Player Matchup

Athena
Athena
Nelill
Athena
Level 160
God Stats
4W - 0L
1,677 SR
Queue Stats
155W - 135L
1,617 Elo+
Party 1
Terra
Terra
NinjaxKitten83
Terra
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 87L
1,679 Elo+
Party 1
Hun Batz
Hun Batz
TAZZ350
Hun Batz
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 93L
1,614 Elo+
Party 1
Thoth
Thoth
duke of hazard5
Thoth
Level 158
God Stats
3W - 3L
1,207 SR
Queue Stats
120W - 91L
1,629 Elo+
Party 1
Hercules
Hercules
justJosh88
Hercules
Level 160
God Stats
2W - 4L
1,436 SR
Queue Stats
60W - 62L
1,550 Elo+
Party 1
Team Averages
Level 158
1,464 SR
1,618 Elo+

VS

Team Averages
Level 98
1,479 SR
1,476 Elo+
Ra
Ra
AXLHETFIELD13
Ra
Level 109
God Stats
10W - 11L
1,579 SR
Queue Stats
1,110W - 1,205L
1,397 Elo+
Solo
Agni
Agni
Famjam57
Agni
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,387 Elo+
Party 2
Kuzenbo
Kuzenbo
Immorfalious
Kuzenbo
Level 64
God Stats
0W - 1L
1,546 SR
Queue Stats
7W - 4L
1,608 Elo+
Solo
Cernunnos
Cernunnos
King-Liontari
Cernunnos
Level 122
God Stats
0W - 1L
1,294 SR
Queue Stats
37W - 34L
1,466 Elo+
Party 2
Cerberus
Cerberus
Wolfe2003
Cerberus
Level 87
God Stats
0W - 1L
1,476 SR
Queue Stats
13W - 16L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Nelill
Athena
18
3 / 6 / 22
11,300
753
11,124
23,936
22,177
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

18
1 / 5 / 20
11,349
757
6,709
17,552
20,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
TAZZ350
Hun Batz
18
10 / 6 / 10
11,482
765
17,896
15,318
8,883
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
12 / 3 / 16
13,181
879
29,948
12,179
4,898
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
justJosh88
Hercules
20
8 / 4 / 16
12,540
836
16,205
22,860
22,797
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 11
10,305
687
6,830
12,704
4,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Agni
18
4 / 10 / 15
11,298
753
10,793
15,684
5,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
Immorfalious
Kuzenbo
20
4 / 3 / 11
11,967
798
13,855
17,479
23,263
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
King-Liontari
Cernunnos
20
9 / 7 / 9
12,228
815
23,055
18,479
6,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Wolfe2003
Cerberus
16
4 / 6 / 9
11,515
768
7,882
22,642
21,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
79
34
Kills
24
24
Deaths
34
84
Assists
55
Player
Kills
Deaths
Assists
KDA
L
3
8
11
1.06
L
Agni
4
10
15
1.15
L
Kuzenbo
Immorfalious
Kuzenbo
4
3
11
3.17
L
Cernunnos
King-Liontari
Cernunnos
9
7
9
1.93
W
Athena
Nelill
Athena
3
6
22
2.33
W
1
5
20
2.2
W
Hun Batz
TAZZ350
Hun Batz
10
6
10
2.5
L
Cerberus
Wolfe2003
Cerberus
4
6
9
1.42
W
12
3
16
6.67
W
Hercules
justJosh88
Hercules
8
4
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,882
Damage
62,415
91,845
Taken
86,988
78,932
Mitigated
60,487
32,116
Healing
26,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,830
666
7,763
2,522
12,704
4,373
247
6,455
6,249
18,766
0
L
Agni
10,793
1,204
1,669
1,631
15,684
5,004
408
9,213
6,471
26,041
0
L
Kuzenbo
Immorfalious
Kuzenbo
13,855
3,497
228
2,939
17,479
23,263
222
10,447
7,032
23,706
0
L
Cernunnos
King-Liontari
Cernunnos
23,055
10,802
2,029
3,081
18,479
6,458
1,587
10,791
7,688
0
39,141
W
Athena
Nelill
Athena
11,124
2,759
1,077
3,916
23,936
22,177
786
10,651
12,985
23,375
0
W
6,709
148
6,236
4,191
17,552
20,177
982
7,427
9,951
13,644
0
W
Hun Batz
TAZZ350
Hun Batz
17,896
4,438
0
199
15,318
8,883
1,136
3,892
11,338
0
40,240
L
Cerberus
Wolfe2003
Cerberus
7,882
674
815
4,277
22,642
21,389
480
10,875
11,767
15,133
0
W
29,948
2,040
150
2,436
12,179
4,898
2,358
5,835
6,226
57,627
0
W
Hercules
justJosh88
Hercules
16,205
4,175
4,445
9,466
22,860
22,797
755
10,469
11,985
0
27,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,852
Gold Earned
57,313
159
Minions Killed
143
0
Camps Cleared
0
1,223,523
Distance Traveled
1,136,124
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,305
687
29
2
0
211,403
0
L
Agni
11,298
753
35
2
0
212,786
0
L
Kuzenbo
11,967
798
23
2
0
270,049
5
L
Cernunnos
12,228
815
33
2
0
198,350
2
W
Athena
11,300
753
16
1
0
257,655
1
W
Terra
11,349
757
13
1
0
240,392
0
W
Hun Batz
11,482
765
46
3
0
228,831
0
L
Cerberus
11,515
768
23
2
0
243,536
1
W
Thoth
13,181
879
58
4
0
261,085
0
W
Hercules
12,540
836
26
2
0
235,560
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role