Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
BrayantheSheep
Ah Puch
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,485 Elo+
Party 1
Danzaburou
Danzaburou
Juggernuatz729
Danzaburou
Level 61
God Stats
2W - 2L
1,393 SR
Queue Stats
4W - 5L
1,370 Elo+
Party 1
Da Ji
Da Ji
KiroVayne
Da Ji
Level 25
God Stats
9W - 3L
1,707 SR
Queue Stats
12W - 15L
1,466 Elo+
Party 1
Freya
Freya
RaeLyss
Freya
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 62L
1,449 Elo+
Party 1
Team Averages
Level 44
1,520 SR
1,454 Elo+

VS

Team Averages
Level 38
1,457 SR
1,409 Elo+
Thanatos
Thanatos
fishstick44
Thanatos
Level 63
God Stats
17W - 13L
1,489 SR
Queue Stats
159W - 185L
1,452 Elo+
Party 2
Ymir
Ymir
gruggaming
Ymir
Level 27
God Stats
56W - 63L
1,516 SR
Queue Stats
77W - 87L
1,393 Elo+
Party 3
Izanami
Izanami
sleepytown
Izanami
Level 31
God Stats
35W - 36L
1,572 SR
Queue Stats
139W - 183L
1,449 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
talex2citiez
Morgan Le Fay
Level 28
God Stats
10W - 9L
1,437 SR
Queue Stats
77W - 85L
1,376 Elo+
Party 3
King Arthur
King Arthur
valid00
King Arthur
Level 42
God Stats
1W - 5L
1,273 SR
Queue Stats
159W - 168L
1,373 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 1 / 12
7,069
505
5,596
11,169
7,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 4 / 9
7,037
503
7,424
9,420
3,521
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Juggernuatz729
Danzaburou
12
4 / 1 / 4
7,373
527
5,561
7,915
2,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
KiroVayne
Da Ji
14
10 / 2 / 7
8,688
621
8,461
9,818
3,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Freya
RaeLyss
Freya
12
4 / 0 / 1
7,416
530
6,629
6,936
2,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
fishstick44
Thanatos
13
3 / 3 / 2
7,557
540
5,458
12,573
4,535
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 6 / 2
5,995
428
4,777
9,411
4,595
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
sleepytown
Izanami
12
2 / 2 / 1
7,076
505
3,793
5,565
1,489
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
talex2citiez
Morgan Le Fay
9
2 / 8 / 3
6,074
434
11,136
10,567
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
valid00
King Arthur
11
0 / 4 / 0
6,336
453
4,598
10,951
4,919
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
23
Kills
8
8
Deaths
23
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
12
8
W
3
4
9
1.88
W
Danzaburou
Juggernuatz729
Danzaburou
4
1
4
6
W
Da Ji
KiroVayne
Da Ji
10
2
7
6.75
W
Freya
RaeLyss
Freya
4
0
1
4.5
L
Thanatos
fishstick44
Thanatos
3
3
2
1.33
L
1
6
2
0.33
L
Izanami
sleepytown
Izanami
2
2
1
1.25
L
Morgan Le Fay
talex2citiez
Morgan Le Fay
2
8
3
0.44
L
King Arthur
valid00
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,671
Damage
29,762
45,258
Taken
49,067
20,076
Mitigated
19,190
14,703
Healing
15,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,596
633
215
2,818
11,169
7,773
114
5,739
5,430
22,907
0
W
7,424
1,413
0
2,305
9,420
3,521
646
4,841
4,579
25,486
0
W
Danzaburou
Juggernuatz729
Danzaburou
5,561
3,180
0
3,569
7,915
2,726
1,188
2,519
5,396
0
38,445
W
Da Ji
KiroVayne
Da Ji
8,461
2,988
0
2,530
9,818
3,507
396
2,104
7,714
0
40,449
W
Freya
RaeLyss
Freya
6,629
2,323
0
3,266
6,936
2,549
800
710
6,226
27,359
0
L
Thanatos
fishstick44
Thanatos
5,458
1,363
0
10,272
12,573
4,535
50
2,956
9,527
0
42,844
L
4,777
1,203
210
1,114
9,411
4,595
222
4,668
4,695
18,955
0
L
Izanami
sleepytown
Izanami
3,793
2,239
0
983
5,565
1,489
439
871
4,694
0
41,429
L
Morgan Le Fay
talex2citiez
Morgan Le Fay
11,136
1,341
0
659
10,567
3,652
184
3,868
6,699
28,284
0
L
King Arthur
valid00
King Arthur
4,598
174
0
2,088
10,951
4,919
456
6,747
3,803
0
28,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,583
Gold Earned
33,038
298
Minions Killed
300
0
Camps Cleared
0
1,204,282
Distance Traveled
1,224,072
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,069
505
33
2
0
265,544
1
W
Ah Puch
7,037
503
38
3
0
222,980
0
W
Danzaburou
7,373
527
74
5
0
229,961
0
W
Da Ji
8,688
621
78
6
0
253,967
0
W
Freya
7,416
530
75
5
0
231,830
3
L
Thanatos
7,557
540
93
7
0
253,813
1
L
Ymir
5,995
428
42
3
0
245,297
1
L
Izanami
7,076
505
87
6
0
238,583
1
L
Morgan Le Fay
6,074
434
33
2
0
214,479
0
L
King Arthur
6,336
453
45
3
0
271,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role