Player Matchup

Baron Samedi
Baron Samedi
Crimson Night 6
Baron Samedi
Level 27
God Stats
2W - 0L
1,623 SR
Queue Stats
6W - 3L
1,450 Elo+
Party 1
Artio
Artio
DanteDemonWolf
Artio
Level 145
God Stats
3W - 2L
1,677 SR
Queue Stats
154W - 192L
1,426 Elo+
Party 1
Danzaburou
Danzaburou
iiRaeve
Danzaburou
Level 38
God Stats
8W - 6L
1,637 SR
Queue Stats
171W - 229L
1,358 Elo+
Party 1
Team Averages
Level 70
1,646 SR
1,412 Elo+

VS

Team Averages
Level 43
1,232 SR
1,114 Elo+
Gilgamesh
Gilgamesh
LostTheory69
Gilgamesh
Level 121
God Stats
13W - 13L
1,487 SR
Queue Stats
130W - 139L
1,410 Elo+
Solo
Ra
Ra
kaptinkooked
Ra
Level 4
God Stats
0W - 3L
1,172 SR
Queue Stats
0W - 5L
1,039 Elo+
Party 2
Thor
Thor
skawlz
Thor
Level 5
God Stats
0W - 6L
1,037 SR
Queue Stats
2W - 13L
891 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Crimson Night 6
Baron Samedi
16
10 / 0 / 19
11,189
861
16,962
7,671
3,482
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
10 / 0 / 18
11,163
859
9,641
13,811
17,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
iiRaeve
Danzaburou
14
14 / 3 / 13
11,902
916
15,191
9,508
4,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LostTheory69
Gilgamesh
12
1 / 11 / 2
9,450
727
8,129
22,818
8,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 11 / 1
7,210
555
5,253
10,527
3,100
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
skawlz
Thor
11
2 / 13 / 0
8,692
669
3,301
15,832
6,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
6
34
Kills
3
3
Deaths
35
50
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Crimson Night 6
Baron Samedi
10
0
19
19.5
W
10
0
18
19
L
Gilgamesh
LostTheory69
Gilgamesh
1
11
2
0.18
W
Danzaburou
iiRaeve
Danzaburou
14
3
13
6.83
L
0
11
1
0.05
L
Thor
skawlz
Thor
2
13
0
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,794
Damage
16,683
30,990
Taken
49,177
25,583
Mitigated
18,248
14,961
Healing
1,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Crimson Night 6
Baron Samedi
16,962
1,242
2,693
3,475
7,671
3,482
266
1,717
5,954
38,405
0
W
9,641
1,310
1,198
5,287
13,811
17,443
603
1,514
12,297
29,970
0
L
Gilgamesh
LostTheory69
Gilgamesh
8,129
2,207
0
502
22,818
8,809
0
11,072
11,746
0
30,628
W
Danzaburou
iiRaeve
Danzaburou
15,191
6,476
0
2,308
9,508
4,658
1,678
2,022
7,486
0
38,135
L
5,253
1,130
84
170
10,527
3,100
0
6,452
4,075
19,781
0
L
Thor
skawlz
Thor
3,301
660
0
264
15,832
6,339
0
9,079
6,753
0
11,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,254
Gold Earned
25,352
125
Minions Killed
76
0
Camps Cleared
0
709,036
Distance Traveled
537,417
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,189
861
42
3
0
224,755
0
W
Artio
11,163
859
41
3
0
249,104
1
L
Gilgamesh
9,450
727
33
3
0
199,978
3
W
Danzaburou
11,902
916
42
3
0
235,177
1
L
Ra
7,210
555
29
2
0
177,236
1
L
Thor
8,692
669
14
1
0
160,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role