Player Matchup

Guan Yu
Guan Yu
ShioretaSeppuku
Guan Yu
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 15L
1,100 Elo+
Party 2
Susano
Susano
SosaSalami
Susano
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 6L
1,074 Elo+
Party 2
Neith
Neith
VTLV-Pollin2
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Cerberus
Cerberus
pee8990
Cerberus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Olorun
Olorun
sL_Knivez
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 3
1,500 SR
1,335 Elo+

VS

Team Averages
Level 14
1,523 SR
1,342 Elo+
Ymir
Ymir
Cowboy2742
Ymir
Level 17
God Stats
33W - 40L
1,273 SR
Queue Stats
53W - 82L
1,149 Elo+
Party 1
Chiron
Chiron
Noo3zor
Chiron
Level 17
God Stats
31W - 24L
1,648 SR
Queue Stats
117W - 161L
1,266 Elo+
Party 1
Ra
Ra
Oxygen64
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo
Ne Zha
Ne Zha
TacoSnickerz
Ne Zha
Level 27
God Stats
1W - 1L
1,692 SR
Queue Stats
54W - 75L
1,293 Elo+
Solo
Sol
Sol
slifer360
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 6
8,588
477
9,284
14,972
9,476
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
SosaSalami
Susano
10
1 / 4 / 5
7,354
409
3,266
11,241
3,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 4 / 5
8,765
487
7,878
7,718
3,688
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Boots

Boots

+6%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
pee8990
Cerberus
12
2 / 7 / 4
7,814
434
3,873
15,247
8,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
sL_Knivez
Olorun
16
16 / 2 / 6
10,937
608
18,455
14,879
6,234
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 8
8,509
473
10,004
13,648
11,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
Noo3zor
Chiron
13
9 / 3 / 4
8,868
493
15,404
10,865
4,138
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 14 / 0
7,224
401
3,008
11,700
3,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
14
2 / 4 / 1
8,388
466
6,762
15,696
5,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 8 / 1
9,109
506
10,562
16,852
5,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
36
27
Kills
22
22
Deaths
32
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
3
8
2.67
L
Chiron
Noo3zor
Chiron
9
3
4
3.67
L
2
14
0
0.14
W
6
5
6
1.8
W
Susano
SosaSalami
Susano
1
4
5
0.88
L
Ne Zha
2
4
1
0.63
W
2
4
5
1.13
W
Cerberus
pee8990
Cerberus
2
7
4
0.57
W
Olorun
sL_Knivez
Olorun
16
2
6
9.5
L
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,756
Damage
45,740
64,057
Taken
68,761
32,007
Mitigated
31,515
18,499
Healing
21,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,004
1,606
0
2,159
13,648
11,950
369
5,429
8,219
28,206
0
L
Chiron
Noo3zor
Chiron
15,404
8,663
794
3,570
10,865
4,138
1,252
4,195
6,670
0
54,318
L
3,008
1,392
0
424
11,700
3,898
602
5,148
6,552
24,008
0
W
9,284
1,751
1,470
1,714
14,972
9,476
0
6,094
8,878
0
17,221
W
Susano
SosaSalami
Susano
3,266
1,189
0
2,588
11,241
3,652
0
1,925
9,316
0
28,084
L
Ne Zha
6,762
3,028
0
6,814
15,696
5,849
0
2,928
12,768
0
55,589
W
7,878
4,813
0
1,094
7,718
3,688
2,092
1,348
6,370
0
44,907
W
Cerberus
pee8990
Cerberus
3,873
441
0
2,313
15,247
8,957
0
7,923
7,324
23,042
0
W
Olorun
sL_Knivez
Olorun
18,455
9,780
626
8,694
14,879
6,234
705
6,284
8,595
54,890
0
L
10,562
6,086
0
7,467
16,852
5,680
1,162
4,628
12,224
51,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,458
Gold Earned
42,098
275
Minions Killed
370
0
Camps Cleared
0
1,573,471
Distance Traveled
1,419,225
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,509
473
29
2
0
279,302
1
L
Chiron
8,868
493
87
5
0
284,825
4
L
Ra
7,224
401
54
3
0
261,488
1
W
Guan Yu
8,588
477
12
1
0
345,210
0
W
Susano
7,354
409
62
3
0
311,113
0
L
Ne Zha
8,388
466
114
6
0
290,475
1
W
Neith
8,765
487
82
5
0
273,116
2
W
Cerberus
7,814
434
47
3
0
338,060
0
W
Olorun
10,937
608
72
4
0
305,972
1
L
Sol
9,109
506
86
5
0
303,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role