Player Matchup

Baron Samedi
Baron Samedi
Silver II
Anita Dumpy
Baron Samedi
Silver II
Level 80
God Stats
1W - 0L
1,735 SR
Queue Stats
19W - 24L
1,174 MMR
Party 1
Neith
Neith
Silver II
TRICKSTOJESUS
Neith
Silver II
Level 104
God Stats
1W - 0L
1,747 SR
Queue Stats
19W - 24L
1,174 MMR
Party 1
Ymir
Ymir
Bronze III
wLVCw
Ymir
Bronze III
Level 34
God Stats
2W - 2L
1,596 SR
Queue Stats
2W - 3L
1,368 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 73
1,693 SR
1,239 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 154
1,437 SR
1,304 MMR
Cupid
Cupid
Silver II
LA7mach1
Cupid
Silver II
Level 153
God Stats
0W - 1L
1,448 SR
Queue Stats
156W - 172L
1,492 MMR
Solo
Ah Puch
Ah Puch
Silver V
Makinlai
Ah Puch
Silver V
Level 148
God Stats
5W - 10L
1,417 SR
Queue Stats
67W - 108L
729 MMR
Solo
Yemoja
Yemoja
Platinum III
SelfPeace
Yemoja
Platinum III
Level 160
God Stats
4W - 9L
1,445 SR
Queue Stats
373W - 475L
1,690 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Anita Dumpy
Baron Samedi
16
6 / 5 / 5
13,170
693
12,918
17,040
8,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
7 / 9 / 6
13,942
734
16,474
17,580
7,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
wLVCw
Ymir
17
3 / 3 / 10
13,998
737
10,743
20,503
24,321
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
ChaacAthenaAnubisAphroditeKumbhakarna

VS

Bans
GilgameshZeusChang'eHadesScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
LA7mach1
Cupid
16
4 / 9 / 9
12,459
656
10,869
22,123
8,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Puch
Makinlai
Ah Puch
17
4 / 4 / 11
12,901
679
20,951
11,977
4,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
SelfPeace
Yemoja
16
9 / 4 / 7
13,964
735
14,098
16,962
19,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
44
16
Kills
17
17
Deaths
17
21
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Anita Dumpy
Baron Samedi
6
5
5
1.7
L
Cupid
LA7mach1
Cupid
4
9
9
0.94
L
Ah Puch
Makinlai
Ah Puch
4
4
11
2.38
L
Yemoja
SelfPeace
Yemoja
9
4
7
3.13
W
7
9
6
1.11
W
Ymir
wLVCw
Ymir
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,135
Damage
45,918
55,123
Taken
51,062
40,377
Mitigated
33,429
16,553
Healing
10,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Anita Dumpy
Baron Samedi
12,918
1,275
1,289
6,655
17,040
8,385
1,036
10,958
5,833
37,110
0
L
Cupid
LA7mach1
Cupid
10,869
5,545
533
3,524
22,123
8,760
1,798
8,782
13,341
0
57,157
L
Ah Puch
Makinlai
Ah Puch
20,951
815
0
831
11,977
4,775
343
6,346
5,631
61,082
0
L
Yemoja
SelfPeace
Yemoja
14,098
1,875
1,753
3,785
16,962
19,894
661
8,533
8,429
24,397
0
W
16,474
8,827
0
4,675
17,580
7,671
1,266
10,062
7,044
0
75,070
W
Ymir
wLVCw
Ymir
10,743
1,934
616
3,318
20,503
24,321
553
12,738
7,197
28,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,110
Gold Earned
39,324
211
Minions Killed
200
0
Camps Cleared
0
908,023
Distance Traveled
906,591
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,170
693
48
3
0
289,311
4
L
Cupid
12,459
656
71
4
0
301,301
2
L
Ah Puch
12,901
679
121
6
0
307,725
3
L
Yemoja
13,964
735
8
0
0
297,565
0
W
Neith
13,942
734
131
7
0
283,233
2
W
Ymir
13,998
737
32
2
0
335,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role