Player Matchup

Odin
Odin
Big_Rex_Daddy
Odin
Level 13
God Stats
1W - 0L
1,232 SR
Queue Stats
18W - 32L
1,206 Elo+
Party 1
Izanami
Izanami
JohnMC_Watson
Izanami
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 35L
1,242 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LordeVixon
Morgan Le Fay
Level 27
God Stats
6W - 4L
1,621 SR
Queue Stats
53W - 84L
1,259 Elo+
Party 1
Cthulhu
Cthulhu
Psych_Holmes
Cthulhu
Level 18
God Stats
6W - 10L
1,314 SR
Queue Stats
21W - 42L
1,215 Elo+
Party 1
Arachne
Arachne
Stud201
Arachne
Level 29
God Stats
2W - 4L
1,290 SR
Queue Stats
18W - 39L
1,163 Elo+
Solo
Team Averages
Level 34
1,391 SR
1,217 Elo+

VS

Team Averages
Level 10
1,316 SR
1,124 Elo+
Medusa
Medusa
Arath66
Medusa
Level 23
God Stats
0W - 2L
1,232 SR
Queue Stats
3W - 21L
1,137 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Crygreft9
Morgan Le Fay
Level 8
God Stats
2W - 3L
1,715 SR
Queue Stats
2W - 17L
983 Elo+
Party 3
Anubis
Anubis
ReDmanba16_
Anubis
Level 8
God Stats
3W - 3L
1,170 SR
Queue Stats
8W - 11L
1,199 Elo+
Party 2
Loki
Loki
Tirsito17
Loki
Level 5
God Stats
1W - 2L
1,212 SR
Queue Stats
3W - 6L
1,101 Elo+
Party 2
Cthulhu
Cthulhu
XxGGRICH77xX
Cthulhu
Level 7
God Stats
3W - 4L
1,253 SR
Queue Stats
10W - 10L
1,199 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 4
11,478
441
5,352
13,196
8,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
19
7 / 5 / 6
13,469
518
11,288
16,851
6,286
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
LordeVixon
Morgan Le Fay
20
22 / 6 / 4
16,271
626
30,565
20,619
8,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Psych_Holmes
Cthulhu
17
9 / 3 / 8
12,935
498
11,861
20,277
13,825
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
Stud201
Arachne
20
8 / 8 / 4
14,133
544
11,860
24,394
9,889
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Arath66
Medusa
12
4 / 7 / 4
9,945
383
8,375
14,037
3,981
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
Crygreft9
Morgan Le Fay
14
4 / 11 / 3
9,858
379
7,191
16,877
5,311
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Anubis
18
10 / 10 / 2
12,622
485
20,880
23,524
11,752
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
18
4 / 5 / 2
12,070
464
10,243
17,353
9,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
XxGGRICH77xX
Cthulhu
14
2 / 18 / 4
9,488
365
9,044
25,967
12,761
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
39
49
Kills
24
26
Deaths
51
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
Arath66
Medusa
4
7
4
0.86
W
3
4
4
1.25
L
Morgan Le Fay
Crygreft9
Morgan Le Fay
4
11
3
0.5
W
Izanami
7
5
6
2
W
Morgan Le Fay
LordeVixon
Morgan Le Fay
22
6
4
4
W
Cthulhu
Psych_Holmes
Cthulhu
9
3
8
4.33
L
Anubis
10
10
2
1.1
W
Arachne
Stud201
Arachne
8
8
4
1.25
L
Loki
4
5
2
1
L
Cthulhu
XxGGRICH77xX
Cthulhu
2
18
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,926
Damage
55,733
95,337
Taken
97,758
47,571
Mitigated
43,580
28,572
Healing
14,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Arath66
Medusa
8,375
4,158
0
284
14,037
3,981
0
6,379
7,414
0
34,509
W
5,352
2,713
0
631
13,196
8,688
1,283
7,075
6,121
0
42,100
L
Morgan Le Fay
Crygreft9
Morgan Le Fay
7,191
1,869
0
2,658
16,877
5,311
400
8,512
7,885
38,036
0
W
Izanami
11,288
7,438
246
5,442
16,851
6,286
4,941
3,433
13,418
0
103,355
W
Morgan Le Fay
LordeVixon
Morgan Le Fay
30,565
2,766
60
4,528
20,619
8,883
3,672
6,206
14,413
91,442
0
W
Cthulhu
Psych_Holmes
Cthulhu
11,861
2,232
411
7,266
20,277
13,825
124
9,556
10,721
44,286
0
L
Anubis
20,880
1,824
0
9,063
23,524
11,752
624
10,166
13,200
67,342
0
W
Arachne
Stud201
Arachne
11,860
9,129
500
9,488
24,394
9,889
4,668
10,845
13,549
0
78,896
L
Loki
10,243
2,053
0
2,410
17,353
9,775
320
6,242
10,919
0
65,878
L
Cthulhu
XxGGRICH77xX
Cthulhu
9,044
1,563
69
0
25,967
12,761
804
9,942
15,914
37,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,286
Gold Earned
53,983
528
Minions Killed
336
0
Camps Cleared
0
2,024,628
Distance Traveled
1,659,440
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,945
383
41
2
0
283,220
2
W
Odin
11,478
441
68
3
0
372,989
0
L
Morgan Le Fay
9,858
379
54
2
0
269,929
0
W
Izanami
13,469
518
144
6
0
383,060
3
W
Morgan Le Fay
16,271
626
147
6
0
479,981
0
W
Cthulhu
12,935
498
56
2
0
390,815
5
L
Anubis
12,622
485
88
3
0
336,070
0
W
Arachne
14,133
544
113
4
0
397,783
0
L
Loki
12,070
464
106
4
0
423,599
0
L
Cthulhu
9,488
365
47
2
0
346,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role