Player Matchup

Terra
Terra
ObliviousAngel
Terra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,232 Elo+
Solo
Geb
Geb
Proteinoed
Geb
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SirWurfsAlot
Danzaburou
Level 30
God Stats
10W - 7L
1,625 SR
Queue Stats
92W - 80L
1,433 Elo+
Party 1
Medusa
Medusa
drajz34
Medusa
Level 6
God Stats
8W - 12L
1,349 SR
Queue Stats
28W - 34L
1,294 Elo+
Solo
Ra
Ra
nyankinGG
Ra
Level 14
God Stats
4W - 6L
1,586 SR
Queue Stats
35W - 33L
1,507 Elo+
Party 1
Team Averages
Level 16
1,512 SR
1,393 Elo+

VS

Team Averages
Level 15
1,542 SR
1,494 Elo+
Gilgamesh
Gilgamesh
Metis45668
Gilgamesh
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 107L
1,416 Elo+
Solo
Tsukuyomi
Tsukuyomi
Scipionas
Tsukuyomi
Level 12
God Stats
4W - 3L
1,426 SR
Queue Stats
26W - 18L
1,506 Elo+
Solo
Nu Wa
Nu Wa
VenomSnake07
Nu Wa
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Anhur
Anhur
YarlKjartan
Anhur
Level 25
God Stats
3W - 1L
1,786 SR
Queue Stats
27W - 16L
1,653 Elo+
Solo
Ah Puch
Ah Puch
thexombilord
Ah Puch
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 7
11,485
883
635
20,925
16,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
0 / 7 / 10
11,910
916
10,699
18,443
16,897
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
SirWurfsAlot
Danzaburou
19
12 / 8 / 4
15,610
1,201
27,539
28,148
8,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
drajz34
Medusa
17
2 / 7 / 5
11,398
877
4,744
14,638
4,076
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 9 / 6
11,829
910
15,609
19,434
6,302
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Metis45668
Gilgamesh
20
4 / 6 / 22
12,723
979
19,960
19,115
10,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Scipionas
Tsukuyomi
20
12 / 2 / 21
15,082
1,160
22,166
10,378
4,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 3 / 20
13,954
1,073
22,586
14,048
5,939
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

20
16 / 1 / 13
15,597
1,200
28,463
15,299
5,478
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Puch
thexombilord
Ah Puch
17
0 / 4 / 9
10,889
838
626
6,555
2,291
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
125
16
Kills
40
40
Deaths
16
32
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Metis45668
Gilgamesh
4
6
22
2.5
L
0
9
7
0.39
L
0
7
10
0.71
W
Tsukuyomi
Scipionas
Tsukuyomi
12
2
21
11.25
L
Danzaburou
SirWurfsAlot
Danzaburou
12
8
4
1.75
W
8
3
20
6
W
16
1
13
22.5
L
Medusa
drajz34
Medusa
2
7
5
0.64
L
2
9
6
0.56
W
Ah Puch
thexombilord
Ah Puch
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,226
Damage
93,801
101,588
Taken
65,395
52,733
Mitigated
28,830
11,644
Healing
8,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Metis45668
Gilgamesh
19,960
5,591
277
1,156
19,115
10,716
0
8,221
10,894
0
28,343
L
635
635
268
1,197
20,925
16,633
0
4,561
16,364
4,590
0
L
10,699
353
0
0
18,443
16,897
0
5,848
12,595
29,242
0
W
Tsukuyomi
Scipionas
Tsukuyomi
22,166
5,019
0
177
10,378
4,406
0
4,505
5,000
0
41,578
L
Danzaburou
SirWurfsAlot
Danzaburou
27,539
18,056
0
6,548
28,148
8,825
0
6,809
21,339
0
64,357
W
22,586
4,811
0
2,560
14,048
5,939
0
5,396
8,652
42,988
0
W
28,463
21,930
0
4,148
15,299
5,478
0
7,450
7,849
0
73,843
L
Medusa
drajz34
Medusa
4,744
2,137
0
356
14,638
4,076
0
4,216
10,422
0
31,443
L
15,609
1,116
1,810
1,465
19,434
6,302
0
1,778
17,656
51,632
0
W
Ah Puch
thexombilord
Ah Puch
626
119
0
194
6,555
2,291
0
1,371
5,184
8,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,232
Gold Earned
68,245
243
Minions Killed
241
9
Camps Cleared
8
927,237
Distance Traveled
1,104,086
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,723
979
15
1
1
223,277
2
L
Terra
11,485
883
13
1
0
108,268
2
L
Geb
11,910
916
23
2
0
244,988
4
W
Tsukuyomi
15,082
1,160
43
3
0
261,954
0
L
Danzaburou
15,610
1,201
69
5
7
224,224
1
W
Nu Wa
13,954
1,073
55
4
1
207,522
0
W
Anhur
15,597
1,200
113
9
6
240,134
0
L
Medusa
11,398
877
53
4
1
156,618
1
L
Ra
11,829
910
85
7
1
193,139
0
W
Ah Puch
10,889
838
15
1
0
171,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role