Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
JakLuster
Yemoja
Level 24
God Stats
5W - 3L
1,490 SR
Queue Stats
17W - 21L
1,418 Elo+
Solo
Hel
Hel
Jitzune
Hel
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,358 Elo+
Party 2
Artemis
Artemis
jmuliba
Artemis
Level 159
God Stats
168W - 137L
1,542 SR
Queue Stats
553W - 589L
1,399 Elo+
Solo
Fenrir
Fenrir
x1SPAWNx
Fenrir
Level 35
God Stats
3W - 7L
1,485 SR
Queue Stats
95W - 148L
1,436 Elo+
Solo
Team Averages
Level 73
1,503 SR
1,422 Elo+

VS

Team Averages
Level 99
1,666 SR
1,439 Elo+
Gilgamesh
Gilgamesh
DyslexiaIhave28
Gilgamesh
Level 117
God Stats
5W - 2L
1,740 SR
Queue Stats
57W - 61L
1,477 Elo+
Party 1
Hachiman
Hachiman
ElJokerKiller
Hachiman
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 91L
1,344 Elo+
Solo
Merlin
Merlin
IsoVsplash
Merlin
Level 127
God Stats
3W - 0L
1,677 SR
Queue Stats
54W - 46L
1,464 Elo+
Party 1
Neith
Neith
MoonCroquet
Neith
Level 15
God Stats
1W - 0L
1,522 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Ra
Ra
atown903
Ra
Level 129
God Stats
6W - 1L
1,891 SR
Queue Stats
175W - 177L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
6 / 4 / 4
10,955
843
12,409
11,504
4,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
JakLuster
Yemoja
16
3 / 3 / 3
9,423
725
9,067
9,420
5,470
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hel
15
1 / 5 / 9
8,912
686
3,368
10,935
3,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
jmuliba
Artemis
16
5 / 8 / 4
10,251
789
12,875
15,770
6,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
x1SPAWNx
Fenrir
15
2 / 3 / 5
9,171
705
6,383
11,928
9,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DyslexiaIhave28
Gilgamesh
18
9 / 3 / 8
13,718
1,055
11,262
18,665
19,697
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
ElJokerKiller
Hachiman
16
2 / 5 / 6
9,749
750
2,688
10,982
5,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
IsoVsplash
Merlin
18
8 / 5 / 9
11,883
914
21,806
10,940
4,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 2 / 5
7,942
611
3,167
5,902
1,973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 2 / 10
11,718
901
10,318
8,719
3,666
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
61
17
Kills
23
23
Deaths
17
25
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
6
4
4
2
W
Gilgamesh
DyslexiaIhave28
Gilgamesh
9
3
8
4.33
W
Hachiman
ElJokerKiller
Hachiman
2
5
6
1
W
Merlin
IsoVsplash
Merlin
8
5
9
2.5
L
Yemoja
JakLuster
Yemoja
3
3
3
1.5
L
Hel
1
5
9
1.1
W
0
2
5
1.25
W
4
2
10
4.5
L
Artemis
jmuliba
Artemis
5
8
4
0.88
L
Fenrir
x1SPAWNx
Fenrir
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,102
Damage
49,241
59,557
Taken
55,208
28,937
Mitigated
35,373
15,642
Healing
7,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
12,409
1,049
455
1,850
11,504
4,369
583
6,648
4,856
48,281
0
W
Gilgamesh
DyslexiaIhave28
Gilgamesh
11,262
3,079
0
429
18,665
19,697
569
7,932
10,733
521
21,304
W
Hachiman
ElJokerKiller
Hachiman
2,688
1,549
0
1,232
10,982
5,265
34
5,181
5,801
0
20,023
W
Merlin
IsoVsplash
Merlin
21,806
748
0
1,250
10,940
4,772
1,111
5,105
5,835
52,181
0
L
Yemoja
JakLuster
Yemoja
9,067
458
1,891
898
9,420
5,470
50
5,540
3,880
30,617
0
L
Hel
3,368
201
2,974
2,534
10,935
3,866
245
8,126
2,809
8,218
0
W
3,167
462
0
595
5,902
1,973
619
3,091
2,811
0
9,496
W
10,318
332
1,113
2,537
8,719
3,666
330
3,760
4,959
64,200
0
L
Artemis
jmuliba
Artemis
12,875
5,478
0
1,558
15,770
6,119
955
7,518
8,252
0
35,049
L
Fenrir
x1SPAWNx
Fenrir
6,383
894
0
3,482
11,928
9,113
0
5,115
6,813
0
21,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,712
Gold Earned
55,010
243
Minions Killed
293
9
Camps Cleared
8
1,124,342
Distance Traveled
1,154,167
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,955
843
96
7
2
239,803
2
W
Gilgamesh
13,718
1,055
28
2
0
258,160
0
W
Hachiman
9,749
750
37
3
0
187,835
6
W
Merlin
11,883
914
75
6
2
241,200
0
L
Yemoja
9,423
725
51
4
2
256,102
4
L
Hel
8,912
686
11
1
1
209,530
1
W
Neith
7,942
611
12
1
1
215,947
0
W
Ra
11,718
901
141
11
5
251,025
0
L
Artemis
10,251
789
53
4
1
196,555
1
L
Fenrir
9,171
705
32
2
3
222,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role