Player Matchup

Terra
Terra
Andrew_209
Terra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,493 Elo+
Party 1
Neith
Neith
chrisathiel89
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 1L
1,815 Elo+
Party 3
Olorun
Olorun
infamoustork
Olorun
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 4L
1,476 Elo+
Party 3
Thor
Thor
joeramirez3
Thor
Level 14
God Stats
7W - 4L
1,788 SR
Queue Stats
37W - 26L
1,526 Elo+
Party 1
Eset
Eset
辰兮Chenxi
Eset
Level 8
God Stats
1W - 2L
1,766 SR
Queue Stats
8W - 7L
1,570 Elo+
Solo
Team Averages
Level 14
1,611 SR
1,576 Elo+

VS

Team Averages
Level 33
1,679 SR
1,590 Elo+
Kukulkan
Kukulkan
JoeMamaCuz
Kukulkan
Level 5
God Stats
5W - 0L
1,737 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Persephone
Persephone
KobeGotGas
Persephone
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,628 Elo+
Party 2
Neith
Neith
Nathandauph
Neith
Level 3
God Stats
5W - 0L
1,892 SR
Queue Stats
5W - 0L
1,805 Elo+
Party 2
Heimdallr
Heimdallr
TedNugint
Heimdallr
Level 21
God Stats
7W - 7L
1,766 SR
Queue Stats
45W - 62L
1,481 Elo+
Solo
Medusa
Medusa
danfed33
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 63L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
17
0 / 9 / 10
11,421
879
2,878
21,191
20,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
3 / 3 / 13
13,042
1,003
12,204
16,330
7,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
20
11 / 10 / 10
15,628
1,202
21,934
23,013
10,837
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 8 / 6
12,568
967
11,042
19,509
8,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 9 / 11
14,742
1,134
13,679
25,046
10,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JoeMamaCuz
Kukulkan
19
7 / 7 / 10
12,897
992
12,997
12,885
5,455
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
KobeGotGas
Persephone
20
9 / 3 / 23
15,384
1,183
28,643
10,740
4,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 4 / 18
13,739
1,057
18,743
11,231
4,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heimdallr
TedNugint
Heimdallr
20
5 / 7 / 19
13,282
1,022
16,066
14,731
6,436
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Medusa
danfed33
Medusa
20
9 / 5 / 15
13,955
1,073
19,892
17,484
6,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
124
26
Kills
39
39
Deaths
26
50
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Terra
0
9
10
0.56
W
Kukulkan
JoeMamaCuz
Kukulkan
7
7
10
1.71
W
Persephone
KobeGotGas
Persephone
9
3
23
6.83
W
9
4
18
4.5
W
Heimdallr
TedNugint
Heimdallr
5
7
19
2.07
L
3
3
13
3.17
W
Medusa
danfed33
Medusa
9
5
15
3.3
L
Olorun
11
10
10
1.6
L
6
8
6
1.13
L
6
9
11
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,737
Damage
96,341
105,089
Taken
67,071
57,423
Mitigated
27,789
13,884
Healing
6,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
2,878
1,039
2,551
3,389
21,191
20,313
0
8,221
12,970
10,799
0
W
Kukulkan
JoeMamaCuz
Kukulkan
12,997
1,802
0
0
12,885
5,455
0
8,125
4,760
39,380
0
W
Persephone
KobeGotGas
Persephone
28,643
1,813
0
1,835
10,740
4,400
0
6,345
4,392
55,130
0
W
18,743
10,256
207
1,484
11,231
4,721
0
7,524
3,707
0
31,264
W
Heimdallr
TedNugint
Heimdallr
16,066
10,036
0
1,462
14,731
6,436
0
5,040
9,691
0
38,417
L
12,204
6,400
0
3,019
16,330
7,141
0
6,398
9,932
0
42,858
W
Medusa
danfed33
Medusa
19,892
9,367
0
1,190
17,484
6,777
0
11,455
6,029
0
41,841
L
Olorun
21,934
10,037
553
2,715
23,013
10,837
0
10,148
12,865
53,797
0
L
11,042
1,353
0
0
19,509
8,361
0
5,903
13,606
0
25,690
L
13,679
544
116
1,541
25,046
10,771
0
10,970
14,076
43,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,401
Gold Earned
69,257
231
Minions Killed
263
8
Camps Cleared
7
1,096,016
Distance Traveled
1,096,247
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,421
879
8
1
0
230,234
0
W
Kukulkan
12,897
992
50
4
0
205,758
0
W
Persephone
15,384
1,183
77
6
2
213,752
0
W
Neith
13,739
1,057
36
3
0
212,206
0
W
Heimdallr
13,282
1,022
53
4
3
225,420
2
L
Neith
13,042
1,003
50
4
3
263,081
0
W
Medusa
13,955
1,073
47
4
2
239,111
0
L
Olorun
15,628
1,202
82
6
3
188,631
0
L
Thor
12,568
967
21
2
2
174,480
0
L
Eset
14,742
1,134
70
5
0
239,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role