Player Matchup

Medusa
Medusa
ChinoChocks
Medusa
Level 31
God Stats
30W - 26L
1,503 SR
Queue Stats
273W - 283L
1,489 Elo+
Party 1
Discordia
Discordia
Conoce-
Discordia
Level 116
God Stats
21W - 9L
1,682 SR
Queue Stats
331W - 326L
1,538 Elo+
Party 3
Geb
Geb
NorgeZ123
Geb
Level 45
God Stats
2W - 0L
1,753 SR
Queue Stats
128W - 126L
1,443 Elo+
Party 1
Danzaburou
Danzaburou
SlimeWalker
Danzaburou
Level 14
God Stats
4W - 1L
1,500 SR
Queue Stats
97W - 57L
1,651 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Tyrone__1738
Morgan Le Fay
Level 87
God Stats
9W - 14L
1,611 SR
Queue Stats
155W - 150L
1,552 Elo+
Party 3
Team Averages
Level 59
1,610 SR
1,535 Elo+

VS

Team Averages
Level 78
1,548 SR
1,572 Elo+
Hera
Hera
EvolveVortex
Hera
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 79L
1,572 Elo+
Party 2
Cerberus
Cerberus
GeneralSquirts
Cerberus
Level 81
God Stats
7W - 4L
1,693 SR
Queue Stats
31W - 23L
1,613 Elo+
Party 2
Mercury
Mercury
Rooffie
Mercury
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 84L
1,602 Elo+
Party 2
Jing Wei
Jing Wei
Vistle
Jing Wei
Level 18
God Stats
19W - 17L
1,548 SR
Queue Stats
39W - 35L
1,551 Elo+
Party 2
Sun Wukong
Sun Wukong
amazindonkeykong
Sun Wukong
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 100L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
2 / 1 / 4
6,835
570
6,885
5,769
1,724
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Conoce-
Discordia
12
4 / 3 / 3
7,424
619
5,310
6,198
1,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 4 / 4
6,715
560
3,759
12,214
4,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
SlimeWalker
Danzaburou
15
9 / 0 / 1
9,574
798
7,970
6,016
2,422
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Tyrone__1738
Morgan Le Fay
13
3 / 2 / 7
7,449
621
3,442
8,041
2,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 4 / 0
7,137
595
6,508
7,307
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
10
4 / 2 / 4
6,919
577
4,336
9,686
4,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Rooffie
Mercury
10
0 / 5 / 1
5,878
490
3,632
9,858
3,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jing Wei
Vistle
Jing Wei
10
0 / 3 / 3
5,936
495
5,564
5,790
1,525
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
amazindonkeykong
Sun Wukong
11
0 / 6 / 0
6,081
507
954
9,892
8,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
20
Kills
10
10
Deaths
20
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
1
4
4
W
Discordia
Conoce-
Discordia
4
3
3
1.83
L
6
4
0
1.5
L
Cerberus
4
2
4
3
W
2
4
4
1
L
Mercury
Rooffie
Mercury
0
5
1
0.1
W
Danzaburou
SlimeWalker
Danzaburou
9
0
1
9.5
W
Morgan Le Fay
Tyrone__1738
Morgan Le Fay
3
2
7
3.25
L
Jing Wei
Vistle
Jing Wei
0
3
3
0.5
L
Sun Wukong
amazindonkeykong
Sun Wukong
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,366
Damage
20,994
38,238
Taken
42,533
13,480
Mitigated
20,178
6,552
Healing
5,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
6,885
3,624
0
260
5,769
1,724
904
1,360
4,409
0
37,441
W
Discordia
Conoce-
Discordia
5,310
114
0
904
6,198
1,841
630
4,246
1,952
28,629
0
L
6,508
1,697
0
1,190
7,307
2,413
0
4,562
2,381
31,026
0
L
Cerberus
4,336
667
0
531
9,686
4,890
0
2,938
6,700
15,240
0
W
3,759
626
0
2,366
12,214
4,692
116
3,610
8,604
16,358
0
L
Mercury
Rooffie
Mercury
3,632
1,597
0
1,355
9,858
3,080
0
2,727
6,915
0
35,143
W
Danzaburou
SlimeWalker
Danzaburou
7,970
4,593
0
1,914
6,016
2,422
308
0
5,866
0
56,438
W
Morgan Le Fay
Tyrone__1738
Morgan Le Fay
3,442
535
0
1,108
8,041
2,801
0
1,628
6,383
40,338
0
L
Jing Wei
Vistle
Jing Wei
5,564
4,323
0
485
5,790
1,525
20
1,339
4,451
0
31,687
L
Sun Wukong
amazindonkeykong
Sun Wukong
954
72
0
1,526
9,892
8,270
0
317
9,575
0
33,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,997
Gold Earned
31,951
348
Minions Killed
280
0
Camps Cleared
0
1,223,344
Distance Traveled
1,140,562
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,835
570
73
6
0
244,225
0
W
Discordia
7,424
619
69
6
0
235,725
4
L
Hera
7,137
595
63
5
0
213,086
2
L
Cerberus
6,919
577
23
2
0
235,619
0
W
Geb
6,715
560
22
2
0
242,024
3
L
Mercury
5,878
490
67
6
0
264,632
1
W
Danzaburou
9,574
798
107
9
0
242,641
5
W
Morgan Le Fay
7,449
621
77
6
0
258,729
1
L
Jing Wei
5,936
495
60
5
0
223,588
1
L
Sun Wukong
6,081
507
67
6
0
203,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role