Player Matchup

Apollo
Apollo
Chickoy
Apollo
Level 24
God Stats
1W - 3L
1,487 SR
Queue Stats
41W - 63L
1,324 Elo+
Solo
Kuzenbo
Kuzenbo
DrakBrotherHood
Kuzenbo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 49L
1,223 Elo+
Party 2
Tsukuyomi
Tsukuyomi
senseiuki
Tsukuyomi
Level 22
God Stats
4W - 9L
1,365 SR
Queue Stats
114W - 162L
1,196 Elo+
Party 2
Team Averages
Level 57
1,451 SR
1,247 Elo+

VS

Team Averages
Level 34
1,437 SR
1,323 Elo+
Ah Puch
Ah Puch
Alex is Avg
Ah Puch
Level 17
God Stats
6W - 1L
1,694 SR
Queue Stats
16W - 28L
1,236 Elo+
Party 1
Odin
Odin
BluntTrauma112
Odin
Level 16
God Stats
2W - 2L
1,444 SR
Queue Stats
14W - 16L
1,325 Elo+
Party 1
Da Ji
Da Ji
UppermostRex46
Da Ji
Level 68
God Stats
1W - 4L
1,173 SR
Queue Stats
80W - 93L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Chickoy
Apollo
11
1 / 3 / 1
6,835
621
4,212
8,352
2,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 7 / 2
6,441
586
5,356
13,005
10,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
senseiuki
Tsukuyomi
10
1 / 6 / 1
6,859
624
5,065
8,365
2,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Alex is Avg
Ah Puch
12
4 / 2 / 7
8,100
736
7,759
6,511
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
4 / 0 / 11
8,685
790
5,471
6,765
6,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

13
8 / 0 / 6
9,100
827
8,438
8,358
4,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
2
Kills
16
16
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Alex is Avg
Ah Puch
4
2
7
3.75
W
4
0
11
9.5
L
Apollo
Chickoy
Apollo
1
3
1
0.5
L
0
7
2
0.14
W
8
0
6
11
L
Tsukuyomi
senseiuki
Tsukuyomi
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,633
Damage
21,668
29,722
Taken
21,634
16,436
Mitigated
12,471
1,807
Healing
3,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Alex is Avg
Ah Puch
7,759
303
0
1,200
6,511
2,351
411
1,956
4,555
34,533
0
W
5,471
1,230
0
500
6,765
6,078
241
1,586
5,179
0
14,750
L
Apollo
Chickoy
Apollo
4,212
2,544
270
660
8,352
2,759
0
2,013
6,339
0
17,894
L
5,356
2,212
0
468
13,005
10,790
0
3,437
9,568
12,216
0
W
8,438
1,586
971
933
8,358
4,042
828
1,814
6,544
0
28,445
L
Tsukuyomi
senseiuki
Tsukuyomi
5,065
1,741
0
409
8,365
2,887
0
2,309
6,056
0
17,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,135
Gold Earned
25,885
84
Minions Killed
118
0
Camps Cleared
0
551,895
Distance Traveled
559,763
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,100
736
64
6
0
150,954
1
W
Odin
8,685
790
20
2
0
188,697
0
L
Apollo
6,835
621
45
4
0
189,173
1
L
Kuzenbo
6,441
586
8
1
0
165,620
1
W
Da Ji
9,100
827
34
3
0
220,112
4
L
Tsukuyomi
6,859
624
31
3
0
197,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role