Player Matchup

Hel
Hel
MoonHalion
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,419 Elo+
Solo
Izanami
Izanami
liberty9890
Izanami
Level 34
God Stats
5W - 5L
1,730 SR
Queue Stats
29W - 34L
1,314 Elo+
Party 1
Ganesha
Ganesha
mrTONSIL
Ganesha
Level 42
God Stats
0W - 1L
1,701 SR
Queue Stats
14W - 19L
1,308 Elo+
Party 1
Team Averages
Level 35
1,644 SR
1,347 Elo+

VS

Team Averages
Level 79
1,383 SR
1,294 Elo+
Cernunnos
Cernunnos
Rarmstrong27
Cernunnos
Level 70
God Stats
7W - 2L
1,500 SR
Queue Stats
81W - 106L
1,293 Elo+
Solo
Sun Wukong
Sun Wukong
kashizkingty23
Sun Wukong
Level 68
God Stats
6W - 9L
1,187 SR
Queue Stats
111W - 151L
1,264 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
tomeegunn
Morgan Le Fay
Level 98
God Stats
14W - 10L
1,462 SR
Queue Stats
73W - 96L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 8 / 3
11,701
780
8,038
12,468
5,185
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
liberty9890
Izanami
14
4 / 11 / 4
10,417
694
11,704
13,267
5,321
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ganesha
mrTONSIL
Ganesha
13
1 / 8 / 8
9,451
630
6,443
16,791
11,629
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Rarmstrong27
Cernunnos
13
8 / 6 / 10
11,567
771
12,242
11,374
3,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
kashizkingty23
Sun Wukong
16
6 / 3 / 19
12,075
805
6,801
14,076
10,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Morgan Le Fay
tomeegunn
Morgan Le Fay
17
13 / 2 / 8
12,999
867
18,174
8,468
3,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
11
Kills
27
27
Deaths
11
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
6
8
3
0.94
W
Cernunnos
Rarmstrong27
Cernunnos
8
6
10
2.17
W
Sun Wukong
kashizkingty23
Sun Wukong
6
3
19
5.17
L
Izanami
liberty9890
Izanami
4
11
4
0.55
L
Ganesha
mrTONSIL
Ganesha
1
8
8
0.63
W
Morgan Le Fay
tomeegunn
Morgan Le Fay
13
2
8
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,185
Damage
37,217
42,526
Taken
33,918
22,135
Mitigated
17,275
3,421
Healing
6,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,038
2,733
600
1,693
12,468
5,185
286
5,782
6,686
29,294
0
W
Cernunnos
Rarmstrong27
Cernunnos
12,242
7,624
0
848
11,374
3,657
1,643
5,896
5,478
0
30,803
W
Sun Wukong
kashizkingty23
Sun Wukong
6,801
2,648
905
4,099
14,076
10,334
353
5,141
8,935
0
27,433
L
Izanami
liberty9890
Izanami
11,704
7,141
234
234
13,267
5,321
0
6,160
7,107
0
31,073
L
Ganesha
mrTONSIL
Ganesha
6,443
1,092
248
412
16,791
11,629
0
6,232
10,559
27,211
0
W
Morgan Le Fay
tomeegunn
Morgan Le Fay
18,174
3,199
0
844
8,468
3,284
1,502
3,444
5,024
60,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,569
Gold Earned
36,641
118
Minions Killed
160
0
Camps Cleared
0
595,229
Distance Traveled
701,114
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,701
780
54
4
0
201,514
0
W
Cernunnos
11,567
771
39
3
0
208,931
0
W
Sun Wukong
12,075
805
44
3
0
252,890
2
L
Izanami
10,417
694
58
4
0
172,143
0
L
Ganesha
9,451
630
6
0
0
221,572
2
W
Morgan Le Fay
12,999
867
77
5
0
239,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role