Player Matchup

Kukulkan
Kukulkan
CheyeGuy
Kukulkan
Level 68
God Stats
11W - 2L
2,072 SR
Queue Stats
74W - 66L
1,586 Elo+
Party 2
Hachiman
Hachiman
Kiinyo
Hachiman
Level 68
God Stats
4W - 2L
1,906 SR
Queue Stats
219W - 195L
1,598 Elo+
Party 2
Bacchus
Bacchus
PrimortialClone
Bacchus
Level 25
God Stats
3W - 5L
1,463 SR
Queue Stats
34W - 35L
1,579 Elo+
Party 2
Team Averages
Level 54
1,814 SR
1,588 Elo+

VS

Team Averages
Level 86
1,415 SR
1,596 Elo+
Jing Wei
Jing Wei
PeacePanda23
Jing Wei
Level 29
God Stats
7W - 2L
1,405 SR
Queue Stats
35W - 21L
1,663 Elo+
Party 1
Chaac
Chaac
TRUENO3
Chaac
Level 109
God Stats
1W - 2L
1,285 SR
Queue Stats
181W - 194L
1,509 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Unigel
Morgan Le Fay
Level 120
God Stats
21W - 7L
1,556 SR
Queue Stats
43W - 25L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CheyeGuy
Kukulkan
13
0 / 4 / 5
9,425
589
8,104
11,725
4,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Kiinyo
Hachiman
15
6 / 7 / 2
10,708
669
12,714
14,824
5,278
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
3 / 3 / 4
11,048
691
6,470
14,755
19,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
PeacePanda23
Jing Wei
15
5 / 3 / 5
11,159
697
6,375
9,529
3,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
TRUENO3
Chaac
15
5 / 3 / 6
11,422
714
9,656
15,011
11,832
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Unigel
Morgan Le Fay
15
4 / 3 / 7
11,174
698
16,653
12,209
4,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
9
Kills
14
14
Deaths
9
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CheyeGuy
Kukulkan
0
4
5
0.63
L
Hachiman
Kiinyo
Hachiman
6
7
2
1
W
Jing Wei
PeacePanda23
Jing Wei
5
3
5
2.5
L
3
3
4
1.67
W
Chaac
TRUENO3
Chaac
5
3
6
2.67
W
Morgan Le Fay
Unigel
Morgan Le Fay
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,288
Damage
32,684
41,304
Taken
36,749
28,660
Mitigated
20,491
3,226
Healing
8,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CheyeGuy
Kukulkan
8,104
471
462
231
11,725
4,338
0
4,638
7,087
45,892
0
L
Hachiman
Kiinyo
Hachiman
12,714
6,094
0
1,737
14,824
5,278
162
7,208
7,616
0
45,026
W
Jing Wei
PeacePanda23
Jing Wei
6,375
4,754
0
1,564
9,529
3,715
1,116
4,014
5,515
0
25,332
L
6,470
1,125
0
796
14,755
19,044
0
5,630
9,125
16,510
0
W
Chaac
TRUENO3
Chaac
9,656
1,042
0
4,285
15,011
11,832
373
5,153
9,858
4,293
37,225
W
Morgan Le Fay
Unigel
Morgan Le Fay
16,653
443
0
2,911
12,209
4,944
967
5,407
6,802
55,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,181
Gold Earned
33,755
149
Minions Killed
168
0
Camps Cleared
0
888,769
Distance Traveled
903,889
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,425
589
74
5
0
287,303
3
L
Hachiman
10,708
669
62
4
0
276,202
1
W
Jing Wei
11,159
697
44
3
0
298,317
3
L
Bacchus
11,048
691
13
1
0
325,264
1
W
Chaac
11,422
714
56
4
0
297,782
1
W
Morgan Le Fay
11,174
698
68
4
0
307,790
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role