Player Matchup

Kumbhakarna
Kumbhakarna
Morghaz
Kumbhakarna
Level 29
God Stats
1W - 1L
1,566 SR
Queue Stats
86W - 56L
1,581 Elo+
Solo
Nemesis
Nemesis
Parakox
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 93L
1,536 Elo+
Solo
Skadi
Skadi
Vaenden
Skadi
Level 20
God Stats
3W - 4L
1,766 SR
Queue Stats
71W - 62L
1,561 Elo+
Solo
Janus
Janus
jpb72
Janus
Level 26
God Stats
13W - 10L
1,633 SR
Queue Stats
180W - 195L
1,486 Elo+
Solo
Guan Yu
Guan Yu
长弓卫鼎
Guan Yu
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 16L
1,522 Elo+
Solo
Team Averages
Level 17
1,593 SR
1,537 Elo+

VS

Team Averages
Level 26
1,417 SR
1,487 Elo+
Thanatos
Thanatos
Player564235
Thanatos
Level 25
God Stats
5W - 6L
1,529 SR
Queue Stats
68W - 38L
1,620 Elo+
Solo
Neith
Neith
Spareribs
Neith
Level 28
God Stats
4W - 3L
1,326 SR
Queue Stats
67W - 66L
1,312 Elo+
Solo
Sol
Sol
lelfika
Sol
Level 35
God Stats
2W - 3L
1,449 SR
Queue Stats
98W - 126L
1,377 Elo+
Party 1
Terra
Terra
todeslili
Terra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,584 Elo+
Solo
Hercules
Hercules
Пипискин
Hercules
Level 26
God Stats
3W - 4L
1,280 SR
Queue Stats
54W - 58L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Morghaz
Kumbhakarna
10
0 / 9 / 2
6,326
395
4,339
16,456
7,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Parakox
Nemesis
9
0 / 5 / 0
6,080
380
3,975
8,843
2,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
Vaenden
Skadi
10
2 / 8 / 0
6,514
407
7,137
13,335
3,711
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
jpb72
Janus
12
0 / 7 / 0
6,985
437
2,023
11,071
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
长弓卫鼎
Guan Yu
10
0 / 6 / 0
5,962
373
2,011
12,179
4,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Player564235
Thanatos
19
17 / 0 / 1
11,687
730
20,502
14,729
8,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
Spareribs
Neith
15
2 / 0 / 1
9,508
594
2,572
3,369
1,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sol
16
9 / 1 / 4
10,233
640
12,488
9,868
3,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Terra
todeslili
Terra
12
2 / 1 / 7
8,341
521
4,964
8,771
5,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 0 / 2
10,291
643
7,578
8,620
8,029
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
2
Kills
35
35
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Morghaz
Kumbhakarna
0
9
2
0.11
L
Nemesis
Parakox
Nemesis
0
5
0
0
W
Thanatos
Player564235
Thanatos
17
0
1
17.5
W
Neith
Spareribs
Neith
2
0
1
2.5
L
Skadi
Vaenden
Skadi
2
8
0
0.25
L
Janus
jpb72
Janus
0
7
0
0
W
Sol
9
1
4
11
W
Terra
todeslili
Terra
2
1
7
5.5
W
5
0
2
6
L
Guan Yu
长弓卫鼎
Guan Yu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,485
Damage
48,104
61,884
Taken
45,357
20,307
Mitigated
26,814
11,372
Healing
29,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Morghaz
Kumbhakarna
4,339
690
0
2,134
16,456
7,023
131
7,970
8,486
15,659
0
L
Nemesis
Parakox
Nemesis
3,975
1,788
0
1,974
8,843
2,867
0
1,068
7,775
0
24,269
W
Thanatos
Player564235
Thanatos
20,502
7,964
0
17,982
14,729
8,729
0
1,282
13,447
0
97,432
W
Neith
Spareribs
Neith
2,572
598
0
284
3,369
1,207
5,390
383
2,986
0
49,184
L
Skadi
Vaenden
Skadi
7,137
4,660
0
2,464
13,335
3,711
847
7,909
5,426
0
37,666
L
Janus
jpb72
Janus
2,023
161
0
1,532
11,071
2,229
0
795
10,276
45,104
0
W
Sol
12,488
3,793
0
4,952
9,868
3,168
4,588
2,403
7,465
68,228
0
W
Terra
todeslili
Terra
4,964
1,143
515
2,490
8,771
5,681
1,068
1,558
7,213
9,665
0
W
7,578
2,643
0
3,443
8,620
8,029
1,534
736
7,884
5,522
46,926
L
Guan Yu
长弓卫鼎
Guan Yu
2,011
277
60
3,208
12,179
4,477
0
327
11,852
0
14,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,867
Gold Earned
50,060
259
Minions Killed
519
0
Camps Cleared
0
1,241,906
Distance Traveled
1,462,382
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,326
395
9
1
0
273,120
7
L
Nemesis
6,080
380
57
4
0
220,667
2
W
Thanatos
11,687
730
156
10
0
355,294
5
W
Neith
9,508
594
124
8
0
260,572
0
L
Skadi
6,514
407
69
4
0
234,239
4
L
Janus
6,985
437
96
6
0
249,581
2
W
Sol
10,233
640
128
8
0
259,265
2
W
Terra
8,341
521
6
0
0
300,852
6
W
Hercules
10,291
643
105
7
0
286,399
2
L
Guan Yu
5,962
373
28
2
0
264,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role