Player Matchup

Fenrir
Fenrir
NotCheese9704
Fenrir
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
156W - 112L
1,547 Elo+
Party 1
Discordia
Discordia
SstrokerzZ
Discordia
Level 25
God Stats
29W - 24L
1,397 SR
Queue Stats
334W - 307L
1,217 Elo+
Party 1
Ymir
Ymir
youngsarabia
Ymir
Level 29
God Stats
43W - 46L
1,552 SR
Queue Stats
166W - 172L
1,434 Elo+
Solo
Team Averages
Level 20
1,483 SR
1,399 Elo+

VS

Team Averages
Level 46
1,381 SR
1,367 Elo+
Baba Yaga
Baba Yaga
Avinall
Baba Yaga
Level 65
God Stats
0W - 2L
1,284 SR
Queue Stats
27W - 34L
1,421 Elo+
Solo
Bellona
Bellona
Fetty_Steve98
Bellona
Level 29
God Stats
6W - 8L
1,577 SR
Queue Stats
57W - 75L
1,329 Elo+
Party 2
Anhur
Anhur
ZeroSkill8442
Anhur
Level 45
God Stats
0W - 1L
1,282 SR
Queue Stats
117W - 148L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 6
15,254
763
18,565
32,316
34,554
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
SstrokerzZ
Discordia
19
8 / 2 / 11
13,706
685
25,089
10,753
4,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 2 / 13
12,997
650
10,062
22,296
28,634
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Avinall
Baba Yaga
15
0 / 7 / 5
11,133
557
16,291
18,336
7,620
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
16
2 / 7 / 2
11,712
586
10,841
23,387
13,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
3 / 7 / 3
11,991
600
13,419
18,011
6,295
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
21
Kills
5
6
Deaths
21
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Avinall
Baba Yaga
0
7
5
0.36
L
Bellona
2
7
2
0.43
W
10
2
6
6.5
W
Discordia
SstrokerzZ
Discordia
8
2
11
6.75
L
3
7
3
0.64
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,716
Damage
40,551
65,365
Taken
59,734
67,670
Mitigated
27,582
11,073
Healing
8,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Avinall
Baba Yaga
16,291
407
433
5,322
18,336
7,620
0
9,915
8,421
50,207
0
L
Bellona
10,841
4,058
0
843
23,387
13,667
228
15,383
8,004
0
38,574
W
18,565
2,653
0
5,430
32,316
34,554
561
7,620
24,201
1,618
50,031
W
Discordia
SstrokerzZ
Discordia
25,089
926
172
3,431
10,753
4,482
800
4,179
6,484
76,797
0
L
13,419
7,883
0
2,077
18,011
6,295
429
10,997
7,014
0
31,908
W
10,062
715
0
2,040
22,296
28,634
771
4,492
17,519
30,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,957
Gold Earned
34,836
188
Minions Killed
176
0
Camps Cleared
0
1,071,613
Distance Traveled
920,479
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
11,133
557
58
3
0
295,459
4
L
Bellona
11,712
586
74
4
0
326,449
2
W
Fenrir
15,254
763
44
2
0
391,829
3
W
Discordia
13,706
685
115
6
0
352,883
2
L
Anhur
11,991
600
44
2
0
298,571
3
W
Ymir
12,997
650
29
1
0
326,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role