Player Matchup

Anubis
Anubis
Agentbacon22
Anubis
Level 27
God Stats
7W - 13L
1,140 SR
Queue Stats
162W - 225L
1,298 Elo+
Party 3
Anhur
Anhur
ScrappyG61
Anhur
Level 28
God Stats
1W - 3L
1,293 SR
Queue Stats
7W - 9L
1,425 Elo+
Solo
Amaterasu
Amaterasu
SpiralPrince946
Amaterasu
Level 17
God Stats
0W - 2L
1,328 SR
Queue Stats
3W - 6L
1,234 Elo+
Solo
Ymir
Ymir
Yung_Saige
Ymir
Level 7
God Stats
2W - 2L
1,717 SR
Queue Stats
21W - 36L
1,252 Elo+
Party 3
Ullr
Ullr
foxprince_12
Ullr
Level 28
God Stats
0W - 2L
1,255 SR
Queue Stats
15W - 18L
1,313 Elo+
Solo
Team Averages
Level 21
1,347 SR
1,304 Elo+

VS

Team Averages
Level 12
1,459 SR
1,178 Elo+
Xing Tian
Xing Tian
BiscuittSZN
Xing Tian
Level 13
God Stats
36W - 29L
1,355 SR
Queue Stats
128W - 159L
1,035 Elo+
Solo
Cthulhu
Cthulhu
IzTurtle01
Cthulhu
Level 21
God Stats
24W - 35L
1,337 SR
Queue Stats
35W - 56L
1,154 Elo+
Party 1
Guan Yu
Guan Yu
ShioretaSeppuku
Guan Yu
Level 4
God Stats
3W - 0L
1,736 SR
Queue Stats
9W - 15L
1,211 Elo+
Party 2
Jing Wei
Jing Wei
SosaSalami
Jing Wei
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,252 Elo+
Party 2
Nemesis
Nemesis
dodiVSgaming
Nemesis
Level 18
God Stats
22W - 22L
1,370 SR
Queue Stats
73W - 91L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
25 / 10 / 15
29,013
547
87,280
46,189
37,675
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
20
11 / 17 / 6
24,993
472
29,655
46,732
36,287
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amaterasu
SpiralPrince946
Amaterasu
14
0 / 16 / 3
14,895
281
25
18,846
7,630
20
5 / 11 / 27
21,680
409
23,480
53,800
79,482
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
12 / 12 / 17
27,216
514
33,821
43,760
23,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BiscuittSZN
Xing Tian
20
11 / 10 / 7
25,348
478
21,968
58,134
68,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
IzTurtle01
Cthulhu
20
8 / 13 / 13
22,342
422
24,769
60,872
70,156
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
8 / 12 / 21
21,649
408
31,783
62,683
86,741
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
SosaSalami
Jing Wei
20
7 / 16 / 17
22,925
433
37,137
42,560
18,331
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
dodiVSgaming
Nemesis
20
23 / 4 / 5
28,001
528
40,966
38,345
22,715
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
120
53
Kills
57
66
Deaths
55
68
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Anubis
25
10
15
3.25
W
Xing Tian
BiscuittSZN
Xing Tian
11
10
7
1.45
W
Cthulhu
IzTurtle01
Cthulhu
8
13
13
1.12
L
Anhur
11
17
6
0.82
W
8
12
21
1.54
W
Jing Wei
SosaSalami
Jing Wei
7
16
17
0.97
L
Amaterasu
SpiralPrince946
Amaterasu
0
16
3
0.09
L
5
11
27
1.68
W
Nemesis
dodiVSgaming
Nemesis
23
4
5
6.38
L
12
12
17
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

174,261
Damage
156,623
209,327
Taken
262,594
184,093
Mitigated
266,451
22,477
Healing
29,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
87,280
5,429
1,361
14,249
46,189
37,675
1,627
11,876
33,905
251,324
0
W
Xing Tian
BiscuittSZN
Xing Tian
21,968
1,311
0
3,418
58,134
68,508
1,826
22,340
35,794
157,017
0
W
Cthulhu
IzTurtle01
Cthulhu
24,769
746
1,101
6,256
60,872
70,156
4,997
28,022
32,850
107,323
0
L
Anhur
29,655
17,689
0
465
46,732
36,287
1,896
13,942
32,429
598
201,733
W
31,783
4,292
2,178
9,075
62,683
86,741
2,006
31,148
31,535
0
74,422
W
Jing Wei
SosaSalami
Jing Wei
37,137
23,894
0
1,027
42,560
18,331
6,532
20,596
21,964
0
131,713
L
Amaterasu
SpiralPrince946
Amaterasu
25
25
0
0
18,846
7,630
0
2,640
16,110
0
8,052
L
23,480
3,337
0
2,621
53,800
79,482
394
9,133
43,710
72,492
0
W
Nemesis
dodiVSgaming
Nemesis
40,966
21,323
0
6,786
38,345
22,715
11,040
17,208
21,137
493
220,171
L
33,821
16,389
0
3,781
43,760
23,019
4,763
11,310
31,642
0
171,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

117,797
Gold Earned
120,265
820
Minions Killed
913
0
Camps Cleared
0
3,571,184
Distance Traveled
4,645,749
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
29,013
547
251
5
0
777,262
2
W
Xing Tian
25,348
478
214
4
0
909,944
1
W
Cthulhu
22,342
422
142
3
0
922,232
0
L
Anhur
24,993
472
241
5
0
721,268
0
W
Guan Yu
21,649
408
68
1
0
911,370
2
W
Jing Wei
22,925
433
199
4
0
871,955
0
L
Amaterasu
14,895
281
12
0
0
408,242
0
L
Ymir
21,680
409
63
1
0
829,019
0
W
Nemesis
28,001
528
290
5
0
1,030,248
1
L
Ullr
27,216
514
253
5
0
835,393
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role