Player Matchup

Jormungandr
Jormungandr
AK-479-11
Jormungandr
Level 6
God Stats
7W - 3L
1,800 SR
Queue Stats
7W - 4L
1,723 Elo+
Party 1
Izanami
Izanami
AllAboardGame
Izanami
Level 80
God Stats
11W - 17L
1,800 SR
Queue Stats
169W - 195L
1,430 Elo+
Party 1
Zeus
Zeus
CrazyyChameleon
Zeus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,418 Elo+
Party 1
Zhong Kui
Zhong Kui
ItsBudd99
Zhong Kui
Level 98
God Stats
1W - 2L
1,655 SR
Queue Stats
61W - 72L
1,521 Elo+
Solo
Achilles
Achilles
NINJAPhantomThun
Achilles
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
137W - 174L
1,365 Elo+
Solo
Team Averages
Level 58
1,651 SR
1,491 Elo+

VS

Team Averages
Level 41
1,456 SR
1,429 Elo+
Baron Samedi
Baron Samedi
AyoSpazzy
Baron Samedi
Level 39
God Stats
4W - 4L
1,259 SR
Queue Stats
39W - 48L
1,313 Elo+
Party 2
Ah Puch
Ah Puch
Retr0_Davis
Ah Puch
Level 47
God Stats
65W - 62L
1,473 SR
Queue Stats
173W - 192L
1,390 Elo+
Party 2
Cthulhu
Cthulhu
candycorn11
Cthulhu
Level 39
God Stats
10W - 7L
1,575 SR
Queue Stats
53W - 41L
1,514 Elo+
Party 2
Erlang Shen
Erlang Shen
iLift_Tx
Erlang Shen
Level 63
God Stats
4W - 2L
1,433 SR
Queue Stats
68W - 71L
1,393 Elo+
Party 2
Hun Batz
Hun Batz
zJGreenz
Hun Batz
Level 16
God Stats
2W - 3L
1,537 SR
Queue Stats
46W - 35L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AK-479-11
Jormungandr
16
0 / 4 / 2
9,403
940
4,552
19,782
13,220
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes

Shoes

+6%
Movement Speed

Izanami
15
0 / 4 / 3
9,254
925
6,327
8,919
3,435
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 9 / 2
9,968
997
9,931
11,818
4,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
ItsBudd99
Zhong Kui
16
2 / 9 / 5
10,403
1,040
16,624
17,412
9,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 10 / 4
10,684
1,068
12,067
19,015
11,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

138

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AyoSpazzy
Baron Samedi
17
7 / 1 / 14
11,561
1,156
9,293
9,749
4,713
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
Retr0_Davis
Ah Puch
18
2 / 2 / 22
10,821
1,082
11,240
7,816
3,418
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
candycorn11
Cthulhu
19
7 / 1 / 20
11,831
1,183
13,386
9,886
9,069
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Erlang Shen
iLift_Tx
Erlang Shen
18
8 / 4 / 13
11,221
1,122
16,133
17,168
8,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hun Batz
zJGreenz
Hun Batz
18
12 / 1 / 15
12,614
1,261
20,784
9,732
5,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
120
9
Kills
36
36
Deaths
9
16
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AK-479-11
Jormungandr
0
4
2
0.25
L
Izanami
0
4
3
0.38
W
Baron Samedi
AyoSpazzy
Baron Samedi
7
1
14
14
L
3
9
2
0.44
L
Zhong Kui
ItsBudd99
Zhong Kui
2
9
5
0.5
L
4
10
4
0.6
W
Ah Puch
Retr0_Davis
Ah Puch
2
2
22
6.5
W
Cthulhu
candycorn11
Cthulhu
7
1
20
17
W
Erlang Shen
iLift_Tx
Erlang Shen
8
4
13
3.63
W
Hun Batz
zJGreenz
Hun Batz
12
1
15
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,501
Damage
70,836
76,946
Taken
54,351
42,377
Mitigated
31,394
7,805
Healing
7,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AK-479-11
Jormungandr
4,552
1,851
0
3,333
19,782
13,220
0
9,835
9,947
27,280
0
L
Izanami
6,327
3,119
0
0
8,919
3,435
0
2,821
6,098
0
30,267
W
Baron Samedi
AyoSpazzy
Baron Samedi
9,293
1,755
701
1,097
9,749
4,713
0
5,940
3,619
24,079
0
L
9,931
2,614
0
340
11,818
4,067
0
3,377
8,441
20,373
0
L
Zhong Kui
ItsBudd99
Zhong Kui
16,624
1,242
0
3,022
17,412
9,765
0
7,796
9,616
36,009
0
L
12,067
5,485
0
1,110
19,015
11,890
0
10,090
8,925
145
25,569
W
Ah Puch
Retr0_Davis
Ah Puch
11,240
1,471
0
1,440
7,816
3,418
0
4,317
3,363
33,818
0
W
Cthulhu
candycorn11
Cthulhu
13,386
1,209
0
0
9,886
9,069
0
5,170
4,464
26,002
0
W
Erlang Shen
iLift_Tx
Erlang Shen
16,133
9,387
255
2,695
17,168
8,243
0
8,110
8,879
0
32,822
W
Hun Batz
zJGreenz
Hun Batz
20,784
10,813
0
920
9,732
5,951
0
6,746
2,774
0
27,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,712
Gold Earned
58,048
216
Minions Killed
172
6
Camps Cleared
8
749,158
Distance Traveled
997,225
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,403
940
39
4
1
142,777
3
L
Izanami
9,254
925
55
6
0
126,698
0
W
Baron Samedi
11,561
1,156
39
4
2
166,638
0
L
Zeus
9,968
997
23
2
2
137,122
0
L
Zhong Kui
10,403
1,040
65
7
1
172,042
1
L
Achilles
10,684
1,068
34
3
2
170,519
1
W
Ah Puch
10,821
1,082
61
6
2
189,669
2
W
Cthulhu
11,831
1,183
31
3
1
222,162
0
W
Erlang Shen
11,221
1,122
22
2
2
197,185
0
W
Hun Batz
12,614
1,261
19
2
1
221,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role