Player Matchup

Neith
Neith
Alalez
Neith
Level 104
God Stats
21W - 8L
1,764 SR
Queue Stats
412W - 242L
1,667 Elo+
Party 1
Baron Samedi
Baron Samedi
AuspicousCow
Baron Samedi
Level 26
God Stats
3W - 2L
1,389 SR
Queue Stats
261W - 146L
1,680 Elo+
Party 1
Tyr
Tyr
YuvaBrb
Tyr
Level 8
God Stats
13W - 7L
1,736 SR
Queue Stats
75W - 80L
1,643 Elo+
Solo
Team Averages
Level 46
1,630 SR
1,663 Elo+

VS

Team Averages
Level 52
1,745 SR
1,638 Elo+
Baron Samedi
Baron Samedi
MiwantyouE
Baron Samedi
Level 18
God Stats
4W - 1L
1,979 SR
Queue Stats
20W - 24L
1,481 Elo+
Party 2
Nike
Nike
Slipster
Nike
Level 16
God Stats
4W - 3L
1,757 SR
Queue Stats
17W - 12L
1,634 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Zydroix
Ah Muzen Cab
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 6L
1,799 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alalez
Neith
16
4 / 5 / 12
11,761
735
21,039
16,250
6,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
AuspicousCow
Baron Samedi
17
7 / 7 / 9
12,572
786
12,445
15,394
6,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tyr
15
6 / 5 / 8
11,289
706
8,449
21,619
21,936
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MiwantyouE
Baron Samedi
14
2 / 10 / 12
10,471
654
12,420
17,981
9,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
15
3 / 5 / 13
11,294
706
10,169
23,914
15,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Zydroix
Ah Muzen Cab
17
12 / 2 / 3
12,577
786
20,770
10,468
5,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
45
17
Kills
17
17
Deaths
17
29
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
Alalez
Neith
4
5
12
2
W
Baron Samedi
AuspicousCow
Baron Samedi
7
7
9
1.64
L
Baron Samedi
MiwantyouE
Baron Samedi
2
10
12
0.8
L
Nike
3
5
13
1.9
W
Tyr
6
5
8
2
L
Ah Muzen Cab
Zydroix
Ah Muzen Cab
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,933
Damage
43,359
53,263
Taken
52,363
35,228
Mitigated
30,467
18,767
Healing
14,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Alalez
Neith
21,039
5,637
0
5,991
16,250
6,299
2,371
4,544
11,706
0
60,294
W
Baron Samedi
AuspicousCow
Baron Samedi
12,445
148
2,077
4,095
15,394
6,993
274
5,442
9,952
40,469
0
L
Baron Samedi
MiwantyouE
Baron Samedi
12,420
416
398
4,837
17,981
9,445
613
6,683
11,298
41,309
0
L
Nike
10,169
600
0
6,636
23,914
15,206
344
4,388
19,526
0
27,326
W
Tyr
8,449
56
0
6,604
21,619
21,936
146
2,434
19,185
0
33,017
L
Ah Muzen Cab
Zydroix
Ah Muzen Cab
20,770
7,026
0
2,725
10,468
5,816
938
1,374
9,094
0
58,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,622
Gold Earned
34,342
212
Minions Killed
174
0
Camps Cleared
0
851,909
Distance Traveled
792,161
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,761
735
106
7
0
283,794
3
W
Baron Samedi
12,572
786
53
3
0
258,718
1
L
Baron Samedi
10,471
654
49
3
0
220,693
4
L
Nike
11,294
706
31
2
0
304,730
3
W
Tyr
11,289
706
53
3
0
309,397
5
L
Ah Muzen Cab
12,577
786
94
6
0
266,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role