Player Matchup

Osiris
Osiris
Beloferonte
Osiris
Level 128
God Stats
35W - 13L
1,685 SR
Queue Stats
61W - 29L
1,741 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ishiroz
Morgan Le Fay
Level 41
God Stats
6W - 3L
1,832 SR
Queue Stats
117W - 76L
1,560 Elo+
Party 2
Geb
Geb
Skjelbred
Geb
Level 128
God Stats
40W - 12L
1,742 SR
Queue Stats
134W - 90L
1,602 Elo+
Party 2
Team Averages
Level 99
1,753 SR
1,634 Elo+

VS

Team Averages
Level 112
1,509 SR
1,395 Elo+
Sol
Sol
ICImpulse
Sol
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,190 Elo+
Party 1
Chaac
Chaac
Syrup798
Chaac
Level 86
God Stats
1W - 1L
1,527 SR
Queue Stats
2W - 7L
1,451 Elo+
Party 1
Bakasura
Bakasura
saprwin
Bakasura
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 177L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
19
6 / 0 / 7
13,289
633
19,054
15,819
15,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morgan Le Fay
Ishiroz
Morgan Le Fay
18
6 / 3 / 5
13,219
629
14,797
10,321
4,215
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
2 / 0 / 11
12,582
599
15,243
18,470
19,818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
11,165
532
14,154
17,440
6,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
Syrup798
Chaac
14
1 / 5 / 1
11,080
528
12,726
24,265
18,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bakasura
saprwin
Bakasura
17
1 / 6 / 1
12,252
583
8,399
21,089
8,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
14
Kills
3
3
Deaths
15
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
6
0
7
9.5
L
1
4
1
0.38
W
Morgan Le Fay
Ishiroz
Morgan Le Fay
6
3
5
2.83
W
2
0
11
7.5
L
Chaac
Syrup798
Chaac
1
5
1
0.3
L
Bakasura
saprwin
Bakasura
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,094
Damage
35,279
44,610
Taken
62,794
39,662
Mitigated
33,954
9,059
Healing
19,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
19,054
5,891
0
450
15,819
15,629
1,160
4,327
10,135
0
71,375
L
14,154
2,951
0
6,078
17,440
6,506
0
8,432
8,726
43,557
1,723
W
Morgan Le Fay
Ishiroz
Morgan Le Fay
14,797
1,640
0
2,137
10,321
4,215
0
3,525
6,245
55,982
0
W
15,243
1,166
0
6,472
18,470
19,818
0
5,966
11,412
46,931
0
L
Chaac
Syrup798
Chaac
12,726
1,060
861
7,667
24,265
18,879
0
11,907
11,859
0
36,569
L
Bakasura
saprwin
Bakasura
8,399
4,682
0
5,113
21,089
8,569
0
8,756
12,169
0
65,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,090
Gold Earned
34,497
236
Minions Killed
219
0
Camps Cleared
0
1,248,955
Distance Traveled
1,118,724
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,289
633
92
4
0
465,188
0
L
Sol
11,165
532
84
4
0
345,444
6
W
Morgan Le Fay
13,219
629
96
5
0
343,295
1
W
Geb
12,582
599
48
2
0
440,472
6
L
Chaac
11,080
528
33
2
0
343,659
2
L
Bakasura
12,252
583
102
5
0
429,621
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role