Player Matchup

Horus
Horus
Gold V
CHACHI24
Horus
Gold V
Level 86
God Stats
2W - 0L
1,498 SR
Queue Stats
36W - 46L
1,480 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Dani_1392
Danzaburou
Bronze III
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 40L
1,500 MMR
Party 4
Thanatos
Thanatos
Bronze III
DonDadaofSmite
Thanatos
Bronze III
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 25L
1,539 MMR
Party 3
Jormungandr
Jormungandr
Bronze III
Ramaco_09
Jormungandr
Bronze III
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 40L
1,535 MMR
Party 4
Janus
Janus
Bronze III
imgr8estkiller
Janus
Bronze III
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,539 MMR
Party 3
Team Averages
Bronze I
Bronze I
Average Tier
Level 105
1,500 SR
1,519 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,556 SR
1,514 MMR
Merlin
Merlin
Bronze III
CallMeRackham
Merlin
Bronze III
Level 99
God Stats
1W - 3L
1,665 SR
Queue Stats
4W - 6L
1,461 MMR
Party 2
Osiris
Osiris
Gold I
Chaos_Shrike
Osiris
Gold I
Level 159
God Stats
8W - 9L
1,417 SR
Queue Stats
140W - 132L
1,495 MMR
Solo
Ullr
Ullr
Gold IV
Mighty_albafsh
Ullr
Gold IV
Level 144
God Stats
1W - 1L
1,608 SR
Queue Stats
31W - 28L
1,671 MMR
Party 1
Mercury
Mercury
Bronze III
RaspberryTrout
Mercury
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,461 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold IV
Unkwn Soldr
Kumbhakarna
Gold IV
Level 125
God Stats
9W - 10L
1,591 SR
Queue Stats
52W - 52L
1,485 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CHACHI24
Horus
8
0 / 1 / 6
5,038
420
2,686
7,755
2,521
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
Dani_1392
Danzaburou
11
3 / 0 / 2
6,846
571
6,591
5,701
1,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
11
4 / 1 / 4
6,803
567
6,673
8,956
3,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Ramaco_09
Jormungandr
10
1 / 3 / 4
5,932
494
3,299
7,447
5,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
9 / 0 / 1
8,320
693
6,030
3,971
1,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
TiamatSetAthenaKing ArthurGilgamesh

VS

Bans
Cu ChulainnCthulhuGebYmirSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,563
464
3,103
5,297
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
11
2 / 3 / 0
6,522
544
6,192
8,494
5,187
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 4 / 1
5,400
450
5,111
6,890
1,795
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 4 / 1
5,933
494
2,642
7,909
2,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
Unkwn Soldr
Kumbhakarna
8
0 / 3 / 3
5,442
454
1,870
8,676
2,821
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
17
Kills
5
5
Deaths
17
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
CHACHI24
Horus
0
1
6
3
L
1
3
0
0.33
L
Osiris
2
3
0
0.67
W
Danzaburou
Dani_1392
Danzaburou
3
0
2
4
W
Thanatos
4
1
4
6
L
1
4
1
0.38
W
Jormungandr
Ramaco_09
Jormungandr
1
3
4
1
L
1
4
1
0.38
L
Kumbhakarna
Unkwn Soldr
Kumbhakarna
0
3
3
0.5
W
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,279
Damage
18,918
33,830
Taken
37,266
14,563
Mitigated
13,460
17,183
Healing
5,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
CHACHI24
Horus
2,686
1,317
1,650
3,816
7,755
2,521
146
1,453
6,264
0
12,262
L
3,103
308
0
462
5,297
1,558
0
3,315
1,786
29,232
0
L
Osiris
6,192
2,434
0
2,140
8,494
5,187
0
3,426
5,068
0
35,595
W
Danzaburou
Dani_1392
Danzaburou
6,591
2,946
0
2,698
5,701
1,855
1,890
880
4,783
0
43,174
W
Thanatos
6,673
1,593
0
6,716
8,956
3,268
0
928
7,934
0
38,150
L
5,111
1,751
0
252
6,890
1,795
0
249
6,641
0
29,975
W
Jormungandr
Ramaco_09
Jormungandr
3,299
1,172
0
1,200
7,447
5,779
0
505
6,896
21,013
0
L
2,642
1,193
0
478
7,909
2,099
0
1,229
6,630
0
28,382
L
Kumbhakarna
Unkwn Soldr
Kumbhakarna
1,870
369
0
2,490
8,676
2,821
0
814
7,812
8,953
0
W
6,030
160
0
1,103
3,971
1,140
0
901
2,980
45,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,939
Gold Earned
28,860
333
Minions Killed
279
0
Camps Cleared
0
1,071,936
Distance Traveled
1,126,094
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,038
420
17
1
0
227,732
0
L
Merlin
5,563
464
55
5
0
202,998
4
L
Osiris
6,522
544
72
6
0
228,406
0
W
Danzaburou
6,846
571
84
7
0
184,095
3
W
Thanatos
6,803
567
72
6
0
227,314
3
L
Ullr
5,400
450
63
5
0
195,049
2
W
Jormungandr
5,932
494
46
4
0
176,269
1
L
Mercury
5,933
494
69
6
0
265,624
3
L
Kumbhakarna
5,442
454
20
2
0
234,017
0
W
Janus
8,320
693
114
10
0
256,526
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role