Player Matchup

Ra
Ra
 
Ra
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Corvina
Baron Samedi
Level 125
God Stats
0W - 5L
1,410 SR
Queue Stats
97W - 77L
1,527 Elo+
Party 1
Pele
Pele
CrystalKukla
Pele
Level 60
God Stats
45W - 29L
1,567 SR
Queue Stats
94W - 59L
1,559 Elo+
Party 1
Xbalanque
Xbalanque
LuluTheWolf
Xbalanque
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
20W - 8L
1,557 Elo+
Party 1
Bellona
Bellona
Tooobz
Bellona
Level 4
God Stats
2W - 4L
1,490 SR
Queue Stats
6W - 6L
1,422 Elo+
Party 1
Team Averages
Level 42
1,493 SR
1,513 Elo+

VS

Team Averages
Level 49
1,560 SR
1,612 Elo+
Erlang Shen
Erlang Shen
ConicalFerrule
Erlang Shen
Level 25
God Stats
5W - 3L
1,419 SR
Queue Stats
18W - 18L
1,473 Elo+
Solo
Ao Kuang
Ao Kuang
PnutBJ
Ao Kuang
Level 28
God Stats
15W - 9L
1,680 SR
Queue Stats
173W - 138L
1,621 Elo+
Solo
Scylla
Scylla
ScyllaØrTroll
Scylla
Level 4
God Stats
2W - 0L
1,876 SR
Queue Stats
2W - 0L
1,731 Elo+
Party 2
Hachiman
Hachiman
Skibera
Hachiman
Level 157
God Stats
1W - 1L
1,326 SR
Queue Stats
53W - 45L
1,699 Elo+
Party 2
Cthulhu
Cthulhu
Swenomith
Cthulhu
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 89L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
0 / 11 / 11
12,052
1,004
9,342
16,205
6,692
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Corvina
Baron Samedi
18
1 / 10 / 9
11,737
978
17,927
23,673
12,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 8 / 5
13,123
1,094
20,636
19,378
8,738
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xbalanque
LuluTheWolf
Xbalanque
19
7 / 6 / 7
14,374
1,198
26,624
18,254
8,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
Tooobz
Bellona
18
2 / 13 / 6
11,354
946
13,347
22,092
15,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ConicalFerrule
Erlang Shen
19
3 / 3 / 25
12,407
1,034
10,689
18,373
9,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ao Kuang
PnutBJ
Ao Kuang
19
14 / 5 / 14
14,428
1,202
14,972
15,800
6,545
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
16 / 2 / 21
15,281
1,273
23,379
14,663
5,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hachiman
Skibera
Hachiman
20
8 / 3 / 26
13,410
1,118
26,381
16,296
6,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Swenomith
Cthulhu
20
7 / 3 / 32
13,285
1,107
18,095
29,322
30,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
166
16
Kills
48
48
Deaths
16
38
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
11
11
0.5
W
Erlang Shen
ConicalFerrule
Erlang Shen
3
3
25
5.17
L
Baron Samedi
Corvina
Baron Samedi
1
10
9
0.55
L
6
8
5
1.06
L
Xbalanque
LuluTheWolf
Xbalanque
7
6
7
1.75
W
Ao Kuang
PnutBJ
Ao Kuang
14
5
14
4.2
W
16
2
21
13.25
W
Hachiman
Skibera
Hachiman
8
3
26
7
W
Cthulhu
Swenomith
Cthulhu
7
3
32
7.67
L
Bellona
Tooobz
Bellona
2
13
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,876
Damage
93,516
99,602
Taken
94,454
50,931
Mitigated
57,967
12,062
Healing
18,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,342
1,328
585
86
16,205
6,692
0
8,203
7,818
26,247
0
W
Erlang Shen
ConicalFerrule
Erlang Shen
10,689
5,602
0
3,086
18,373
9,034
0
5,126
13,247
0
24,897
L
Baron Samedi
Corvina
Baron Samedi
17,927
985
4,137
5,055
23,673
12,355
0
14,267
9,187
41,321
0
L
20,636
3,373
0
1,044
19,378
8,738
0
10,632
8,626
0
43,381
L
Xbalanque
LuluTheWolf
Xbalanque
26,624
6,252
0
1,155
18,254
8,105
0
9,497
8,547
0
67,062
W
Ao Kuang
PnutBJ
Ao Kuang
14,972
3,003
0
3,386
15,800
6,545
0
4,864
10,936
21,278
0
W
23,379
1,047
0
2,511
14,663
5,193
0
2,065
12,598
52,458
0
W
Hachiman
Skibera
Hachiman
26,381
18,715
0
970
16,296
6,573
0
3,904
12,392
0
59,243
W
Cthulhu
Swenomith
Cthulhu
18,095
1,876
0
8,232
29,322
30,622
0
11,372
17,950
30,537
0
L
Bellona
Tooobz
Bellona
13,347
4,852
0
0
22,092
15,041
0
12,922
8,978
102
21,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,640
Gold Earned
68,811
212
Minions Killed
223
9
Camps Cleared
8
1,208,543
Distance Traveled
1,139,453
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,052
1,004
30
3
0
223,194
0
W
Erlang Shen
12,407
1,034
29
2
0
228,690
0
L
Baron Samedi
11,737
978
60
5
0
224,672
1
L
Pele
13,123
1,094
43
4
4
268,510
0
L
Xbalanque
14,374
1,198
61
5
5
261,333
1
W
Ao Kuang
14,428
1,202
10
1
2
212,162
1
W
Scylla
15,281
1,273
82
7
2
239,511
0
W
Hachiman
13,410
1,118
77
6
4
225,958
3
W
Cthulhu
13,285
1,107
25
2
0
233,132
0
L
Bellona
11,354
946
18
2
0
230,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role