Player Matchup

Ne Zha
Ne Zha
GEROS117
Ne Zha
Level 156
God Stats
1W - 0L
1,834 SR
Queue Stats
68W - 60L
1,658 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
XstreamyX
Morgan Le Fay
Level 143
God Stats
13W - 8L
1,796 SR
Queue Stats
207W - 170L
1,722 Elo+
Party 2
Gilgamesh
Gilgamesh
llBaball
Gilgamesh
Level 138
God Stats
26W - 13L
1,814 SR
Queue Stats
127W - 79L
1,736 Elo+
Party 2
Team Averages
Level 146
1,815 SR
1,705 Elo+

VS

Team Averages
Level 131
1,475 SR
1,495 Elo+
Cthulhu
Cthulhu
Uptightkillshot
Cthulhu
Level 126
God Stats
4W - 3L
1,657 SR
Queue Stats
29W - 42L
1,482 Elo+
Party 1
King Arthur
King Arthur
VVarpiggy
King Arthur
Level 141
God Stats
0W - 5L
1,285 SR
Queue Stats
42W - 58L
1,518 Elo+
Party 1
Baba Yaga
Baba Yaga
slik408
Baba Yaga
Level 127
God Stats
0W - 1L
1,483 SR
Queue Stats
47W - 21L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
GEROS117
Ne Zha
15
1 / 5 / 7
11,789
737
8,207
17,781
14,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
XstreamyX
Morgan Le Fay
16
4 / 4 / 11
11,462
716
19,217
11,434
4,647
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
llBaball
Gilgamesh
17
12 / 1 / 4
12,960
810
16,974
18,330
18,356
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 8
11,377
711
9,548
21,605
23,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
VVarpiggy
King Arthur
16
5 / 6 / 4
11,295
706
12,010
17,216
20,545
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
slik408
Baba Yaga
14
3 / 8 / 3
10,145
634
13,531
13,627
6,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
17
Kills
10
10
Deaths
17
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
GEROS117
Ne Zha
1
5
7
0.9
L
2
3
8
2
L
King Arthur
VVarpiggy
King Arthur
5
6
4
1.17
W
Morgan Le Fay
XstreamyX
Morgan Le Fay
4
4
11
2.38
W
Gilgamesh
llBaball
Gilgamesh
12
1
4
14
L
Baba Yaga
slik408
Baba Yaga
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,398
Damage
35,089
47,545
Taken
52,448
37,639
Mitigated
50,825
10,668
Healing
4,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
GEROS117
Ne Zha
8,207
3,834
573
2,608
17,781
14,636
0
7,776
9,699
0
37,663
L
9,548
873
453
750
21,605
23,912
0
10,134
11,471
28,169
0
L
King Arthur
VVarpiggy
King Arthur
12,010
1,963
0
1,203
17,216
20,545
13
6,809
10,407
0
46,524
W
Morgan Le Fay
XstreamyX
Morgan Le Fay
19,217
1,835
0
4,121
11,434
4,647
827
6,108
5,104
62,550
0
W
Gilgamesh
llBaball
Gilgamesh
16,974
5,672
618
2,748
18,330
18,356
561
8,309
9,663
0
38,208
L
Baba Yaga
slik408
Baba Yaga
13,531
489
0
2,491
13,627
6,368
70
2,274
11,353
40,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,211
Gold Earned
32,817
168
Minions Killed
181
0
Camps Cleared
0
936,545
Distance Traveled
794,301
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,789
737
49
3
0
287,751
3
L
Cthulhu
11,377
711
49
3
0
262,131
0
L
King Arthur
11,295
706
70
4
0
274,963
3
W
Morgan Le Fay
11,462
716
88
6
0
290,329
2
W
Gilgamesh
12,960
810
31
2
0
358,465
7
L
Baba Yaga
10,145
634
62
4
0
257,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role