Player Matchup

Xing Tian
Xing Tian
Bront1d3
Xing Tian
Level 18
God Stats
2W - 1L
1,556 SR
Queue Stats
26W - 19L
1,631 Elo+
Solo
Jormungandr
Jormungandr
CamiloV3334
Jormungandr
Level 33
God Stats
2W - 4L
1,501 SR
Queue Stats
283W - 257L
1,497 Elo+
Party 2
Arachne
Arachne
XMuisemonX
Arachne
Level 29
God Stats
3W - 0L
1,676 SR
Queue Stats
202W - 181L
1,558 Elo+
Solo
Danzaburou
Danzaburou
Youngsebaron
Danzaburou
Level 20
God Stats
5W - 2L
1,101 SR
Queue Stats
371W - 370L
1,481 Elo+
Party 2
Bellona
Bellona
daddyrabbit7471
Bellona
Level 28
God Stats
12W - 6L
1,631 SR
Queue Stats
142W - 133L
1,602 Elo+
Solo
Team Averages
Level 26
1,493 SR
1,554 Elo+

VS

Team Averages
Level 24
1,408 SR
1,508 Elo+
Neith
Neith
Dirt DaFetus
Neith
Level 26
God Stats
0W - 4L
1,244 SR
Queue Stats
32W - 35L
1,500 Elo+
Party 1
Achilles
Achilles
MIDDL37ON
Achilles
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 39L
1,528 Elo+
Party 1
Ymir
Ymir
Moist Lubricant
Ymir
Level 26
God Stats
2W - 3L
1,514 SR
Queue Stats
33W - 22L
1,583 Elo+
Party 1
Discordia
Discordia
SuperStickyBunz
Discordia
Level 16
God Stats
3W - 5L
1,357 SR
Queue Stats
9W - 13L
1,469 Elo+
Party 1
Nemesis
Nemesis
iReaper 17
Nemesis
Level 13
God Stats
8W - 13L
1,426 SR
Queue Stats
10W - 14L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bront1d3
Xing Tian
19
1 / 2 / 12
13,371
431
6,943
29,695
32,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
CamiloV3334
Jormungandr
20
6 / 2 / 18
14,566
470
16,518
24,747
36,460
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
XMuisemonX
Arachne
20
21 / 0 / 14
19,066
615
42,300
32,674
16,008
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
Youngsebaron
Danzaburou
20
7 / 2 / 11
15,439
498
10,474
17,259
8,398
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 3 / 15
17,358
560
22,640
30,611
34,378
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 0
11,543
372
9,675
20,054
8,917
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
MIDDL37ON
Achilles
20
4 / 8 / 4
13,799
445
15,886
37,534
47,094
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
1 / 10 / 6
14,469
467
19,913
31,909
31,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Discordia
SuperStickyBunz
Discordia
20
0 / 7 / 1
13,882
448
22,709
13,047
4,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
iReaper 17
Nemesis
20
3 / 7 / 4
13,831
446
12,466
27,719
16,089
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
24
41
Kills
9
9
Deaths
41
70
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Bront1d3
Xing Tian
1
2
12
3.5
W
Jormungandr
CamiloV3334
Jormungandr
6
2
18
7.5
L
1
9
0
0.11
L
Achilles
MIDDL37ON
Achilles
4
8
4
0.75
L
1
10
6
0.4
L
Discordia
SuperStickyBunz
Discordia
0
7
1
0.07
W
Arachne
XMuisemonX
Arachne
21
0
14
28
W
Danzaburou
Youngsebaron
Danzaburou
7
2
11
6.25
W
6
3
15
4.5
L
Nemesis
iReaper 17
Nemesis
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,875
Damage
80,649
134,986
Taken
130,263
127,655
Mitigated
107,999
42,575
Healing
25,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Bront1d3
Xing Tian
6,943
926
0
5,870
29,695
32,411
448
15,805
12,698
45,217
0
W
Jormungandr
CamiloV3334
Jormungandr
16,518
3,086
0
1,816
24,747
36,460
929
7,521
16,687
58,189
0
L
9,675
5,266
0
2,513
20,054
8,917
602
4,760
15,294
0
67,552
L
Achilles
MIDDL37ON
Achilles
15,886
5,237
0
13,234
37,534
47,094
0
7,141
30,393
3,541
66,380
L
19,913
1,757
0
2,577
31,909
31,200
275
11,169
20,740
65,621
0
L
Discordia
SuperStickyBunz
Discordia
22,709
658
0
1,476
13,047
4,699
474
1,696
11,351
93,797
0
W
Arachne
XMuisemonX
Arachne
42,300
31,106
0
19,823
32,674
16,008
6,334
10,036
21,971
0
171,837
W
Danzaburou
Youngsebaron
Danzaburou
10,474
5,800
0
6,236
17,259
8,398
4,170
8,045
8,898
0
83,898
W
22,640
7,706
0
8,830
30,611
34,378
2,011
3,932
24,081
17,231
124,610
L
Nemesis
iReaper 17
Nemesis
12,466
6,793
429
5,227
27,719
16,089
0
3,138
24,581
0
141,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,800
Gold Earned
67,524
657
Minions Killed
638
0
Camps Cleared
0
2,795,302
Distance Traveled
2,417,814
29
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
13,371
431
69
2
0
518,529
8
W
Jormungandr
14,566
470
66
2
0
547,945
5
L
Neith
11,543
372
94
3
0
403,301
6
L
Achilles
13,799
445
121
4
0
501,859
3
L
Ymir
14,469
467
83
3
0
470,212
2
L
Discordia
13,882
448
181
6
0
514,262
1
W
Arachne
19,066
615
196
6
0
608,983
8
W
Danzaburou
15,439
498
132
4
0
544,703
4
W
Bellona
17,358
560
194
6
0
575,142
4
L
Nemesis
13,831
446
159
5
0
528,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role