Player Matchup

Apollo
Apollo
Gamer_G-420
Apollo
Level 27
God Stats
6W - 2L
1,655 SR
Queue Stats
113W - 135L
1,452 Elo+
Solo
Fafnir
Fafnir
GebStoleMyPants
Fafnir
Level 20
God Stats
4W - 1L
1,668 SR
Queue Stats
38W - 37L
1,579 Elo+
Solo
Guan Yu
Guan Yu
Mon_Cherii__
Guan Yu
Level 10
God Stats
2W - 1L
1,534 SR
Queue Stats
5W - 2L
1,566 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iChiPeurZ
Morgan Le Fay
Level 148
God Stats
6W - 6L
1,688 SR
Queue Stats
96W - 107L
1,521 Elo+
Party 1
Anubis
Anubis
koounet75
Anubis
Level 27
God Stats
1W - 0L
1,521 SR
Queue Stats
1W - 1L
1,210 Elo+
Solo
Team Averages
Level 46
1,613 SR
1,466 Elo+

VS

Team Averages
Level 24
1,415 SR
1,422 Elo+
Morgan Le Fay
Morgan Le Fay
FlameL4
Morgan Le Fay
Level 26
God Stats
2W - 1L
1,744 SR
Queue Stats
41W - 39L
1,457 Elo+
Solo
Sun Wukong
Sun Wukong
ZerMoChill
Sun Wukong
Level 14
God Stats
0W - 2L
1,103 SR
Queue Stats
43W - 33L
1,216 Elo+
Solo
Kukulkan
Kukulkan
kenzek1
Kukulkan
Level 27
God Stats
39W - 27L
1,547 SR
Queue Stats
58W - 49L
1,525 Elo+
Solo
Ymir
Ymir
mq8dx
Ymir
Level 23
God Stats
1W - 4L
1,325 SR
Queue Stats
53W - 66L
1,454 Elo+
Solo
Ratatoskr
Ratatoskr
twistar_husse
Ratatoskr
Level 28
God Stats
6W - 12L
1,353 SR
Queue Stats
163W - 195L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
12 / 2 / 5
15,087
629
14,969
15,061
6,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 4 / 5
15,303
638
13,435
27,884
20,226
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
Mon_Cherii__
Guan Yu
18
3 / 3 / 6
14,050
585
4,181
13,840
13,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
iChiPeurZ
Morgan Le Fay
20
9 / 4 / 13
15,085
629
32,635
23,201
10,725
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
koounet75
Anubis
18
3 / 7 / 9
12,910
538
11,926
13,704
6,463
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FlameL4
Morgan Le Fay
17
2 / 10 / 3
11,466
478
8,840
20,202
6,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
ZerMoChill
Sun Wukong
18
2 / 6 / 5
11,090
462
10,567
20,519
16,654
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
kenzek1
Kukulkan
20
7 / 7 / 4
12,977
541
14,936
16,176
5,490
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
mq8dx
Ymir
18
4 / 5 / 5
11,950
498
9,229
24,630
17,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ratatoskr
twistar_husse
Ratatoskr
17
4 / 7 / 5
10,736
447
6,885
16,865
4,847
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
41
35
Kills
19
20
Deaths
35
38
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
FlameL4
Morgan Le Fay
2
10
3
0.35
W
Apollo
12
2
5
7.25
W
8
4
5
2.63
W
Guan Yu
Mon_Cherii__
Guan Yu
3
3
6
2
L
Sun Wukong
ZerMoChill
Sun Wukong
2
6
5
0.75
W
Morgan Le Fay
iChiPeurZ
Morgan Le Fay
9
4
13
3.88
L
Kukulkan
kenzek1
Kukulkan
7
7
4
1.29
W
Anubis
koounet75
Anubis
3
7
9
1.07
L
Ymir
mq8dx
Ymir
4
5
5
1.3
L
Ratatoskr
twistar_husse
Ratatoskr
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,146
Damage
50,457
93,690
Taken
98,392
57,085
Mitigated
51,259
35,192
Healing
17,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
FlameL4
Morgan Le Fay
8,840
1,745
0
2,797
20,202
6,628
636
8,786
11,346
59,758
0
W
Apollo
14,969
8,730
0
6,424
15,061
6,128
3,543
7,997
7,064
0
117,450
W
13,435
4,780
0
13,608
27,884
20,226
1,442
5,483
22,401
113,925
0
W
Guan Yu
Mon_Cherii__
Guan Yu
4,181
1,211
1,085
3,492
13,840
13,543
711
5,045
8,795
0
39,848
L
Sun Wukong
ZerMoChill
Sun Wukong
10,567
2,905
0
5,081
20,519
16,654
0
11,175
9,225
0
52,239
W
Morgan Le Fay
iChiPeurZ
Morgan Le Fay
32,635
3,072
0
6,788
23,201
10,725
0
12,035
11,166
133,072
0
L
Kukulkan
kenzek1
Kukulkan
14,936
1,467
498
1,350
16,176
5,490
0
12,138
3,763
97,525
0
W
Anubis
koounet75
Anubis
11,926
351
0
3,795
13,704
6,463
1,424
4,717
8,987
66,951
0
L
Ymir
mq8dx
Ymir
9,229
2,006
0
4,600
24,630
17,640
175
15,432
8,780
47,473
0
L
Ratatoskr
twistar_husse
Ratatoskr
6,885
1,779
0
3,525
16,865
4,847
0
9,414
7,282
0
61,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,435
Gold Earned
58,219
686
Minions Killed
556
0
Camps Cleared
0
2,144,065
Distance Traveled
2,108,351
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,466
478
112
5
0
376,521
3
W
Apollo
15,087
629
170
7
0
459,076
10
W
Fafnir
15,303
638
151
6
0
408,467
1
W
Guan Yu
14,050
585
74
3
0
457,787
0
L
Sun Wukong
11,090
462
95
4
0
368,353
1
W
Morgan Le Fay
15,085
629
181
8
0
457,674
4
L
Kukulkan
12,977
541
187
8
0
445,635
6
W
Anubis
12,910
538
110
5
0
361,061
5
L
Ymir
11,950
498
63
3
0
432,675
4
L
Ratatoskr
10,736
447
99
4
0
485,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role