Player Matchup

Chang'e
Chang'e
ArnoldDaGoat1
Chang'e
Level 81
God Stats
16W - 3L
1,510 SR
Queue Stats
161W - 138L
1,547 Elo+
Party 1
Achilles
Achilles
DerrickTheGoatx
Achilles
Level 85
God Stats
6W - 5L
1,855 SR
Queue Stats
132W - 149L
1,393 Elo+
Party 1
Chaac
Chaac
KycielTheGOAT
Chaac
Level 89
God Stats
19W - 10L
1,370 SR
Queue Stats
176W - 162L
1,493 Elo+
Party 1
Gilgamesh
Gilgamesh
RegdFlexOffender
Gilgamesh
Level 89
God Stats
7W - 3L
1,553 SR
Queue Stats
313W - 276L
1,542 Elo+
Party 1
Sun Wukong
Sun Wukong
TheNamelessKingJ
Sun Wukong
Level 123
God Stats
22W - 10L
1,442 SR
Queue Stats
191W - 145L
1,587 Elo+
Party 1
Team Averages
Level 93
1,546 SR
1,513 Elo+

VS

Team Averages
Level 81
1,495 SR
1,533 Elo+
Hachiman
Hachiman
AsianJaguar2
Hachiman
Level 86
God Stats
0W - 1L
1,502 SR
Queue Stats
124W - 130L
1,453 Elo+
Party 2
Kuzenbo
Kuzenbo
SoALAscent
Kuzenbo
Level 110
God Stats
0W - 1L
1,713 SR
Queue Stats
34W - 20L
1,588 Elo+
Party 2
Kali
Kali
Y0ungKip
Kali
Level 64
God Stats
3W - 4L
1,340 SR
Queue Stats
72W - 59L
1,476 Elo+
Solo
Sol
Sol
ilikeyacutg9018
Sol
Level 17
God Stats
7W - 8L
1,559 SR
Queue Stats
10W - 10L
1,605 Elo+
Party 2
Odin
Odin
xEpicxBladesx
Odin
Level 129
God Stats
2W - 5L
1,363 SR
Queue Stats
27W - 37L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
20
8 / 5 / 15
15,466
967
36,473
21,798
9,847
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
20
1 / 7 / 24
15,551
972
13,570
27,446
54,581
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
2 / 7 / 23
14,879
930
17,559
29,559
41,617
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
20
16 / 7 / 12
17,865
1,117
32,742
31,907
25,724
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sun Wukong
TheNamelessKingJ
Sun Wukong
20
11 / 4 / 15
16,241
1,015
33,242
35,541
39,164
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

76

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AsianJaguar2
Hachiman
20
10 / 10 / 15
17,541
1,096
35,095
23,229
10,799
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
SoALAscent
Kuzenbo
20
5 / 3 / 20
16,745
1,047
25,924
31,686
55,885
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kali
20
1 / 12 / 18
14,699
919
13,349
34,018
16,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

20
5 / 11 / 18
15,369
961
35,415
27,076
11,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 3 / 19
17,111
1,069
26,300
26,022
27,440
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
120
38
Kills
30
30
Deaths
39
89
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Chang'e
8
5
15
3.1
L
Hachiman
AsianJaguar2
Hachiman
10
10
15
1.75
W
Achilles
1
7
24
1.86
W
2
7
23
1.93
W
Gilgamesh
16
7
12
3.14
L
Kuzenbo
SoALAscent
Kuzenbo
5
3
20
5
W
Sun Wukong
TheNamelessKingJ
Sun Wukong
11
4
15
4.63
L
Kali
1
12
18
0.83
L
5
11
18
1.27
L
9
3
19
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,586
Damage
136,083
146,251
Taken
142,031
170,933
Mitigated
122,397
37,335
Healing
13,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
36,473
4,139
11,509
8,852
21,798
9,847
0
8,133
13,475
64,059
0
L
Hachiman
AsianJaguar2
Hachiman
35,095
22,354
0
0
23,229
10,799
0
4,157
19,072
0
70,999
W
Achilles
13,570
3,685
0
1,610
27,446
54,581
0
10,468
16,626
0
34,682
W
17,559
3,201
0
8,317
29,559
41,617
0
13,573
15,664
0
38,932
W
Gilgamesh
32,742
9,945
0
539
31,907
25,724
0
13,584
17,927
6,440
60,433
L
Kuzenbo
SoALAscent
Kuzenbo
25,924
7,090
0
0
31,686
55,885
0
10,652
21,034
39,044
0
W
Sun Wukong
TheNamelessKingJ
Sun Wukong
33,242
8,396
0
6,508
35,541
39,164
0
14,005
21,220
0
49,270
L
Kali
13,349
8,599
714
6,911
34,018
16,585
0
8,415
25,603
0
29,318
L
35,415
10,818
615
4,922
27,076
11,688
0
6,441
20,635
58,255
0
L
26,300
5,894
0
0
26,022
27,440
0
10,239
15,783
0
52,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,002
Gold Earned
81,465
263
Minions Killed
236
10
Camps Cleared
12
1,363,156
Distance Traveled
1,465,802
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
15,466
967
81
5
1
257,547
0
L
Hachiman
17,541
1,096
67
4
2
279,338
0
W
Achilles
15,551
972
38
2
0
252,418
0
W
Chaac
14,879
930
52
3
5
268,678
0
W
Gilgamesh
17,865
1,117
52
3
2
267,082
0
L
Kuzenbo
16,745
1,047
27
2
1
315,551
0
W
Sun Wukong
16,241
1,015
40
3
2
317,431
0
L
Kali
14,699
919
16
1
6
313,597
0
L
Sol
15,369
961
57
4
0
262,794
0
L
Odin
17,111
1,069
69
4
3
294,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role