Player Matchup

Guan Yu
Guan Yu
BakeroSenpai
Guan Yu
Level 7
God Stats
8W - 4L
1,705 SR
Queue Stats
15W - 15L
1,420 Elo+
Party 1
Chang'e
Chang'e
G-I-Jordyn
Chang'e
Level 116
God Stats
70W - 83L
1,512 SR
Queue Stats
133W - 155L
1,496 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ReedusDaFetus
Tsukuyomi
Level 60
God Stats
10W - 15L
1,539 SR
Queue Stats
127W - 138L
1,496 Elo+
Party 1
Team Averages
Level 61
1,585 SR
1,471 Elo+

VS

Team Averages
Level 75
1,368 SR
1,354 Elo+
Kukulkan
Kukulkan
Kamikaze-_Rogue
Kukulkan
Level 8
God Stats
17W - 25L
1,260 SR
Queue Stats
281W - 437L
1,201 Elo+
Party 2
Kali
Kali
MonstranceClock
Kali
Level 89
God Stats
0W - 2L
1,413 SR
Queue Stats
200W - 260L
1,451 Elo+
Solo
Cthulhu
Cthulhu
OGbloodysnorlax
Cthulhu
Level 129
God Stats
0W - 1L
1,432 SR
Queue Stats
104W - 127L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BakeroSenpai
Guan Yu
16
10 / 1 / 9
11,980
749
7,468
19,899
19,560
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
G-I-Jordyn
Chang'e
15
3 / 5 / 16
11,296
706
16,348
18,649
10,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
ReedusDaFetus
Tsukuyomi
15
8 / 7 / 11
12,410
776
14,095
14,118
6,281
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
2 / 8 / 6
10,148
634
5,424
10,899
3,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
4 / 6 / 5
10,671
667
9,824
19,196
7,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 7 / 7
11,691
731
11,585
18,995
17,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
21
Kills
11
13
Deaths
21
36
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BakeroSenpai
Guan Yu
10
1
9
14.5
W
Chang'e
G-I-Jordyn
Chang'e
3
5
16
2.2
L
Kukulkan
2
8
6
0.63
L
4
6
5
1.08
L
5
7
7
1.21
W
Tsukuyomi
ReedusDaFetus
Tsukuyomi
8
7
11
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,911
Damage
26,833
52,666
Taken
49,090
35,866
Mitigated
28,400
18,498
Healing
7,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BakeroSenpai
Guan Yu
7,468
1,931
2,088
2,754
19,899
19,560
716
8,447
11,452
0
20,256
W
Chang'e
G-I-Jordyn
Chang'e
16,348
1,731
3,633
8,776
18,649
10,025
1,495
5,807
12,842
56,566
0
L
Kukulkan
5,424
510
0
1,040
10,899
3,372
118
4,299
6,600
24,090
0
L
9,824
5,039
0
4,590
19,196
7,327
0
7,041
12,155
0
37,791
L
11,585
730
160
1,790
18,995
17,701
33
5,008
13,987
39,042
0
W
Tsukuyomi
ReedusDaFetus
Tsukuyomi
14,095
3,431
0
1,247
14,118
6,281
682
2,755
11,363
0
41,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,686
Gold Earned
32,510
126
Minions Killed
123
0
Camps Cleared
0
803,939
Distance Traveled
685,734
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,980
749
27
2
0
289,904
1
W
Chang'e
11,296
706
64
4
0
251,464
0
L
Kukulkan
10,148
634
51
3
0
144,293
0
L
Kali
10,671
667
43
3
0
288,390
0
L
Cthulhu
11,691
731
29
2
0
253,051
1
W
Tsukuyomi
12,410
776
35
2
0
262,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role