Player Matchup

Aphrodite
Aphrodite
BoiNutter69
Aphrodite
Level 5
God Stats
10W - 8L
1,839 SR
Queue Stats
37W - 37L
1,705 Elo+
Solo
Ra
Ra
DwarvenThunder5
Ra
Level 10
God Stats
1W - 1L
1,834 SR
Queue Stats
4W - 11L
1,457 Elo+
Party 3
Gilgamesh
Gilgamesh
Fxndii Brikz
Gilgamesh
Level 26
God Stats
12W - 7L
1,581 SR
Queue Stats
22W - 25L
1,482 Elo+
Solo
Heimdallr
Heimdallr
MousOne06
Heimdallr
Level 27
God Stats
12W - 9L
1,650 SR
Queue Stats
113W - 101L
1,403 Elo+
Solo
Ao Kuang
Ao Kuang
ViciousViking44
Ao Kuang
Level 148
God Stats
1W - 1L
1,313 SR
Queue Stats
55W - 63L
1,536 Elo+
Party 3
Team Averages
Level 43
1,644 SR
1,516 Elo+

VS

Team Averages
Level 16
1,590 SR
1,489 Elo+
Athena
Athena
AndyOAM
Athena
Level 6
God Stats
5W - 1L
1,737 SR
Queue Stats
42W - 38L
1,551 Elo+
Party 2
Pele
Pele
DWAAAAAADE-HW
Pele
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 129L
1,419 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Penguin_101690
Ah Muzen Cab
Level 26
God Stats
8W - 8L
1,583 SR
Queue Stats
71W - 72L
1,366 Elo+
Party 1
Vulcan
Vulcan
iChLa
Vulcan
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
68W - 55L
1,562 Elo+
Party 2
Arachne
Arachne
rudybooty
Arachne
Level 11
God Stats
4W - 6L
1,630 SR
Queue Stats
31W - 30L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BoiNutter69
Aphrodite
18
4 / 7 / 7
12,042
430
15,301
27,165
11,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
0 / 10 / 8
15,101
539
7,198
18,461
10,047
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Fxndii Brikz
Gilgamesh
17
8 / 6 / 4
12,893
460
10,431
16,917
11,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
MousOne06
Heimdallr
18
7 / 7 / 6
12,352
441
17,171
24,399
10,219
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
20
17 / 8 / 0
17,530
626
31,604
36,895
16,351
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AndyOAM
Athena
18
2 / 5 / 17
13,538
484
9,872
18,459
19,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 6 / 8
15,388
550
19,568
22,080
17,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Penguin_101690
Ah Muzen Cab
19
2 / 7 / 7
13,007
465
20,147
20,235
7,847
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
iChLa
Vulcan
20
19 / 8 / 10
18,319
654
36,566
23,065
14,503
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
rudybooty
Arachne
20
7 / 10 / 1
15,668
560
12,536
27,008
17,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
81
36
Kills
38
38
Deaths
36
25
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Athena
AndyOAM
Athena
2
5
17
2.1
L
Aphrodite
BoiNutter69
Aphrodite
4
7
7
1.07
W
8
6
8
2
L
0
10
8
0.4
L
Gilgamesh
Fxndii Brikz
Gilgamesh
8
6
4
1.67
L
Heimdallr
MousOne06
Heimdallr
7
7
6
1.43
W
Ah Muzen Cab
Penguin_101690
Ah Muzen Cab
2
7
7
0.79
L
Ao Kuang
17
8
0
2.13
W
Vulcan
iChLa
Vulcan
19
8
10
3
W
Arachne
rudybooty
Arachne
7
10
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,705
Damage
98,689
123,837
Taken
110,847
60,153
Mitigated
76,261
41,616
Healing
26,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AndyOAM
Athena
9,872
1,877
0
3,785
18,459
19,618
563
8,659
9,800
20,481
0
L
Aphrodite
BoiNutter69
Aphrodite
15,301
1,295
7,207
13,340
27,165
11,958
830
9,106
18,059
61,239
0
W
19,568
4,722
291
5,242
22,080
17,268
5,392
11,175
10,905
0
88,563
L
7,198
1,030
742
1,341
18,461
10,047
523
9,015
9,446
75,384
0
L
Gilgamesh
Fxndii Brikz
Gilgamesh
10,431
2,856
0
1,418
16,917
11,578
1,050
7,297
9,620
0
49,639
L
Heimdallr
MousOne06
Heimdallr
17,171
6,439
0
1,769
24,399
10,219
1,884
9,208
15,191
0
73,573
W
Ah Muzen Cab
Penguin_101690
Ah Muzen Cab
20,147
10,993
0
5,682
20,235
7,847
1,416
9,243
10,992
0
77,585
L
Ao Kuang
31,604
9,745
0
15,799
36,895
16,351
4,397
11,812
25,083
133,431
0
W
Vulcan
iChLa
Vulcan
36,566
12,002
466
6,349
23,065
14,503
3,760
10,743
11,348
151,189
0
W
Arachne
rudybooty
Arachne
12,536
9,327
0
4,287
27,008
17,025
1,250
15,155
11,853
0
89,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,918
Gold Earned
75,920
650
Minions Killed
616
0
Camps Cleared
0
2,059,627
Distance Traveled
2,776,256
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,538
484
22
1
0
680,967
0
L
Aphrodite
12,042
430
106
4
0
438,368
4
W
Pele
15,388
550
124
4
0
561,295
0
L
Ra
15,101
539
144
5
0
410,663
0
L
Gilgamesh
12,893
460
81
3
0
302,451
1
L
Heimdallr
12,352
441
118
4
0
435,640
1
W
Ah Muzen Cab
13,007
465
99
4
0
521,288
0
L
Ao Kuang
17,530
626
201
7
0
472,505
1
W
Vulcan
18,319
654
224
8
0
505,999
1
W
Arachne
15,668
560
147
5
0
506,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role