W
9,518
4,044
0
6,626
13,023
5,162
1,415
1,443
11,484
0
72,749
L
14,844
4,074
0
4,116
10,836
4,332
129
0
10,836
0
90,232
W
Anubis
Jospera
Anubis
7,005
653
0
2,424
10,888
5,716
791
3,005
7,491
36,602
0
L
Baron Samedi
Psyc0zz_exe
Baron Samedi
6,477
905
87
3,009
12,775
4,848
938
5,338
7,437
26,568
0
W
Sun Wukong
Senor-Hoolio666
Sun Wukong
7,743
2,238
0
1,972
8,764
6,332
1,838
33
8,695
0
70,081
W
Nemesis
1,042
536
0
646
9,711
3,388
486
0
9,711
0
14,728
L
Neith
akinesiaa
Neith
1,905
847
0
920
6,292
2,003
240
286
6,006
0
21,392
L
Medusa
220
124
0
0
1,585
407
203
418
1,167
0
2,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,347
Gold Earned
45,581
335
Minions Killed
435
0
Camps Cleared
0
1,159,411
Distance Traveled
1,561,121
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,647
540
69
4
0
294,451
1
W
Danzaburou
8,619
539
79
5
0
290,197
4
W
Ne Zha
10,448
653
126
8
0
348,097
1
L
Loki
10,693
668
160
10
0
363,849
5
W
Anubis
9,808
613
58
4
0
271,720
1
L
Baron Samedi
7,221
451
53
3
0
233,317
0
W
Sun Wukong
10,202
638
140
9
0
335,189
3
W
Nemesis
6,504
407
32
2
0
315,918
0
L
Neith
6,714
420
46
3
0
219,528
0
L
Medusa
5,072
317
7
0
0
48,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role