Player Matchup

Chernobog
Chernobog
AiNeptune
Chernobog
Level 128
God Stats
21W - 27L
1,612 SR
Queue Stats
492W - 436L
1,479 Elo+
Party 1
Thoth
Thoth
Exsoic
Thoth
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 53L
1,440 Elo+
Solo
Horus
Horus
LithiumDrop
Horus
Level 68
God Stats
6W - 9L
1,474 SR
Queue Stats
36W - 40L
1,386 Elo+
Solo
Athena
Athena
mojuji
Athena
Level 119
God Stats
7W - 5L
1,594 SR
Queue Stats
443W - 416L
1,485 Elo+
Party 1
Bastet
Bastet
xxScreaMaker xx
Bastet
Level 149
God Stats
23W - 13L
1,713 SR
Queue Stats
312W - 283L
1,436 Elo+
Solo
Team Averages
Level 114
1,579 SR
1,445 Elo+

VS

Team Averages
Level 112
1,538 SR
1,450 Elo+
Cerberus
Cerberus
 
Cerberus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GamehubTv
Morgan Le Fay
Level 89
God Stats
11W - 5L
1,758 SR
Queue Stats
96W - 77L
1,413 Elo+
Solo
Anhur
Anhur
Hoel__99
Anhur
Level 105
God Stats
25W - 29L
1,484 SR
Queue Stats
607W - 683L
1,435 Elo+
Solo
Athena
Athena
RageQMichael
Athena
Level 104
God Stats
3W - 6L
1,343 SR
Queue Stats
110W - 104L
1,441 Elo+
Solo
Hades
Hades
SALVS503
Hades
Level 117
God Stats
16W - 11L
1,602 SR
Queue Stats
293W - 258L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AiNeptune
Chernobog
13
5 / 3 / 3
8,124
542
9,138
13,377
4,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
Exsoic
Thoth
10
2 / 5 / 2
6,739
449
5,265
7,087
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 5 / 0
5,566
371
3,065
10,130
6,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Athena
mojuji
Athena
12
2 / 8 / 10
7,893
526
10,470
15,204
6,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
7 / 4 / 4
9,138
609
9,243
11,186
4,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
2 / 3 / 12
8,040
536
5,399
12,685
6,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Morgan Le Fay
GamehubTv
Morgan Le Fay
13
6 / 5 / 3
8,207
547
9,628
11,285
4,602
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Hoel__99
Anhur
13
1 / 3 / 5
7,903
527
6,953
10,957
2,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
14
8 / 3 / 6
8,966
598
7,668
11,444
6,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
SALVS503
Hades
15
8 / 2 / 1
9,194
613
11,184
9,094
4,171
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
52
16
Kills
25
25
Deaths
16
19
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
3
12
2.67
L
Chernobog
AiNeptune
Chernobog
5
3
3
2.17
L
Thoth
Exsoic
Thoth
2
5
2
0.6
W
Morgan Le Fay
GamehubTv
Morgan Le Fay
6
5
3
1.5
W
Anhur
Hoel__99
Anhur
1
3
5
1.17
L
0
5
0
0
W
Athena
8
3
6
3.67
W
Hades
SALVS503
Hades
8
2
1
4.25
L
Athena
mojuji
Athena
2
8
10
0.88
L
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,181
Damage
40,832
56,984
Taken
55,465
23,193
Mitigated
24,347
13,158
Healing
17,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,399
338
0
4,686
12,685
6,030
245
4,227
8,458
29,103
0
L
Chernobog
AiNeptune
Chernobog
9,138
5,450
0
4,592
13,377
4,152
0
6,001
7,291
0
52,438
L
Thoth
Exsoic
Thoth
5,265
196
0
1,167
7,087
2,192
56
5,969
1,118
31,112
0
W
Morgan Le Fay
GamehubTv
Morgan Le Fay
9,628
1,165
426
2,186
11,285
4,602
518
3,304
7,981
39,113
0
W
Anhur
Hoel__99
Anhur
6,953
3,846
0
4,792
10,957
2,874
1,273
3,525
7,432
0
51,789
L
3,065
1,121
0
3,121
10,130
6,653
0
6,902
3,228
0
21,162
W
Athena
7,668
1,095
0
1,678
11,444
6,670
47
3,109
8,335
34,233
0
W
Hades
SALVS503
Hades
11,184
1,202
61
3,943
9,094
4,171
1,462
1,570
7,524
54,978
0
L
Athena
mojuji
Athena
10,470
2,131
0
2,530
15,204
6,016
0
9,018
6,104
31,806
0
L
9,243
2,556
0
1,748
11,186
4,180
0
5,822
5,364
0
50,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,460
Gold Earned
42,310
313
Minions Killed
400
0
Camps Cleared
0
1,250,012
Distance Traveled
1,381,321
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,040
536
61
4
0
294,918
4
L
Chernobog
8,124
542
85
6
0
275,666
2
L
Thoth
6,739
449
52
3
0
230,989
0
W
Morgan Le Fay
8,207
547
48
3
0
270,299
1
W
Anhur
7,903
527
102
7
0
239,496
2
L
Horus
5,566
371
37
2
0
172,201
1
W
Athena
8,966
598
74
5
0
316,646
0
W
Hades
9,194
613
115
8
0
259,962
4
L
Athena
7,893
526
50
3
0
275,925
0
L
Bastet
9,138
609
89
6
0
295,231
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role