Player Matchup

Fafnir
Fafnir
Gold IV
SargeBMF
Fafnir
Gold IV
Level 158
God Stats
3W - 6L
1,604 SR
Queue Stats
94W - 89L
1,553 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
Sinicali
Gilgamesh
Gold III
Level 60
God Stats
5W - 1L
1,356 SR
Queue Stats
43W - 34L
1,500 MMR
Solo
Bakasura
Bakasura
Gold II
hygg307
Bakasura
Gold II
Level 96
God Stats
10W - 10L
1,693 SR
Queue Stats
276W - 270L
1,681 MMR
Solo
Apollo
Apollo
Bronze III
mariodelagarza23
Apollo
Bronze III
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 123L
1,600 MMR
Solo
Tiamat
Tiamat
Gold II
saxorforce
Tiamat
Gold II
Level 157
God Stats
17W - 24L
1,611 SR
Queue Stats
598W - 597L
1,627 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 102
1,553 SR
1,592 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,571 SR
1,615 MMR
Ymir
Ymir
Gold I
IseBurge_2
Ymir
Gold I
Level 159
God Stats
23W - 15L
1,599 SR
Queue Stats
316W - 313L
1,628 MMR
Solo
Baba Yaga
Baba Yaga
Gold I
OuijaFriends
Baba Yaga
Gold I
Level 87
God Stats
21W - 20L
1,580 SR
Queue Stats
423W - 401L
1,553 MMR
Solo
Guan Yu
Guan Yu
Gold V
PPC7076
Guan Yu
Gold V
Level 120
God Stats
1W - 0L
1,412 SR
Queue Stats
33W - 25L
1,685 MMR
Solo
Arachne
Arachne
Gold III
SendTheAddy21
Arachne
Gold III
Level 121
God Stats
16W - 16L
1,554 SR
Queue Stats
737W - 750L
1,547 MMR
Solo
Neith
Neith
Gold V
ZANDREAL
Neith
Gold V
Level 77
God Stats
9W - 6L
1,709 SR
Queue Stats
38W - 33L
1,663 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
SargeBMF
Fafnir
17
2 / 4 / 15
12,570
503
12,205
20,536
26,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
Sinicali
Gilgamesh
17
4 / 5 / 7
11,652
466
19,674
26,085
29,150
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
hygg307
Bakasura
19
10 / 8 / 7
13,155
526
21,495
21,938
13,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 8 / 8
10,118
405
6,863
18,611
7,231
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
saxorforce
Tiamat
18
5 / 5 / 9
12,416
497
22,344
22,989
15,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
SetAthenaScyllaPersephoneCu Chulainn

VS

Bans
CthulhuHou YiPoseidonKhepriNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 11
13,318
533
8,252
26,814
26,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baba Yaga
OuijaFriends
Baba Yaga
18
3 / 5 / 12
12,448
498
17,616
18,122
8,406
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
PPC7076
Guan Yu
19
5 / 1 / 8
13,163
527
16,999
37,201
44,462
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arachne
20
14 / 7 / 8
14,526
581
17,489
28,382
12,797
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
ZANDREAL
Neith
18
4 / 3 / 12
12,709
508
22,656
16,895
7,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
81
21
Kills
30
30
Deaths
21
46
Assists
51
Player
Kills
Deaths
Assists
KDA
W
4
5
11
1.9
W
Baba Yaga
OuijaFriends
Baba Yaga
3
5
12
1.8
W
Guan Yu
PPC7076
Guan Yu
5
1
8
9
L
Fafnir
SargeBMF
Fafnir
2
4
15
2.38
W
Arachne
14
7
8
2.57
L
Gilgamesh
Sinicali
Gilgamesh
4
5
7
1.5
W
Neith
ZANDREAL
Neith
4
3
12
3.33
L
Bakasura
hygg307
Bakasura
10
8
7
1.69
L
0
8
8
0.5
L
Tiamat
saxorforce
Tiamat
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,581
Damage
83,012
110,159
Taken
127,414
93,033
Mitigated
99,167
26,482
Healing
54,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,252
1,422
0
3,523
26,814
26,305
186
9,610
16,804
42,938
0
W
Baba Yaga
OuijaFriends
Baba Yaga
17,616
416
0
6,068
18,122
8,406
1,758
6,688
11,129
87,731
0
W
Guan Yu
PPC7076
Guan Yu
16,999
2,608
5,304
20,370
37,201
44,462
564
7,957
28,315
0
82,252
L
Fafnir
SargeBMF
Fafnir
12,205
3,954
0
5,151
20,536
26,990
142
5,164
15,372
32,217
0
W
Arachne
17,489
12,685
705
8,736
28,382
12,797
1,387
9,513
18,288
0
84,200
L
Gilgamesh
Sinicali
Gilgamesh
19,674
3,581
0
5,716
26,085
29,150
0
4,312
21,773
0
78,082
W
Neith
ZANDREAL
Neith
22,656
12,557
0
9,358
16,895
7,197
3,386
4,838
11,897
0
99,427
L
Bakasura
hygg307
Bakasura
21,495
14,701
0
5,093
21,938
13,858
0
5,635
16,303
0
100,117
L
6,863
4,574
462
4,389
18,611
7,231
504
3,685
14,926
0
60,565
L
Tiamat
saxorforce
Tiamat
22,344
3,047
0
5,671
22,989
15,804
378
7,072
15,917
84,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,911
Gold Earned
66,164
548
Minions Killed
560
0
Camps Cleared
0
2,306,233
Distance Traveled
2,343,412
38
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,318
533
50
2
0
453,993
5
W
Baba Yaga
12,448
498
137
5
0
461,922
6
W
Guan Yu
13,163
527
128
5
0
565,295
4
L
Fafnir
12,570
503
34
1
0
459,803
8
W
Arachne
14,526
581
116
5
0
449,868
1
L
Gilgamesh
11,652
466
124
5
0
457,839
10
W
Neith
12,709
508
129
5
0
412,334
7
L
Bakasura
13,155
526
144
6
0
488,078
6
L
Apollo
10,118
405
117
5
0
426,013
3
L
Tiamat
12,416
497
129
5
0
474,500
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role