Player Matchup

Hel
Hel
Camahof
Hel
Level 16
God Stats
5W - 6L
1,431 SR
Queue Stats
17W - 22L
1,406 Elo+
Party 1
Bellona
Bellona
Ceratodex
Bellona
Level 26
God Stats
4W - 3L
1,768 SR
Queue Stats
23W - 33L
1,627 Elo+
Solo
Kukulkan
Kukulkan
IR1SEI
Kukulkan
Level 2
God Stats
4W - 5L
1,270 SR
Queue Stats
6W - 5L
1,216 Elo+
Party 1
Cthulhu
Cthulhu
Warsailor
Cthulhu
Level 13
God Stats
11W - 7L
1,632 SR
Queue Stats
16W - 16L
1,488 Elo+
Party 1
Ares
Ares
loczek69
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,326 Elo+
Solo
Team Averages
Level 12
1,520 SR
1,413 Elo+

VS

Team Averages
Level 17
1,573 SR
1,442 Elo+
Tsukuyomi
Tsukuyomi
N2aofumi
Tsukuyomi
Level 25
God Stats
4W - 1L
1,629 SR
Queue Stats
96W - 90L
1,423 Elo+
Party 2
Ares
Ares
NEMSIS USA
Ares
Level 29
God Stats
5W - 5L
1,528 SR
Queue Stats
153W - 153L
1,472 Elo+
Party 2
Da Ji
Da Ji
Pixiedust20
Da Ji
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 76L
1,401 Elo+
Solo
Chang'e
Chang'e
joniya
Chang'e
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,594 Elo+
Solo
Artemis
Artemis
ιƒєєd
Artemis
Level 7
God Stats
3W - 2L
1,710 SR
Queue Stats
21W - 14L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
20
0 / 3 / 21
15,467
859
2,634
15,380
9,992
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
Ceratodex
Bellona
20
13 / 10 / 10
18,595
1,033
43,296
44,022
36,261
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
IR1SEI
Kukulkan
20
5 / 5 / 16
16,460
914
44,491
22,836
12,671
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Warsailor
Cthulhu
20
6 / 7 / 15
16,924
940
28,762
48,831
47,525
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ares
17
0 / 2 / 0
12,607
700
273
2,267
1,602
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
N2aofumi
Tsukuyomi
20
6 / 7 / 20
17,487
972
44,343
28,682
17,855
Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 5 / 12
17,243
958
24,334
34,867
29,335
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
1 / 8 / 15
15,048
836
10,333
25,853
10,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
joniya
Chang'e
20
1 / 2 / 16
15,444
858
14,789
22,706
8,083
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
ιƒєєd
Artemis
20
10 / 2 / 10
19,389
1,077
33,570
15,224
6,145
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
100
24
Kills
27
27
Deaths
24
62
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Hel
0
3
21
3.5
L
Bellona
Ceratodex
Bellona
13
10
10
1.8
L
Kukulkan
IR1SEI
Kukulkan
5
5
16
2.6
W
Tsukuyomi
N2aofumi
Tsukuyomi
6
7
20
2.29
W
9
5
12
3
W
1
8
15
1.06
L
Cthulhu
Warsailor
Cthulhu
6
7
15
1.93
W
Chang'e
joniya
Chang'e
1
2
16
4.5
L
Ares
0
2
0
0
W
Artemis
ιƒєєd
Artemis
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,456
Damage
127,369
133,336
Taken
127,332
108,051
Mitigated
72,033
49,675
Healing
16,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
2,634
806
28,761
7,116
15,380
9,992
0
3,327
12,053
15,576
0
L
Bellona
Ceratodex
Bellona
43,296
6,503
0
5,899
44,022
36,261
0
14,794
29,228
0
55,956
L
Kukulkan
IR1SEI
Kukulkan
44,491
6,145
0
887
22,836
12,671
0
5,200
17,636
93,541
0
W
Tsukuyomi
N2aofumi
Tsukuyomi
44,343
9,639
0
1,334
28,682
17,855
0
14,041
14,022
0
79,593
W
24,334
1,144
1,593
3,852
34,867
29,335
0
19,311
14,620
35,263
0
W
10,333
2,162
0
160
25,853
10,615
0
18,084
7,619
0
17,765
L
Cthulhu
Warsailor
Cthulhu
28,762
4,120
1,246
5,766
48,831
47,525
0
14,953
33,878
88,147
0
W
Chang'e
joniya
Chang'e
14,789
953
3,959
5,789
22,706
8,083
0
13,951
8,503
52,268
0
L
Ares
273
81
0
0
2,267
1,602
0
849
1,418
1,708
0
W
Artemis
ιƒєєd
Artemis
33,570
17,783
0
0
15,224
6,145
0
10,773
4,157
0
103,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,053
Gold Earned
84,611
336
Minions Killed
353
5
Camps Cleared
19
1,432,724
Distance Traveled
1,604,026
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
15,467
859
36
2
0
371,165
0
L
Bellona
18,595
1,033
35
2
1
333,722
1
L
Kukulkan
16,460
914
116
6
3
319,534
0
W
Tsukuyomi
17,487
972
74
4
0
350,496
0
W
Ares
17,243
958
19
1
1
259,895
0
W
Da Ji
15,048
836
17
1
0
316,590
0
L
Cthulhu
16,924
940
148
8
1
373,063
1
W
Chang'e
15,444
858
110
6
1
345,255
0
L
Ares
12,607
700
1
0
0
35,240
2
W
Artemis
19,389
1,077
133
7
17
331,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role