Player Matchup

Khepri
Khepri
BoiCope
Khepri
Level 6
God Stats
4W - 2L
1,757 SR
Queue Stats
7W - 4L
1,654 Elo+
Party 1
Arachne
Arachne
DarreIIII
Arachne
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 43L
1,597 Elo+
Party 2
Discordia
Discordia
Dizzybli
Discordia
Level 27
God Stats
3W - 1L
1,842 SR
Queue Stats
85W - 74L
1,601 Elo+
Party 2
Artemis
Artemis
Laazav
Artemis
Level 3
God Stats
12W - 4L
1,500 SR
Queue Stats
66W - 25L
1,599 Elo+
Party 1
Tyr
Tyr
Zedaack
Tyr
Level 29
God Stats
5W - 2L
1,858 SR
Queue Stats
88W - 88L
1,548 Elo+
Solo
Team Averages
Level 19
1,692 SR
1,600 Elo+

VS

Team Averages
Level 15
1,600 SR
1,630 Elo+
Morgan Le Fay
Morgan Le Fay
Hushira
Morgan Le Fay
Level 24
God Stats
4W - 14L
1,461 SR
Queue Stats
49W - 38L
1,627 Elo+
Solo
Hades
Hades
NGBrew
Hades
Level 6
God Stats
10W - 11L
1,482 SR
Queue Stats
129W - 153L
1,595 Elo+
Solo
Heimdallr
Heimdallr
SlimyAto
Heimdallr
Level 24
God Stats
3W - 4L
1,671 SR
Queue Stats
110W - 102L
1,567 Elo+
Solo
Nemesis
Nemesis
osc503
Nemesis
Level 4
God Stats
3W - 1L
1,718 SR
Queue Stats
8W - 2L
1,653 Elo+
Party 3
Osiris
Osiris
zombieshake2013
Osiris
Level 17
God Stats
8W - 4L
1,666 SR
Queue Stats
98W - 75L
1,707 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BoiCope
Khepri
11
0 / 1 / 2
6,732
396
2,055
5,670
3,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
DarreIIII
Arachne
14
8 / 4 / 1
9,119
536
8,871
14,109
6,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Dizzybli
Discordia
11
2 / 9 / 3
6,874
404
10,349
10,927
3,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Laazav
Artemis
15
5 / 3 / 0
8,491
499
12,177
11,878
4,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
11
0 / 3 / 3
7,819
460
4,819
12,901
5,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hushira
Morgan Le Fay
16
6 / 3 / 3
10,026
590
14,538
12,628
4,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
NGBrew
Hades
13
1 / 1 / 5
8,561
504
5,475
13,729
8,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
SlimyAto
Heimdallr
14
2 / 5 / 2
8,936
526
6,452
10,874
3,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
osc503
Nemesis
14
6 / 5 / 1
9,068
533
5,653
11,295
4,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 1 / 0
10,015
589
11,189
10,924
8,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
31
15
Kills
20
20
Deaths
15
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Khepri
BoiCope
Khepri
0
1
2
1
L
Arachne
DarreIIII
Arachne
8
4
1
2.13
L
Discordia
Dizzybli
Discordia
2
9
3
0.39
W
Morgan Le Fay
Hushira
Morgan Le Fay
6
3
3
2.5
L
Artemis
Laazav
Artemis
5
3
0
1.67
W
Hades
NGBrew
Hades
1
1
5
3.5
W
Heimdallr
SlimyAto
Heimdallr
2
5
2
0.6
L
Tyr
0
3
3
0.5
W
Nemesis
osc503
Nemesis
6
5
1
1.3
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,271
Damage
43,307
55,485
Taken
59,450
22,865
Mitigated
29,419
12,777
Healing
16,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
BoiCope
Khepri
2,055
198
0
1,042
5,670
3,171
51
4,139
1,531
14,511
0
L
Arachne
DarreIIII
Arachne
8,871
8,322
0
1,473
14,109
6,562
356
3,892
10,217
0
46,233
L
Discordia
Dizzybli
Discordia
10,349
442
0
1,519
10,927
3,655
0
6,570
4,357
30,454
0
W
Morgan Le Fay
Hushira
Morgan Le Fay
14,538
925
0
3,544
12,628
4,653
0
5,063
7,105
76,782
0
L
Artemis
Laazav
Artemis
12,177
5,647
0
5,685
11,878
4,003
2,139
2,108
9,770
0
60,356
W
Hades
NGBrew
Hades
5,475
787
914
5,435
13,729
8,632
415
4,244
9,213
41,526
0
W
Heimdallr
SlimyAto
Heimdallr
6,452
2,819
117
1,326
10,874
3,027
1,282
246
10,618
0
39,088
L
Tyr
4,819
1,032
0
3,058
12,901
5,474
440
3,304
9,597
0
23,016
W
Nemesis
osc503
Nemesis
5,653
2,608
0
1,963
11,295
4,540
501
1,969
9,186
0
50,373
W
11,189
4,690
0
2,819
10,924
8,567
1,967
0
10,924
0
68,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,035
Gold Earned
46,606
308
Minions Killed
502
0
Camps Cleared
0
1,593,375
Distance Traveled
1,552,101
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,732
396
25
1
0
336,714
0
L
Arachne
9,119
536
88
5
0
360,714
0
L
Discordia
6,874
404
43
3
0
250,846
6
W
Morgan Le Fay
10,026
590
135
8
0
339,323
6
L
Artemis
8,491
499
102
6
0
325,396
5
W
Hades
8,561
504
71
4
0
309,586
2
W
Heimdallr
8,936
526
82
5
0
296,140
1
L
Tyr
7,819
460
50
3
0
319,705
3
W
Nemesis
9,068
533
76
4
0
304,996
3
W
Osiris
10,015
589
138
8
0
302,056
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role