Player Matchup

Vamana
Vamana
Big Chungles23
Vamana
Level 63
God Stats
2W - 3L
1,344 SR
Queue Stats
112W - 163L
1,269 Elo+
Party 1
Zeus
Zeus
Colormop
Zeus
Level 105
God Stats
17W - 28L
1,385 SR
Queue Stats
313W - 390L
1,292 Elo+
Solo
Cernunnos
Cernunnos
Foncho507
Cernunnos
Level 76
God Stats
128W - 179L
1,359 SR
Queue Stats
193W - 299L
1,317 Elo+
Solo
Ne Zha
Ne Zha
Gerardben
Ne Zha
Level 46
God Stats
2W - 1L
1,591 SR
Queue Stats
228W - 296L
1,320 Elo+
Party 1
Cabrakan
Cabrakan
my name jeff406
Cabrakan
Level 61
God Stats
5W - 2L
1,500 SR
Queue Stats
350W - 414L
1,295 Elo+
Party 1
Team Averages
Level 70
1,436 SR
1,299 Elo+

VS

Team Averages
Level 68
1,509 SR
1,370 Elo+
Skadi
Skadi
ElpollogamerxD
Skadi
Level 46
God Stats
3W - 4L
1,528 SR
Queue Stats
23W - 24L
1,454 Elo+
Solo
Amaterasu
Amaterasu
Grovecmusket
Amaterasu
Level 46
God Stats
0W - 1L
1,710 SR
Queue Stats
10W - 17L
1,279 Elo+
Party 2
Ares
Ares
MisterMeowCat
Ares
Level 139
God Stats
7W - 15L
1,411 SR
Queue Stats
117W - 149L
1,355 Elo+
Solo
Fenrir
Fenrir
ThirdArchAngel
Fenrir
Level 68
God Stats
3W - 5L
1,209 SR
Queue Stats
30W - 29L
1,329 Elo+
Party 2
Persephone
Persephone
dreamkiller900
Persephone
Level 42
God Stats
1W - 1L
1,686 SR
Queue Stats
21W - 17L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 6
9,636
567
8,074
12,689
11,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
15
4 / 6 / 3
8,494
500
9,919
10,739
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Foncho507
Cernunnos
14
2 / 4 / 4
8,531
502
4,911
9,264
2,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
Gerardben
Ne Zha
12
3 / 4 / 8
7,997
470
8,870
11,443
4,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
13
6 / 6 / 7
9,020
531
9,270
11,347
6,696
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 1
8,625
507
4,226
8,639
2,800
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
Grovecmusket
Amaterasu
11
0 / 7 / 3
7,240
426
4,206
12,922
5,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 4 / 7
6,835
402
5,310
12,353
6,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
9 / 6 / 1
9,291
547
11,620
13,964
7,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Persephone
dreamkiller900
Persephone
14
8 / 2 / 3
9,822
578
11,955
12,203
4,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
36
23
Kills
21
21
Deaths
23
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
8
1
6
11
W
Zeus
4
6
3
0.92
L
3
4
1
0.88
W
Cernunnos
Foncho507
Cernunnos
2
4
4
1
W
Ne Zha
Gerardben
Ne Zha
3
4
8
1.75
L
Amaterasu
Grovecmusket
Amaterasu
0
7
3
0.21
L
1
4
7
1.13
L
9
6
1
1.58
L
Persephone
dreamkiller900
Persephone
8
2
3
4.75
W
Cabrakan
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,044
Damage
37,317
55,482
Taken
60,081
28,370
Mitigated
26,787
11,522
Healing
11,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,074
4,798
0
3,621
12,689
11,280
516
3,160
9,395
0
43,582
W
Zeus
9,919
1,597
53
3,405
10,739
3,282
697
4,586
5,996
52,148
0
L
4,226
1,703
123
1,774
8,639
2,800
503
3,882
4,757
0
48,373
W
Cernunnos
Foncho507
Cernunnos
4,911
2,970
0
2,441
9,264
2,983
0
1,277
7,939
0
37,378
W
Ne Zha
Gerardben
Ne Zha
8,870
3,484
0
1,486
11,443
4,129
0
3,539
7,806
0
42,786
L
Amaterasu
Grovecmusket
Amaterasu
4,206
956
0
1,403
12,922
5,200
234
2,984
9,938
0
23,925
L
5,310
172
0
2,420
12,353
6,901
0
4,841
7,512
19,502
0
L
11,620
3,274
0
1,315
13,964
7,603
0
3,703
10,261
0
57,993
L
Persephone
dreamkiller900
Persephone
11,955
1,262
53
4,654
12,203
4,283
321
3,779
8,422
58,114
0
W
Cabrakan
9,270
1,305
0
516
11,347
6,696
18
4,063
7,081
27,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,678
Gold Earned
41,813
330
Minions Killed
358
0
Camps Cleared
0
1,527,829
Distance Traveled
1,505,631
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,636
567
80
5
0
356,782
1
W
Zeus
8,494
500
78
5
0
262,336
4
L
Skadi
8,625
507
88
5
0
242,568
0
W
Cernunnos
8,531
502
67
4
0
275,327
3
W
Ne Zha
7,997
470
60
4
0
333,365
4
L
Amaterasu
7,240
426
41
2
0
302,259
4
L
Ares
6,835
402
19
1
0
341,791
1
L
Fenrir
9,291
547
94
6
0
321,106
2
L
Persephone
9,822
578
116
7
0
297,907
6
W
Cabrakan
9,020
531
45
3
0
300,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role