Player Matchup

Sol
Sol
Gold II
CozyBoom
Sol
Gold II
Level 121
God Stats
46W - 44L
1,695 SR
Queue Stats
148W - 145L
1,556 MMR
Solo
Heimdallr
Heimdallr
Bronze III
DSM SHARP
Heimdallr
Bronze III
Level 61
God Stats
0W - 1L
1,445 SR
Queue Stats
2W - 13L
1,500 MMR
Party 3
Cthulhu
Cthulhu
Bronze III
HG Kreepz
Cthulhu
Bronze III
Level 43
God Stats
0W - 1L
1,359 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3
Hercules
Hercules
Platinum IV
MoodyBike807966
Hercules
Platinum IV
Level 155
God Stats
5W - 4L
1,717 SR
Queue Stats
203W - 189L
1,567 MMR
Solo
Thanatos
Thanatos
Silver I
NiNjaCheEsE125
Thanatos
Silver I
Level 98
God Stats
1W - 5L
1,567 SR
Queue Stats
52W - 44L
1,559 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 96
1,557 SR
1,536 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,563 SR
1,533 MMR
Eset
Eset
Silver I
Alaska_My
Eset
Silver I
Level 159
God Stats
1W - 0L
1,554 SR
Queue Stats
41W - 46L
1,448 MMR
Party 2
Skadi
Skadi
Gold I
Ghoulish_Twizzle
Skadi
Gold I
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 148L
1,581 MMR
Party 2
Fenrir
Fenrir
Gold III
Shimba32
Fenrir
Gold III
Level 151
God Stats
26W - 19L
1,574 SR
Queue Stats
686W - 701L
1,477 MMR
Party 1
King Arthur
King Arthur
Bronze III
XEurydiceX
King Arthur
Bronze III
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 MMR
Solo
Ganesha
Ganesha
Gold I
alejoganoza
Ganesha
Gold I
Level 158
God Stats
81W - 65L
1,685 SR
Queue Stats
586W - 595L
1,660 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 4
18,035
564
28,257
29,012
10,858
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
DSM SHARP
Heimdallr
20
5 / 11 / 5
15,262
477
17,797
25,180
9,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
HG Kreepz
Cthulhu
20
3 / 8 / 9
15,512
485
14,484
25,559
32,623
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hercules
20
4 / 5 / 2
17,992
562
17,911
30,126
47,745
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
20
11 / 3 / 4
18,655
583
19,633
29,998
13,266
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
SetAthenaPersephoneDanzaburouGilgamesh

VS

Bans
TiamatApolloJanusNu WaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
5 / 3 / 10
16,189
506
15,717
17,427
9,752
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
18 / 8 / 5
19,750
617
34,092
28,280
13,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Shimba32
Fenrir
20
6 / 5 / 9
17,342
542
14,107
23,579
14,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

King Arthur
XEurydiceX
King Arthur
20
2 / 6 / 15
15,541
486
14,867
30,011
40,354
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ganesha
alejoganoza
Ganesha
20
1 / 4 / 28
16,012
500
13,554
30,343
46,853
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
99
26
Kills
32
33
Deaths
26
24
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Eset
5
3
10
3.33
L
3
6
4
0.83
L
Heimdallr
DSM SHARP
Heimdallr
5
11
5
0.68
W
18
8
5
2.56
L
Cthulhu
HG Kreepz
Cthulhu
3
8
9
0.94
L
Hercules
4
5
2
1
L
Thanatos
11
3
4
4.33
W
Fenrir
Shimba32
Fenrir
6
5
9
2.1
W
King Arthur
XEurydiceX
King Arthur
2
6
15
1.58
W
Ganesha
alejoganoza
Ganesha
1
4
28
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,082
Damage
92,337
139,875
Taken
129,640
114,011
Mitigated
124,762
57,735
Healing
41,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
15,717
477
4,632
7,740
17,427
9,752
1,525
7,870
9,557
101,965
0
L
28,257
6,448
0
17,071
29,012
10,858
6,672
5,226
23,786
186,236
0
L
Heimdallr
DSM SHARP
Heimdallr
17,797
6,414
533
3,042
25,180
9,519
1,851
8,916
16,264
0
87,340
W
34,092
20,850
0
9,352
28,280
13,247
9,230
9,081
19,199
0
169,434
L
Cthulhu
HG Kreepz
Cthulhu
14,484
214
440
1,839
25,559
32,623
687
7,606
17,953
75,036
0
L
Hercules
17,911
4,079
0
11,119
30,126
47,745
1,494
7,011
23,115
18,845
102,049
L
Thanatos
19,633
5,413
0
23,691
29,998
13,266
0
5,646
24,352
0
196,588
W
Fenrir
Shimba32
Fenrir
14,107
1,813
0
6,133
23,579
14,556
3,788
9,959
13,620
0
133,473
W
King Arthur
XEurydiceX
King Arthur
14,867
363
0
7,914
30,011
40,354
452
9,167
20,844
12,476
79,258
W
Ganesha
alejoganoza
Ganesha
13,554
1,639
0
5,756
30,343
46,853
391
11,470
18,873
50,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,456
Gold Earned
84,834
909
Minions Killed
744
0
Camps Cleared
0
2,731,760
Distance Traveled
3,183,477
23
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
16,189
506
174
5
0
640,490
13
L
Sol
18,035
564
234
7
0
548,563
5
L
Heimdallr
15,262
477
124
4
0
502,643
2
W
Skadi
19,750
617
229
7
0
617,616
3
L
Cthulhu
15,512
485
120
4
0
544,348
6
L
Hercules
17,992
562
223
7
0
502,388
2
L
Thanatos
18,655
583
208
7
0
633,818
8
W
Fenrir
17,342
542
188
6
0
691,638
5
W
King Arthur
15,541
486
134
4
0
587,938
1
W
Ganesha
16,012
500
19
1
0
645,795
18

Distance Traveled

Minion Kills by Role

Gold Earned by Role