Player Matchup

Ymir
Ymir
Haywook
Ymir
Level 20
God Stats
15W - 15L
2,028 SR
Queue Stats
318W - 312L
1,408 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
avoidkatsu
Morgan Le Fay
Level 62
God Stats
2W - 3L
1,550 SR
Queue Stats
3W - 7L
1,308 Elo+
Party 2
Jing Wei
Jing Wei
avoidtsukii
Jing Wei
Level 25
God Stats
1W - 2L
1,509 SR
Queue Stats
1W - 3L
1,354 Elo+
Party 2
Team Averages
Level 36
1,696 SR
1,357 Elo+

VS

Team Averages
Level 41
1,552 SR
1,394 Elo+
Tsukuyomi
Tsukuyomi
Chocosetsu
Tsukuyomi
Level 99
God Stats
6W - 7L
1,778 SR
Queue Stats
179W - 212L
1,467 Elo+
Party 1
Ne Zha
Ne Zha
Goldy971
Ne Zha
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 41L
1,447 Elo+
Solo
Janus
Janus
Raul_9463_chile
Janus
Level 7
God Stats
31W - 47L
1,379 SR
Queue Stats
32W - 50L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Haywook
Ymir
19
5 / 3 / 4
15,782
631
7,647
24,613
31,435
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
avoidkatsu
Morgan Le Fay
20
7 / 8 / 4
16,276
651
33,710
22,116
12,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
avoidtsukii
Jing Wei
17
1 / 6 / 7
13,657
546
4,911
18,971
7,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chocosetsu
Tsukuyomi
20
8 / 6 / 6
16,037
641
24,044
19,503
10,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ne Zha
Goldy971
Ne Zha
20
4 / 3 / 7
15,376
615
15,445
23,504
16,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
4 / 6 / 8
15,549
622
16,809
18,645
7,244
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
37
13
Kills
16
17
Deaths
15
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Chocosetsu
Tsukuyomi
8
6
6
1.83
W
Ne Zha
Goldy971
Ne Zha
4
3
7
2.5
L
Ymir
Haywook
Ymir
5
3
4
2.33
W
4
6
8
1.33
L
Morgan Le Fay
avoidkatsu
Morgan Le Fay
7
8
4
1.13
L
Jing Wei
avoidtsukii
Jing Wei
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,268
Damage
56,298
65,700
Taken
61,652
50,806
Mitigated
34,149
10,983
Healing
8,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Chocosetsu
Tsukuyomi
24,044
4,599
0
409
19,503
10,509
0
12,248
6,703
0
73,600
W
Ne Zha
Goldy971
Ne Zha
15,445
4,966
0
5,801
23,504
16,396
756
12,579
10,407
0
74,451
L
Ymir
Haywook
Ymir
7,647
160
1,437
3,830
24,613
31,435
238
8,577
16,036
47,286
0
W
16,809
1,391
0
2,053
18,645
7,244
1,286
14,824
3,185
71,951
0
L
Morgan Le Fay
avoidkatsu
Morgan Le Fay
33,710
1,192
0
3,068
22,116
12,370
0
3,483
18,633
91,577
0
L
Jing Wei
avoidtsukii
Jing Wei
4,911
2,826
881
1,767
18,971
7,001
337
4,749
14,222
0
35,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,715
Gold Earned
46,962
243
Minions Killed
258
0
Camps Cleared
0
1,280,149
Distance Traveled
1,288,904
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
16,037
641
68
3
0
436,317
1
W
Ne Zha
15,376
615
76
3
0
469,734
0
L
Ymir
15,782
631
71
3
0
401,741
6
W
Janus
15,549
622
114
5
0
382,853
0
L
Morgan Le Fay
16,276
651
103
4
0
443,276
0
L
Jing Wei
13,657
546
69
3
0
435,132
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role