Player Matchup

Zeus
Zeus
 
Zeus
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ChargedSloth819
Horus
Level 68
God Stats
6W - 4L
1,475 SR
Queue Stats
186W - 192L
1,404 Elo+
Party 2
Cthulhu
Cthulhu
SpiderGlaz
Cthulhu
Level 10
God Stats
2W - 2L
1,451 SR
Queue Stats
2W - 2L
1,559 Elo+
Party 2
Nemesis
Nemesis
hazardous4231
Nemesis
Level 68
God Stats
3W - 5L
1,282 SR
Queue Stats
27W - 23L
1,388 Elo+
Party 2
Neith
Neith
ponchito1830
Neith
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,229 Elo+
Solo
Team Averages
Level 51
1,442 SR
1,416 Elo+

VS

Team Averages
Level 63
1,583 SR
1,388 Elo+
Jormungandr
Jormungandr
GENGAR-GAIA
Jormungandr
Level 40
God Stats
3W - 2L
1,653 SR
Queue Stats
38W - 30L
1,468 Elo+
Party 1
Xbalanque
Xbalanque
Godsgrenade189
Xbalanque
Level 41
God Stats
8W - 12L
1,532 SR
Queue Stats
31W - 58L
1,303 Elo+
Party 3
Mercury
Mercury
Mau5asauras
Mercury
Level 126
God Stats
86W - 104L
1,520 SR
Queue Stats
186W - 210L
1,480 Elo+
Party 3
Scylla
Scylla
NotimusPrime
Scylla
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 54L
1,268 Elo+
Solo
Sun Wukong
Sun Wukong
ssjFreddyFreaker
Sun Wukong
Level 65
God Stats
6W - 2L
1,709 SR
Queue Stats
108W - 104L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
6 / 11 / 0
11,123
484
11,399
18,151
6,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
2 / 8 / 1
11,037
480
10,758
20,731
15,020
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
SpiderGlaz
Cthulhu
12
1 / 7 / 7
8,432
367
12,408
17,709
16,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
16
4 / 6 / 0
10,371
451
7,808
18,612
7,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 7 / 3
9,352
407
9,379
11,397
4,765
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GENGAR-GAIA
Jormungandr
17
5 / 6 / 8
12,008
522
8,482
20,061
17,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Godsgrenade189
Xbalanque
16
1 / 2 / 6
10,661
464
5,537
15,575
5,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Mau5asauras
Mercury
20
22 / 1 / 7
15,858
689
27,229
20,527
8,911
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
17
1 / 5 / 6
11,303
491
4,927
14,885
5,011
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
ssjFreddyFreaker
Sun Wukong
20
10 / 1 / 12
13,303
578
19,110
17,694
12,182
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
78
15
Kills
39
39
Deaths
15
11
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
6
11
0
0.55
L
2
8
1
0.31
W
Jormungandr
GENGAR-GAIA
Jormungandr
5
6
8
1.5
W
Xbalanque
Godsgrenade189
Xbalanque
1
2
6
2
W
Mercury
Mau5asauras
Mercury
22
1
7
25.5
W
Scylla
1
5
6
0.8
L
Cthulhu
SpiderGlaz
Cthulhu
1
7
7
0.64
L
Nemesis
4
6
0
0.67
L
2
7
3
0.5
W
Sun Wukong
ssjFreddyFreaker
Sun Wukong
10
1
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,752
Damage
65,285
86,600
Taken
88,742
50,418
Mitigated
48,939
18,673
Healing
28,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
11,399
1,965
0
3,807
18,151
6,477
1,244
3,542
14,609
71,686
0
L
10,758
5,711
299
2,537
20,731
15,020
357
1,488
19,243
0
63,781
W
Jormungandr
GENGAR-GAIA
Jormungandr
8,482
1,481
0
2,969
20,061
17,400
364
8,108
11,203
51,303
0
W
Xbalanque
Godsgrenade189
Xbalanque
5,537
3,435
0
6,427
15,575
5,435
1,519
4,559
10,746
0
61,850
W
Mercury
Mau5asauras
Mercury
27,229
16,421
0
8,257
20,527
8,911
2,664
3,069
17,368
0
149,085
W
Scylla
4,927
653
0
5,119
14,885
5,011
782
4,792
10,093
62,129
0
L
Cthulhu
SpiderGlaz
Cthulhu
12,408
872
636
2,343
17,709
16,329
137
4,409
13,300
38,079
0
L
Nemesis
7,808
4,153
201
7,351
18,612
7,827
0
2,900
15,712
0
67,666
L
9,379
5,107
0
1,499
11,397
4,765
611
2,286
9,111
8
32,962
W
Sun Wukong
ssjFreddyFreaker
Sun Wukong
19,110
4,142
0
5,738
17,694
12,182
1,398
2,057
15,517
2,612
70,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,315
Gold Earned
63,133
467
Minions Killed
594
0
Camps Cleared
0
2,041,607
Distance Traveled
2,279,910
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,123
484
139
6
0
318,576
0
L
Horus
11,037
480
111
5
0
420,122
3
W
Jormungandr
12,008
522
76
3
0
433,368
1
W
Xbalanque
10,661
464
86
4
0
425,481
1
W
Mercury
15,858
689
181
8
0
567,219
5
W
Scylla
11,303
491
107
5
0
367,592
7
L
Cthulhu
8,432
367
42
2
0
488,941
0
L
Nemesis
10,371
451
114
5
0
470,059
0
L
Neith
9,352
407
61
3
0
343,909
5
W
Sun Wukong
13,303
578
144
6
0
486,250
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role